This is a library where I stuff all the animation related PartModules I use for my parts. Contains: - AnimatedContainer: a module for animating containers depending on how much resource they're holding - AnimatedEngine: for engines to animate on activation/deactivation. - AnimatedRCS: animation plays forward/backwards when RCS is toggled on vessel - AnimatedThrust: Animation state depends on finalThrust/maxThrust (on rockets, it would do the same as stock animated thrust. this is mainly for jets