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[1.4.3]ALCOR,"Advanced Landing Capsule for Orbital Rendezvous" by ASET (08/02/2017)


alexustas

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Silly question: I'm trying CKAN after a long KSP break, and this looks fantastic (although I was pretty impressed by LMM at the time too). Are you planning on making the ALCOR Lander compatible? I really love your lander, but this would largely ease the installation/update process.

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hmm if it is possible and since i don't know how do so if it is, can someone please release a patch to add more functionality to the IVA props as in a patch that would give more of the props a function such as the reserves button is used to activate capaccitors for Near future and so on and so forth...

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hmm if it is possible and since i don't know how do so if it is, can someone please release a patch to add more functionality to the IVA props as in a patch that would give more of the props a function such as the reserves button is used to activate capaccitors for Near future and so on and so forth...

You can if you set it up in a action group.

EDIT- If thats what you want ?

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I don't mean action groups, i mean programming all the unused IVA props and buttons so that there are used for more than decoration

I know that just saying can get it with that switch but it still has to be in a action group, I haven't found away around that.

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Alex,

Thank you for this. It is truly astounding work; almost overwhelming in scope.

In my log I have a couple of error lines:

[ERR 10:14:15.221] Texture 'ASET/ASET_Props/Instruments/GPWS/model000' not found!

[ERR 10:14:15.221] Texture 'ASET/ASET_Props/Instruments/GPWS/model001' not found!

Is this anything that needs to be addresses? Do they even matter?

Sidenote: I've found other mods throw these errors as well. So, I assume there is nothing to worry about. Really just a curiosity.

It has been some months now since this topic was raised... sadly without any acknowledgement by the developer let alone any ideas from the community.

It is now the last day of 2014, what are the odds of a resolution to this problem occurring this year?

I know that I still see this error, there must be many others who use this product with this event in their logs.

If not, please be kind enough to indicate how you resolved this 'undocumented feature'.

Edited by BruceKnowles
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It has been some months now since this topic was raised... sadly without any acknowledgement by the developer let alone any ideas from the community.

It is now the last day of 2014, what are the odds of a resolution to this problem occurring this year?

I know that I still see this error, there must be many others who use this product with this event in their logs.

If not, please be kind enough to indicate how you resolved this 'undocumented feature'.

Are you doing something to get the error to show ? I don't see it on my install.

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I have not done that much bar install the product as required.

This is an extract from my current KSP.log file:

[LOG 16:52:11.693] Load(Model): ASET/ASET_Props/Instruments/GPWS/model[ERR 16:52:11.715] Texture 'ASET/ASET_Props/Instruments/GPWS/model000' not found!


[ERR 16:52:11.716] Texture 'ASET/ASET_Props/Instruments/GPWS/model001' not found!


[LOG 16:52:11.727] Load(Model): ASET/ASET_Props/Instruments/IndicatoCircular/IndicatorCircular

This is an image from the current zip file which clearly demonstrates that the items are indeed absent.

ASET%20ALCOR%20Zip%20image.PNG

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There isn't any need for a texture it looks like it's just telling the RPM to show something as you can see

PROP
{
name = gpws10


// - - - 2 m - - -
MODULE

{
name = JSIVariableAnimator
animationName = TabloIndicatorAnim
variableName = ALTITUDEBOTTOM
scale = 1.5,2.5
refreshRate = 3
threshold = 0.4,0.6
reverse = true
alarmSound = ASET/ASET_Props/Sounds/gpws/gpws2
alarmSoundVolume = 1
alarmMustPlayOnce = true
}

// - - - 5 m - - -

MODULE

{
name = JSIVariableAnimator
animationName = TabloIndicatorAnim
variableName = ALTITUDEBOTTOM
scale = 4,6
refreshRate = 3
threshold = 0.4,0.6
reverse = true
alarmSound = ASET/ASET_Props/Sounds/gpws/gpws5
alarmSoundVolume = 1
alarmMustPlayOnce = true
}

// - - - 10 m - - -


MODULE

{
name = JSIVariableAnimator
animationName = TabloIndicatorAnim
variableName = ALTITUDEBOTTOM
scale = 8,12
refreshRate = 3
threshold = 0.4,0.6
reverse = true
alarmSound = ASET/ASET_Props/Sounds/gpws/gpws10
alarmSoundVolume = 1
alarmMustPlayOnce = true
}


// - - - 20 m - - -

MODULE

{
name = JSIVariableAnimator
animationName = TabloIndicatorAnim
variableName = ALTITUDEBOTTOM
scale = 18,22
refreshRate = 3
threshold = 0.3,0.6
reverse = true
alarmSound = ASET/ASET_Props/Sounds/gpws/gpws20
alarmSoundVolume = 1
alarmMustPlayOnce = true
}

