GusTurbo

Work-in-Progress [WIP] Design Thread

Recommended Posts

Alright, all the remastered KNS crafts are done, i also as a bonus did a small update on the old "Fornet". I also did an update on the SeaRaider, but it looked a little too goofy so i dropped it.

So here's a little preview, as im just way too exited with the result i got with the crafts, especially the new K.S.S Krucible II.

5BFf0nt.png

 

gZPy6fm.png

 

Now bigger, better and more well detailed than ever before. It shares a lot of design elements with the original, but thankfully no the part count, witch in this bigger version is a little lower.

 

And now for some other GOOD NEWS!...or just news really.

Im gonna be taking a leap from written stuff into proper videos. For that i got a proper mic and web-cam that should hopefully help me produce some quality stuff.

The first vid should hopefully happen this weekend. It's going to include a group test/in-depth look into the new remastered KNS crafts.

And yes, if im brave enough, you'll get to see me ugly mug for the first time :wink:.

  • Like 9

Share this post


Link to post
Share on other sites

hDNXqcB.png

I spent the morning experimenting with Fowler Flaps, but found them infeasible. Instead, I I made this simple Mk0 profile Split flap for future schenanigans.

h1gT1ze.png?1

Did I mention Shenanigans? I was thinking of this absurd craft when I had an even more absurd idea...

Fl439WC.png

One of my early KerbalX uploads was an A-10 which had a working* GAU-8 in it. I figured that it was time to revisit that concept for real this time.

6775IuT.png

To my knowledge, nobody else has mounted a stock gun in an A-10, but that didn't stop me from making a new cannon which fits into a structural fuselage for maximum effect. 40 rounds, range of 3km when static fired.

YpZOpES.png

Both creations manifested themselves in this heavily WIP design. I've managed to keep it at 1:1 scale for now, but that's quite possibly going to be changed to a 1:1.25 scale if I can't get proportions right.

  • Like 11

Share this post


Link to post
Share on other sites

I have so many WIP's to finish and I keep working on more :D Here's an SSTO I've been trying get done many times and always came up short. Either the craft wasn't doing the SSTO or it was looking strange or it was flipping shortly after take off. Most seem to do better with the SR71 shape. I've been wanting a nice Shuttle for a future Space Station. I would like it to do the SSTO thing, refuel at the Station then be able to return to Kerbin or other Planet surfaces. I still have a few things to tweak like it needs braking, more electrical, communications, control for docking.....etc...

Right now the balance is wonderful on reentry, fuel was very low after getting in LKO, a rendezvous would have to be seriously accurate at this time. It's also got a Crew Cabin and a Clamp O Tron on it's topside. The pictures are after making an emergency landing. Control was awesome without using RCS, also planning to do some docking test next at a later date.

 

SSTO Shuttle 7

nvE7guW.png

SGbwYCg.png

Edited by Castille7
  • Like 2

Share this post


Link to post
Share on other sites

Other projects I've been working on.. 1.5 introduced a remodeled mk1 capsule, so I rebuilt my Mercury Redstone and Atlas (not pictured). A special update is also shown in the spoiler below

Spoiler

z00mp5g.png

3T9jnrS.png

Sneak Peek:

jtky6AI.png

I need your thoughts on a release date, I'm thinking of either Christmas day or July 16, 2019 (50th anniversary of Apollo 11 launch). 

 

  • Like 2

Share this post


Link to post
Share on other sites

EfLonAX.png

Gun works, flaps work, plane works. The nose is still pretty ugly to me, so I might see what can be done to improve the design.

yENvX7f.png

But other than than, visually, I think the craft is there. The only other thing that I might add is a set of fowler flaps made by @HB Stratos inspired by a failed attempt of mine at making proper Fowlers at 1.25m scale. He managed to make a set that work beautifully at .625m scale, which is just what this craft needs.

X4yf0nW.png

Here's my design, in case it inspires anyone else.

