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[1.7.2] KK Launchers - Delta, Atlas Pack


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1 minute ago, Commander223323 said:

Yes I did that. For tha last time.

Well you are definitely doing something wrong still. Another screenshot of you GameData directory would help pinpoint exactly what you are doing wrong.

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4 hours ago, liquidhype said:

I did give you a good answer. I told you exactly how to install the mod. You just seem to have an extremely hard time understanding how to install a mod. And so I'll explain it once more.

  • Open the .zip file
  • Double-click the GameData folder within the .zip file
  • Drag and drop the "Launchers Pack" folder into your GameData directory.

If you want to install the recommended mods (Firespitter, Texture Replacer) as well, the method of installing them are exactly the same. It really does not get any simpler than this.

holy excrements, I wish somebody would have explained that to me. I'm brand new to mods. Everyone kept saying drag the entire folder to gamedata... so frustrating...

Thanks for the help!

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4 hours ago, liquidhype said:

Well you are definitely doing something wrong still. Another screenshot of you GameData directory would help pinpoint exactly what you are doing wrong.

It worked I played around with the files and it worked! EDIT: I did do something wrong. I got confused and put the whole new gamedata thing in gamedata, instead, I should have gotten the file within that file. sorry guys for taking up space on the forum. I apologise. Careless mistake. Hopefully, nobody hates me. Again, Sorry.

Edited by Commander223323
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@Commander223323, hey, you renamed gamedata? You don't need to do that.

Your ksp folder should look like this. Kerbal Space Program/Gamedata/[all the mods installed]

Ksp scans the gamedata folder for mods, it doesn't matter how it is, as long as the mod files are in the gamedata folder of ksp

I'm sorry, I was responding on the notification I got, without looking on the other answers. Don't mind me hahah glad you got is solved man.

Edited by DrLicor
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5 hours ago, DrLicor said:

@Commander223323, hey, you renamed gamedata? You don't need to do that.

Your ksp folder should look like this. Kerbal Space Program/Gamedata/[all the mods installed]

Ksp scans the gamedata folder for mods, it doesn't matter how it is, as long as the mod files are in the gamedata folder of ksp

I'm sorry, I was responding on the notification I got, without looking on the other answers. Don't mind me hahah glad you got is solved man.

 

7 hours ago, Kartoffelkuchen said:

@Elon's Musk @Commander223323 Excellent to hear that you finally got it working! 

@thomash Actually, these ones are 1:1 scale, so F9 is slightly smaller in diameter than the 3.75m parts (3.66m). :)

Thanks everyone for trying to help. I tried to use the laztek alternative. It was not good

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On 02/05/2017 at 0:00 AM, Tristonwilson12 said:

20170501200437_1.jpg

Made a little something

Nobody notice this? Fantastic work!

Fantastic view of first stage "falling" to the earth.

9kYusR5.jpg

Hopefully SpaceX would release the fairing parachute soon so we can used here :wink:. But it seems that the fairing had some minor damage when they recovered it (i forgot where that photo comes from). 

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Hi, I can't seem to get this working. I saw other people had this same problem but they managed to fix it. the only parts I have are some falcon 1 parts. And when I try to load ANY of the included craft files I get this:

98be363ca9094fe4abaca2f666b44ba7.png . Here is my Gamedata:f6eee15b556946e4aac5073154ac309a.png

Here is my launchers pack folder:b24714ada5bb461abb5cc6221c00593f.png here is the launchers pack/configs:652e46d6ed0b4dc3a29da55b3651bb95.png

launchers pack/flags:fe15ba6fc2b94cee9c8c3bb688e8ae4c.png

Launchers pack/rockets:b68ad8b61aee40bc9f9d4a7db175ff6a.png launchers pack/rockets/spacex:b68ad8b61aee40bc9f9d4a7db175ff6a.png.

Looking forward to a reply. ALSO, NOTE I was using this on 1.1.3 preiously and it worked fine. I recently upgraded to 1.2.2 and redownloaded this mod and EVERYTHING.

Edited by Seanksp
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2 hours ago, Seanksp said:

Hi, I can't seem to get this working. I saw other people had this same problem but they managed to fix it. the only parts I have are some falcon 1 parts. And when I try to load ANY of the included craft files I get this:

98be363ca9094fe4abaca2f666b44ba7.png . Here is my Gamedata:f6eee15b556946e4aac5073154ac309a.png

Here is my launchers pack folder:b24714ada5bb461abb5cc6221c00593f.png here is the launchers pack/configs:652e46d6ed0b4dc3a29da55b3651bb95.png

launchers pack/flags:fe15ba6fc2b94cee9c8c3bb688e8ae4c.png

Launchers pack/rockets:b68ad8b61aee40bc9f9d4a7db175ff6a.png launchers pack/rockets/spacex:b68ad8b61aee40bc9f9d4a7db175ff6a.png.

