Jump to content

[kOS] The Automated Mission Challenge


Recommended Posts

Any chance of resurrecting the challenge, using this new continuation of the mod:

http://forum.kerbalspaceprogram.com/threads/68089-0-23-kOS-Scriptable-Autopilot-System-v0-10/

Sure, I'll try to get around to modifying the main page later today. Sorry for the late response, I've been a bit busy of late with school and my new hobby (astrophotography), so I haven't been checking the forums as often as I used to.

Link to post
Share on other sites
Sure, I'll try to get around to modifying the main page later today. Sorry for the late response, I've been a bit busy of late with school and my new hobby (astrophotography), so I haven't been checking the forums as often as I used to.

I have a similar problem with slumbering threads like this. So I use the forum subscription feature. It emails me when they get updates.

BTW this is a great challenge, I hope to submit my own entry once i get the docking release finished.

Link to post
Share on other sites

If you update this, here is one reminder: The old problem with being unable to save the game and come back without explicitly zeroing lots of variables individually by name is now gone. I performed several tests about this and the new kOS no longer seems to have that bug that caused KSP to truncate vessel loading. So that aspect of the rules can be trimmed down and made sensible, as the bug no longer is an issue.

Link to post
Share on other sites

Great mod, I made something similar to Grasshopper. Rocket launched to something about 3000m and then safely landed on the launchpad. I wish someone made a mod like this but using Lua or Python though.I have more experience with those languages.

Link to post
Share on other sites
Great mod, I made something similar to Grasshopper. Rocket launched to something about 3000m and then safely landed on the launchpad. I wish someone made a mod like this but using Lua or Python though.I have more experience with those languages.

You can try Selene: http://forum.kerbalspaceprogram.com/threads/69249-WIP-Selene-Lua-based-autopilot-general-purpose-scripting-layer-for-KSP

Link to post
Share on other sites

The challenge is officially back in business! :D

I may be a bit sporadic about checking for entries, but I should get around to grading an entry within 3-4 days at the most. Also, does anyone know if the current version of Sensor Reporter works with the new kOS?

Link to post
Share on other sites
  • 4 months later...

I'd like to make two submissions:

1. Kerbin-Mun round-trip, and a

2. Kerbin-Minmus round-trip.

What makes the scripts stand out:

1. all maneuver nodes - including intraplanetary transfers - are _calculated_. no long running encounter finding,

2. super accurate node runner,

3. inclination maneuvers calculated using vector calculus.

The script and craft files are available here: http://kos.wikia.com/wiki/Mission_toolkit_v3

Kerbin - Mun round trip. Sorry, no commentary.

Kerbin - Minmus round trip. Sorry, no commentary.

Edited by baloan
Link to post
Share on other sites

Thrfoot hasn't posed on the KSP forums at all since April.

I'm not sure how "open" this challenge really still is. Maybe a new challenge with new parameters needs to be created. The scoring system on this one always was a bit wonky anyway.

Link to post
Share on other sites
This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...