// - - - 25 m - - -

MODULE

{
name = JSIVariableAnimator
animationName = TabloIndicatorAnim
variableName = ALTITUDEBOTTOM
scale = 23,25
refreshRate = 3
threshold = 0.3,0.6
reverse = true
alarmSound = ASET/ASET_Props/Sounds/gpws/gpws25
alarmSoundVolume = 1
alarmMustPlayOnce = true
}

// - - - 50 m - - -

MODULE

{
name = JSIVariableAnimator
animationName = TabloIndicatorAnim
variableName = ALTITUDEBOTTOM
scale = 48,52
refreshRate = 3
threshold = 0.2,0.8
reverse = true
alarmSound = ASET/ASET_Props/Sounds/gpws/gpws50
alarmSoundVolume = 1
alarmMustPlayOnce = true
}

// - - -100 m - - -

MODULE

{
name = JSIVariableAnimator
animationName = TabloIndicatorAnim
variableName = ALTITUDEBOTTOM
scale = 95,105
refreshRate = 3
threshold = 0.1,0.9
reverse = true
alarmSound = ASET/ASET_Props/Sounds/gpws/gpws100
alarmSoundVolume = 1
alarmMustPlayOnce = true
}

// - - -200 m - - -

MODULE

{
name = JSIVariableAnimator
animationName = TabloIndicatorAnim
variableName = ALTITUDEBOTTOM
scale = 195,205
refreshRate = 3
threshold = 0.1,0.9
reverse = true
alarmSound = ASET/ASET_Props/Sounds/gpws/gpws200
alarmSoundVolume = 1
alarmMustPlayOnce = true
}

// - - -300 m - - -

MODULE

{
name = JSIVariableAnimator
animationName = TabloIndicatorAnim
variableName = ALTITUDEBOTTOM
scale = 295,305
refreshRate = 3
threshold = 0.1,0.9
reverse = true
alarmSound = ASET/ASET_Props/Sounds/gpws/gpws300
alarmSoundVolume = 1
alarmMustPlayOnce = true
}

// - - -400 m - - -

MODULE

{
name = JSIVariableAnimator
animationName = TabloIndicatorAnim
variableName = ALTITUDEBOTTOM
scale = 395,405
refreshRate = 3
threshold = 0.1,0.9
reverse = true
alarmSound = ASET/ASET_Props/Sounds/gpws/gpws400
alarmSoundVolume = 1
alarmMustPlayOnce = true
}

// - - -500 m - - -

MODULE

{
name = JSIVariableAnimator
animationName = TabloIndicatorAnim
variableName = ALTITUDEBOTTOM
scale = 490,510
refreshRate = 3
threshold = 0.1,0.9
reverse = true
alarmSound = ASET/ASET_Props/Sounds/gpws/gpws500
alarmSoundVolume = 1
alarmMustPlayOnce = true
}

// - - -1000 m- - -

MODULE

{
name = JSIVariableAnimator
animationName = TabloIndicatorAnim
variableName = ALTITUDEBOTTOM
scale = 995,1005
refreshRate = 3
threshold = 0.1,0.9
reverse = true
alarmSound = ASET/ASET_Props/Sounds/gpws/gpws1000
alarmSoundVolume = 1
alarmMustPlayOnce = true
}

// - - -1500 m- - -

MODULE

{
name = JSIVariableAnimator
animationName = TabloIndicatorAnim
variableName = ALTITUDEBOTTOM
scale = 1495,1505
refreshRate = 3
threshold = 0.1,0.9
reverse = true
alarmSound = ASET/ASET_Props/Sounds/gpws/gpws1500
alarmSoundVolume = 1
alarmMustPlayOnce = true
}

// - - -2000 m- - -

MODULE

{
name = JSIVariableAnimator
animationName = TabloIndicatorAnim
variableName = ALTITUDEBOTTOM
scale = 1970,2030
refreshRate = 3
threshold = 0.1,0.9
reverse = true
alarmSound = ASET/ASET_Props/Sounds/gpws/gpws2000
alarmSoundVolume = 1
alarmMustPlayOnce = true
}

// - - -2500 m- - -

MODULE

{
name = JSIVariableAnimator
animationName = TabloIndicatorAnim
variableName = ALTITUDEBOTTOM
scale = 2470,2530
refreshRate = 3
threshold = 0.1,0.9
reverse = true
alarmSound = ASET/ASET_Props/Sounds/gpws/gpws2500
alarmSoundVolume = 1
alarmMustPlayOnce = true
}

