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Who's stoked for 0.23?


I_Killed_Jeb

Are you excited?  

  1. 1. Are you excited?

    • Stoked
      33
    • Totally stoked
      37


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I find myself less exited about KSP in general since the news of Resources and Multiplayer.

Even before though .23 wasn't something I was too terribly exited about. Some tweaks to science. good. Tweakables. good. Optimizations. very good but hard to get exited about. Don't really care about the new engine. It's nice and all but just doesn't come into play with my play style really.

Missions and an economy system are what I'm looking forward too... As well as convincing them that resources as a concept is a good idea and deserve another look even if the way the were doing them originally was scrapped.

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Honestly, I have no idea what the major thing that .23 is bringing. I mean most updates have a theme,

.22 Science

.21 SAS

.20 Seats/Flags

.19 Rovers

.18 Docking

.17 Planets

etc. but I can't single out the one major thing about this update. Most of the stuff I will use once in a blue moon.

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I'm not so much excited for it, but hopefully it won't take too much for modders to update for it. I don't really see myself using the RAPIER engine, nor do I see myself really using tweakables, so there's not a whole lot in this update for me. Optimizations are good, though, and if they can stomp on those terrain seams for me, maybe I'll take a rover out for a little cruise on Kerbin and have a party North of the KSC.

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Honestly, I have no idea what the major thing that .23 is bringing. I mean most updates have a theme,

.22 Science

.21 SAS

.20 Seats/Flags

.19 Rovers

.18 Docking

.17 Planets

etc. but I can't single out the one major thing about this update. Most of the stuff I will use once in a blue moon.

Tweakables!

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