sarbian

Optional MechJeb Modules for FAR, NEAR & km_Gimbal 2/3 (July 16)

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As seen in the OP :

Thanks.

- - - Updated - - -

As seen in the OP :

Thanks.

I have that since yesterday.

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This version is compiled for FAR 0.15.4.1

Download

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MechJeb module MechJebKMGimbal3Ext threw an exception in OnStart: System.IO.FileNotFoundException: Could not load file or assembly 'km_Gimbal, Version=3.0.3.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.

File name: 'km_Gimbal, Version=3.0.3.0, Culture=neutral, PublicKeyToken=null'

at MuMech.MechJebCore.OnStart (StartState state) [0x00000] in <filename unknown>:0

(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Can you compile a version for 15.4.1? Thanks!

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?? Your log is about the km_gimbal ext. The FAR one is already for that version of FAR. Make sure you downloaded the right file.

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And a new addition to the family : MechJebRCSFXExt for ModuleRCSFX (used mainly in RO/RSS)

you NEED Mechjeb2 dev version #507 or later for this to work

Edited by sarbian

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Any chance of a recompile for the latest FAR I had wanted on the last version because it seemed like a new one was right around the corner. Lo and behold it was, and rather than ask twice I waited, but now you are busier with work and about to go on vacation, so I desperately got on here to beg for a recompile before you go oh great Purveyor of Nyan. Please! Thanks! :) Enjoy your vaca

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Just bump the thread when you need an update. I just have to push a button on the jenkins server to compile it (as long as the new FAR is on CKAN) : )

MechJebFARExt-0.15.5.1.10.zip

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Are the CKAN versions of MechJeb2 and the FAR Module compatible with each other? Although the OP says the dev build of MechJeb 2 is required for the modules to work, I'm wondering if that applies to the FAR module---it's the only module in the OP that doesn't specifically link to a minimum required MechJeb build. Or do I need to grab the dev build of MechJeb2 manually before installing CKAN's version of the FAR Module? (Apologies if this is a question that's been asked and answered; the thread search is bugging out on me!)

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the FAR module should work fine with the official release of MJ. I need to update the OP a bit, but that will wait for my return.

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Is Mechjeb's "Drag Losses" calculation from the tracking stats working properly with FAR? It's telling me my rockets are all getting 0m/s lost to drag, even when I jettison the faring pretty early. I'm using the versions of FAR, Mechjeb and FAR MechJeb modules from CKAN if that matters.

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Nope, never have. If you want to know your drag losses:

1. Switch navball to Surface mode and pause.

2. Note total dV expended

3. Subtract srf velocity from that number

4. Subtract gravity losses.

5. Subtract steering losses.

6. The result is your drag losses.

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@sarbian Would you please recompile for the latest FAR and Km gimbal. Thanks!

Edited by Svm420

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Yeah. And I had edited my message to say I ll look into it this morning but it seems I was too tired to even push the submit button :P

Fixed :)

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Is the k_m module good for the version of k_m found in mk2 expansion? (and if not where can i find one?)

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Can you compile a new version? Thanks!

MechJeb module MechJebKMGimbal3Ext threw an exception in OnStart: System.IO.FileNotFoundException: Could not load file or assembly 'km_Gimbal, Version=3.0.4.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.

File name: 'km_Gimbal, Version=3.0.4.0, Culture=neutral, PublicKeyToken=null'

Ferram_Aerospace_Research-v0.15.5.4_Hoerner

MechJeb2-2.5.5.0-530

Edited by Kolago

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The module for FAR needs updating for the latest dev build. Ferram made some changes to FARAeroUtil.cs. This is causing the mechjeb extension for FAR to throw NREs. I can post full log if needed here is a snip of the issue. Thanks!!

MissingMethodException: Method not found: 'FerramAerospaceResearch.FARAeroUtil.GetCurrentDensity'.
  at MuMech.VesselState.AnalyzeParts (.Vessel vessel, MuMech.EngineInfo einfo, MuMech.IntakeInfo iinfo) [0x00000] in <filename unknown>:0 
  at MuMech.VesselState.Update (.Vessel vessel) [0x00000] in <filename unknown>:0 
  at MuMech.MechJebCore.FixedUpdate () [0x00000] in <filename unknown>:0 

 

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I will have a look over the week end. I fear that the change are a bit more complex than the vanishing of a density method....

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On 1/14/2016 at 5:42 PM, sarbian said:

I will have a look over the week end. I fear that the change are a bit more complex than the vanishing of a density method....

Any news? Not trying rush you or anything, so please take this as a polite reminder in case it slipped your mind. Thanks again :)

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