Looking forward to a reply. ALSO, NOTE I was using this on 1.1.3 preiously and it worked fine. I recently upgraded to 1.2.2 and redownloaded this mod and EVERYTHING.

Oh well. The installation looks correct so far, maybe RO is screwing with you. I don'thave RO installed, so it would be great if someone with RO could help here. On a fresh install of KSP it should definitely work :/

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2 hours ago, Seanksp said:

Ok. Thanks for the reply. I'll wait for someone else to give me an answer 

Actually, it should say "Launchers Pack", not "Launchers pack". Why did you make a custom folder? You could have just dragged the whole folder into GameData

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Oh, what? I did not make a custom folder. I'll rename it back again. I don't know why it would have a lowercase p, EDIT: Okay whenever I re name the file it automatically goes back to "Launchers pack"

so it looks like this

77c07d4319014bb2b1156e02f0adbb1b.pngsb9a7f8b9ce5a430299129190f793a817.png

But when I press ENTER. It goes back to THIS:

7f64c0d1d2ff4805a64922c4598c8f7c.png

EDIT 2:When I click the folder, It shows up normally in the top bar. 

THIS:

b49896749d3c4afcbb34a8c0a2cc9293.png

 

FINAL EDIT! So now all of a sudden it is showing up how it should:

6d3c9e31082347eb85839175b537a25b.png

FINAL EDIT FOR REAL THIS TIME!: OKAY, after the p started showing as P. THE MOD IS WORKING NOW. THANK YOU!

Edited by Seanksp
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On 5/6/2017 at 2:48 PM, Seanksp said:

Oh, what? I did not make a custom folder. I'll rename it back again. I don't know why it would have a lowercase p, EDIT: Okay whenever I re name the file it automatically goes back to "Launchers pack"

so it looks like this

77c07d4319014bb2b1156e02f0adbb1b.pngsb9a7f8b9ce5a430299129190f793a817.png

But when I press ENTER. It goes back to THIS:

7f64c0d1d2ff4805a64922c4598c8f7c.png

EDIT 2:When I click the folder, It shows up normally in the top bar. 

THIS:

b49896749d3c4afcbb34a8c0a2cc9293.png

 

FINAL EDIT! So now all of a sudden it is showing up how it should:

6d3c9e31082347eb85839175b537a25b.png

FINAL EDIT FOR REAL THIS TIME!: OKAY, after the p started showing as P. THE MOD IS WORKING NOW. THANK YOU!

 

For a second, I thought that you made the same mistake as me. I made a custom folder. I'm finally enjoying this mod

 

On 5/5/2017 at 11:30 PM, Tristonwilson12 said:

I can post both the echostar and NRO textures if you want them

 

On 5/6/2017 at 5:54 AM, Kartoffelkuchen said:

Feel free to do so Triston and I can inclufe them in the mod if you want to, credit goes to you ofc.

Please post. Those textures look nice!

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Link to download

MOVE THE .PNG FILES TO THE FOLDER "GameData\Launchers Pack\Rockets\SpaceX\PayloadFairingtextures"

AND THE .CFG FILE TO "GameData\Launchers Pack\Rockets\SpaceX

On 5/6/2017 at 5:54 AM, Kartoffelkuchen said:

Feel free to do so Triston and I can inclufe them in the mod if you want to, credit goes to you ofc.

Yep feel free to include it in the Download if you want :)

Edited by Tristonwilson12
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1 hour ago, Tristonwilson12 said:
 

Link to download

MOVE THE .PNG FILES TO THE FOLDER "GameData\Launchers Pack\Rockets\SpaceX\PayloadFairingtextures"

AND THE .CFG FILE TO "GameData\Launchers Pack\Rockets\SpaceX

Yep feel free to include it in the Download if you want :)

 
 

Yay thanks. I will download now. This will make a great addition to the other textures

On 5/5/2017 at 8:28 AM, Kartoffelkuchen said:

@Elon's Musk @Commander223323 Excellent to hear that you finally got it working! 

@thomash Actually, these ones are 1:1 scale, so F9 is slightly smaller in diameter than the 3.75m parts (3.66m). :)

 
 

I have a suggestion. Can you try to make an actual dragon and dragon V2 instead of a mockup? That would be cool because I can resupply my space station with that. Thanks. I tried with LazTek's dragon, but it doesn't fit.

Edited by Commander223323
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6 minutes ago, Commander223323 said:

Yay thanks. I will download now. This will make a great addition to the other textures

I have a suggestion. Can you try to make an actual dragon and dragon V2 instead of a mockup? That would be cool because I can resupply my space station with that. Thanks. I tried with LazTek's dragon, but it doesn't fit.

 

If you want the Laztek parts to fit, what you do is in the parts CFG file, set the RESCALE factor to 1.25

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