blizzy78

[1.2.0] Precise Node 1.2.4 - Precisely edit your maneuver nodes

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What's a bear with  wings ? not a griffon ; weird ; ) xDr ; ) (potential shopping list day, no more rep so well ) bowmore with me ; )

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Precise Node 1.2.2 is now available for download.

Note: If your browser is showing 1.2.1 on the download page, please refresh.

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Hey blizzy78 thanks for this mod, was just wondering if CKAN was still being used, it shows latest compatible version is for 1.0.5.  Again thanks.

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Thanks,  I really cannot play KSP without your mod. Ok,  now it's time to start fiddling with 1.1

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Is anyone else getting two Precise Node windows open when you create a maneuvre node?

Using 1.2.2

ALMvWta

Edited by iRiley

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You shouldn't get two windows because Precise Node does display its window IF there are maneuver nodes, and not a window PER maneuver node.

Perhaps you have two Precise Node installations at once?

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I'm loath to ask you do to this, but would it be possible to get the intuitive node behavior without the rest of PreciseNode? I've been using using the patch that TechnocratiK put in his bug report, but that doesn't work in 1.1.

Edited by Armisael

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I'm not sure this has been addressed but whenever I install KER and Precise Maneuver, I get infinite of Null Reference Exception on the Error log during Flight.

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12 minutes ago, FreeThinker said:

I'm not sure this has been addressed but whenever I install KER and Precise Maneuver, I get infinite of Null Reference Exception on the Error log during Flight.

"Precise Maneuver" or "Precise Node"? This is Precise Node thread and I know  there is some problem with Precise Maneuver through errors atm, but you would have to check that thread for more details.

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2 minutes ago, Vorg said:

"Precise Maneuver" or "Precise Node"? This is Precise Node thread and I know  there is some problem with Precise Maneuver through errors atm, but you would have to check that thread for more details.

Lol, I though they were the same tool. Good to know they are competitors

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I installed the latest version (1.2.2) with KSP 1.0.5 and I cant get the GUI to come up. Do I need the older version of the mod?

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The current version doesn't seem to have the buttons for placing the node at apoapsis et al., or am I missing something?

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There is a option in the settings menu that gives more buttons.

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I've a problem. The manuever nodes close from nowhere whatever I put too much dV or click my orbit path after making said node. Any solutions on this?

Edited by Gazpar

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9 hours ago, Gazpar said:

I've a problem. The manuever nodes close from nowhere whatever I put too much dV or click my orbit path after making said node. Any solutions on this?

I think it's a stock bug. I don't use Precise Node atm but this happens to me too.

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13 hours ago, Bazhosh said:

I think it's a stock bug. I don't use Precise Node atm but this happens to me too.

It seems uninstalling the mod solved the problem. Try reinstallling the game.

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Precise Node 1.2.3 is now available for download, using KSP-AVC/MiniAVC for update checks.

Note: If your browser still shows 1.2.2 on the download page, please refresh.

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Am I the only one getting clickthrough? When I'm clicking the PN buttons, the orbits behind it in map mode keep offering me to warp to them or focus on them.

If necessary I can provide a log and I've got a LOT of mods installed so it may be some weird interaction.

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On 5/5/2016 at 1:12 PM, 5thHorseman said:

Am I the only one getting clickthrough? ... I've got a LOT of mods installed so it may be some weird interaction.

I doubt it's a mod conflict; as I'm having the same issue with relatively few mods installed (just informational/utility mods, no parts or beautification mods). 

 

Then again, that was with PN v1.2.2, haven't tried 1.2.3 yet.

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4 hours ago, Ame said:

I doubt it's a mod conflict; as I'm having the same issue with relatively few mods installed (just informational/utility mods, no parts or beautification mods). 

 

Then again, that was with PN v1.2.2, haven't tried 1.2.3 yet.

I never used 1.2.2 because I didn't try anything that needed much maneuver node editing (due to stock issues) until KSP 1.1.2 came out.

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