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.23 and Mods


jfull

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So, .23 is out, and it might have some implications for those who use mods.

First, has anyone found any mods that definitively aren't compatible with .23?

Second, with .23's claims of optimization, exactly how many more mods can one install now, while keeping ksp stable?

Broken Mods:

RemoteTech2

Kerbal Engineer Redux

H.O.M.E.

MechJeb

Subassembly Loader

Lazor systems

Mission Controller

ScanSat

Buggy Mods:

FASA- graphical glitch in VAB

Kethane- ".23 compatible", but may not display overlay if used with out of date mods

Near Future Propulsion- Reactors not working, VASIMR thrust/ISP cannot be adjusted

Edited by jfull
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I´m not sure which mod it is, as I have Kerbal Engineer Redux, FAR, DRE, TAC, City Lighs and the procedural fairings installed,

but fact is that with these mods installed, a regular EVA is no more possible ... Mech is just flying/bouncing around, fulfilling a really crazy dance upon leaving the capsule :D

Only ddleting all (except Kerbal Engineer and City lights) mods solved it

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Awwwwwww. :(

Engineer redux and Mechjeb are essentials for me. Hopefully it won't be long.

I'm still gonna try out those new engines and tweakables. :D

Same here. I'm too lazy to calculate stuff myself (without even knowing exact weight of craft) :)

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RemoteTech2 is broken

Kerbal Engineer Redux is broken as well

The Kerbal alarm clock is working fine :)

Enchanted nav-ball is working fine

Does the enchanted nav ball grant wishes? Tell fortunes? Fly the ship for you? :D

Not busting you for a typo. It was just an amusing typo.

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Broke: Mech Jeb, Kerbal Engineer, SCAN sat

Works: Kerbal Alarm Clock, Protractor, KW Rocketry, Nova Punch 2, LazTech Dragon, Hooligan Labs Airships

Not Sure: Boulder Co Texture Compressor (I seem to be using more RAM than before .23, but I'm not sure if it's .23 or the mod)

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Just tested FASA, USA Pack, and ESA pack. All worked. In fact, the tweakables make them work a little better because they tended to be over-powered. Now you can set the SRB's to burn longer at a lower power, so you waste less power in the boost phase.

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