  • Like 11

Share this post


Link to post
Share on other sites

 

Most of you know me, I got more WIP then a Horse Jockey at the Kentucky Derby!! :D 

This was the first phase of this project, a Command Center, the second phase would be the framework between the lighted panels, phase three add the lighted panel sections in alternating launches with the framework that would go between them........and that was the wish hand! You can see how this project went in the photo gallery below.

Spacedock Azimuth then Space Station Azimuth attempts

Jpn1Qwm.png

 

This was one of my inspirational pictures

7-old.jpg

 

Photo Gallery

Spoiler

 

This is what I was hoping to complete but complications have become overwhelming, not sure if I will continue with another attempt at a later date or not.

Qhn92N5.png

 

Off to Orbit we go!!!!.......yeah often easier said then done! This barely made Orbit

bdCRwZc.png

 

Many trips to the Launch pad were made until it was structurally sound enough to Launch, and many Launches failed

sEKTHzi.png

 

Idea after idea and launch after launch these sections where just not cooperating with me.

QLieVFK.png

th5xA5V.png

JSyWR46.png

SaFKBw9.png

c8ic5ex.png

swES6nJ.png

bFlNAUK.png

Things weren't connecting well, launches and rendezvous were taking lot's of time more ideas came to mind but couplers were not functioning correctly because I brought the project into a newer version. At lease that's what I'm thinking caused their malfunction. I was not about to put this into Orbit again with new couplers.......:confused:

6lx9lDo.png

w09e3tg.png

y4fZV9H.png

RxQz2Rq.png

AVDLNz7.png

Decided to create a Space Station with the Command Center and add Labs with Communications and the Coupler trouble i was having was still happening, totally forgot about that and was going for one last attempt to have a completed project here. :/

RKPeHUX.png

To be continued?..........uh.....not sure atm....

 

 

 

Edited by Castille7
  • Like 5

Share this post


Link to post
Share on other sites

I recently started work on my newest replica, the H-4 Hercules, or as it is more commonly referred to as, the Spruce Goose. Which I will hereby be referring to as the Goose. I decided to tackle the Goose simply because the number of hugemongous aircraft for me to build is beginning to run low, and the Goose was simply next on the list. Initially I planned for the Goose to simply be a little side project while I worked on the Azathoth. However, I soon discovered that the Goose's design is far more interesting and complex than I had thought, and as per usual the project took on a life of its own.

s8W9vkl.jpg

So far the only wing surface that has been completed is the tail. However, the fuselage is fully complete already.

x4QpEVS.jpg

My favorite part of the fuselage is in the rear section. This particular part of the fuselage represents the first time I've been able to create smooth curved surface in KSP. It's difficult to convey in screenshots, but it is quite fascinating to look at.

0hY6kXo.jpg

R34aDJi.jpg

The technique I used to create this curved surface is rather simple, if part intensive. 80 parts are dedicated to this one design detail, but I feel that is a necessary sacrifice for the purpose of recreating the Goose's (surprisingly complex) fuselage. 

RLcXy5V.jpg

Overall the craft currently sits at 386 parts. Which doesn't sound too high, until you consider the fact that the Goose was prop powered. And I'm not doing fake props here. I've already built the props this Goose is going to use.

k2eHoGI.jpg

I built this 1:1 replica of the Pratt & Whitney R-4360 propeller engine, as it was configured on the Goose. At 94 parts (93 without decoupler), these engines alone will add 744 parts to the final craft, since the Goose has 8 of them. I firmly believe that these props will be up to the task though. Each is powered by 40 of the 1.25m reaction wheels and produces 232 kN of thrust, and they will give my Goose 1850 kN of thrust in total. Just to be sure I have built my goose to be very lightweight, and it currently stands at only 57 tonnes despite it's huge size, this is thanks to the fact that I have been absolutely avoiding the use of any Mk3 parts. At this pace the engines themselves will account for most of the craft's mass once it is completed.

