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HotRockets! Particle FX Replacement + Tutorial


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actually I just tested it and, at least for jet engines, their afterburners are always on full, even when the engines haven't been activated yet. anyone else having this problem, or just me?

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I seem to have found another bug, using the latest Smokescreen and this in 1.0; When an engine runs out of fuel, the flame and sound effects keep playing. Thrust stops, of course, but it looks and sounds like it's still on. Any idea how to fix this?

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I seem to have found another bug, using the latest Smokescreen and this in 1.0; When an engine runs out of fuel, the flame and sound effects keep playing. Thrust stops, of course, but it looks and sounds like it's still on. Any idea how to fix this?

Same issue, here. I haven't heard anything about a fix being worked on. I wonder if the problem is widespread in 1.0.

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