Parachutes in KSP consist of a single model file with the following component meshes: - A "base", which serves as the container there the parachute would come out of - A "cap", which gets blown away when the parachute is deployed - The parachute canopy itself, with its origin located at the point where the parachute riser would be attached to the base To answer your original question, two animations are required: - In your 3D modelling editor, the parachute canopy mesh is scaled down to 0.01
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