// - - -3000 m- - -

MODULE

{
name = JSIVariableAnimator
animationName = TabloIndicatorAnim
variableName = ALTITUDEBOTTOM
scale = 2970,2030
refreshRate = 3
threshold = 0.1,0.9
reverse = true
alarmSound = ASET/ASET_Props/Sounds/gpws/gpws3000
alarmSoundVolume = 1
alarmMustPlayOnce = true
}

// - - -4000 m- - -


MODULE

{
name = JSIVariableAnimator
animationName = TabloIndicatorAnim
variableName = ALTITUDEBOTTOM
scale = 3970,4030
refreshRate = 3
threshold = 0.1,0.9
reverse = true
alarmSound = ASET/ASET_Props/Sounds/gpws/gpws4000
alarmSoundVolume = 1
alarmMustPlayOnce = true
}

// - - -5000 m- - -


MODULE

{
name = JSIVariableAnimator
animationName = TabloIndicatorAnim
variableName = ALTITUDEBOTTOM
scale = 4970,5030
refreshRate = 3
threshold = 0.1,0.9
reverse = true
alarmSound = ASET/ASET_Props/Sounds/gpws/gpws5000
alarmSoundVolume = 1
alarmMustPlayOnce = true
}

// - - 10000 m- - -

MODULE

{
name = JSIVariableAnimator
animationName = TabloIndicatorAnim
variableName = ALTITUDEBOTTOM
scale = 9970,10030
refreshRate = 3
threshold = 0.1,0.9
reverse = true
alarmSound = ASET/ASET_Props/Sounds/gpws/gpws10000
alarmSoundVolume = 1
alarmMustPlayOnce = true
}

// - - 20000 m- - -

MODULE

{
name = JSIVariableAnimator
animationName = TabloIndicatorAnim
variableName = ALTITUDEBOTTOM
scale = 19970,20030
refreshRate = 3
threshold = 0.1,0.9
reverse = true
alarmSound = ASET/ASET_Props/Sounds/gpws/gpws20000
alarmSoundVolume = 1
alarmMustPlayOnce = true
}


}


And, I don't have a texture in that folder and don't see that error in my log but maybe need to look harder.

Edited by Mecripp2
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OS is way too far down the food chain for this type of issue to be the culprit. There is no way it will know to ask for these files by name...

It has to be much earlier in the request chain than that.

For the record though I am running Win 7 Ultimate 64 bit.

Anyway leave this until next year... go enjoy the party :D

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LOL I'm running Ubuntu 14.04 Linux 64 bit but it points to a texture thats a light it's to flash or something.

EDIT- Did you check your install path ? KSP/GameData/ASET and in there you can have up to 7 folder if you have about all his mods installed.

Edited by Mecripp2
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LOL I'm running Ubuntu 14.04 Linux 64 bit but it points to a texture thats a light it's to flash or something.

EDIT- Did you check your install path ? KSP/GameData/ASET and in there you can have up to 7 folder if you have about all his mods installed.

Hi MeCripp,

The installation path is indeed correct as you will note if you look back at original extracts from the log file.

For the record though, (in case it may be of value) my ASET tree contains the sub-directories ALCOR_IVA_patch, ALCOR_LanderCapsule, ASET_Props, ExtCamRadialVert, PRC.

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Hello Folks,

I installed the Alcor MOD, but it seems the MFD's are not working properly:

mfd.jpg

Im using KSP 0.9 x64. Hopefully someone can point me in the right direction, I'm still not familiar with RPM.

Thank you in advance

Triscus

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I would suggest stop using the x64 build none of the modders are supporting it until the basic fundamentals work correctly, then they will get onboard. You can achieve excellent results from using ATM agressive and Opengl switch and here is the link for the updated DLL for RPM from MoarDV

http://forum.kerbalspaceprogram.com/threads/57603-0-25-RasterPropMonitor-putting-the-A-in-your-IVA-%28v0-18-3%29-8-Oct?p=1610931&viewfull=1#post1610931

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Thank you Guys, using 32bit and OpenGL did the Trick. I installed the Interstellar Mod and ran out of memory with DirectX. Pretty awesome Mod, reminds me of the gool ol' Orbiter Times :) But I got one question left: What happens when the ALCOR Stage itself is activated?

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I get initilization error, before installing normal capusules were fine with jsi (jsi error), but alcor givs error, didnt have time to test norm capsules with this, but i assume they work fine, sure u got everyhthing in the downloads? I got all the stuff, all 3.

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