It is pertinent to mention that this will be the first electric prop aircraft that I have built that is over 2 tonnes. I do hope that inspires confidence.

 

UPDATE:

I have now added the tail planes. The part count is already up to 630, which is far from Ideal. Nonetheless it's looking good so far.

pHbDG1y.jpg

9c9g84G.jpg

Edited by Kronus_Aerospace
  • Like 8

Share this post


Link to post
Share on other sites

I need help with naming this passenger SSTO.  I'm terrible at names and I want something that captures the feel of the craft.

JMwpcpC.png

  • Like 2

Share this post


Link to post
Share on other sites
27 minutes ago, Thor Wotansen said:

I need help with naming this passenger SSTO.  I'm terrible at names and I want something that captures the feel of the craft.

Arrowhead? 

Share this post


Link to post
Share on other sites

CGWwkPI.png

Recently, I've been taking a lot of cues from @EvenFlow's wonderful replica work. His influence should be pretty clear, even just from this early WIP shot of a craft. 

I wonder what craft it could be...

  • Like 3

Share this post


Link to post
Share on other sites

a4w9oSk.png
Landing this monstrosity is gonna be trouble.

MxgsCsE.png
Amusingly enough its a pretty good boat, provided you land it in the water in one piece.

Edited by Mignear
  • Like 1

Share this post


Link to post
Share on other sites
15 hours ago, Servo said:

I wonder what craft it could be...

That one multinational jet people have been asking me to replicate. I dunno why i haven't done it yet, but im truly sorry.

  • Like 1

Share this post


Link to post
Share on other sites

Slight tweak to make the plane look a little better, and more landing tests.

First successful landing, albeit with 4 destroyed tailfins. This plane needs a really soft landing.
ZpC79MR.png
QpH2fkO.png

Also, something I've not taken a screenshot of, the angled auxiliary engine  so that this monstrosity can even take off with its 200 tons of weight, also doubles as the propulsion unit for taxiing on runways.
lmgw08c.png

  • Like 1

Share this post


Link to post
Share on other sites

Got to fiddling with stock props today, I found myself trying to build multi-engine planes, which gets tricky when you don't want adverse torque effecting handling, so I started fiddling with contra-rotating propeller engines in tidy packages, and now I have this.

dj1SawJ.png

The two engines in the fairing both have two RTGs and two of the smallest reaction wheels apiece.  This is not designed to be fast or powerful, just to work reliably and produce some thrust.  Of course thrust changes with speed, so this is the static thrust position, with the blades fully deployed.  I have yet to test this in motion, but I expect to be able to adjust the deploy limit to get some respectable speed from it.

 

[Edit] In testing with a rather unimaginative plane I got to just over 50m/s.  I'm sure it would be possible to get faster with more of them, but I didn't want to fiddle with differential thrust and the control problems that come with it for the first flight test.

3fRNR8Y.png

Edited by Thor Wotansen
  • Like 2

Share this post


Link to post
Share on other sites

Can't decide what to build next in my KSP war save. I'm thinking either A) A Panavia Tornado, B) A SEPECAT Jaguar, or C) Upgrade my current fleet of aircraft. Knowing me I'll probably do C, but who knows

Share this post


Link to post
Share on other sites
42 minutes ago, Thor Wotansen said:

I might be building a fleet.

[images moved into spoiler tag for space reasons. Get it, "space"? Ehhhh? -sturmhauke]

Spoiler

kbAXVGL.png

n2DLgKY.png

Too bad I'm bad at names.

Reminds me a little of EVE Online.

Minmatar Typhoon-class battleship:

Spoiler

1440x900.jpg

Blood Raiders Ashimmu-class cruiser:

Spoiler

23102011043925ashimmu-faction-ship-cruis

 

Share this post


Link to post
Share on other sites

Working on a racer, having a bit of trouble with the bearings but i'v got a system to deal with it. 20 wheels, made to fit into a class for an upcoming stock prop air race.
K3BpePs.png

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now