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[1.1.0] Flight Manager for Reusable Stages (FMRS x1.1.0 [Experimental])


SIT89

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@aikixd

I took a fast look at the code, and have the following suggestions:

In FRMS_Core.cs, reflection is used to get the directory name of the executing assembly, at  lines 389 & 449:

stb_texture.LoadImage(System.IO.File.ReadAllBytes(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "icons/tb_st_en.png")));

There is no need for this.  it will start reading in the GameData directory, so change it to the following:

stb_texture.LoadImage(System.IO.File.ReadAllBytes("FRMS/icons/tb_st_en.png"));

 

Also, while I see that you did update the ToolbarWrapper code, the formatting is very different from what is currently provided, so I would suggest downloading a current version and changing ONLY the namespace, as suggested.  Here is a link to the current wrapper code:

https://github.com/blizzy78/ksp_toolbar/blob/master/Wrapper/ToolbarWrapper.cs

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On 11/13/2016 at 6:47 AM, StarStreak2109 said:

Tried it today and works for me! :)

What version of ksp and module manager are you using?

I've tried fresh installs of both 1.2 and 1.2.1 with module manager 2.7.3, and it crashes whenever i click "jump back to separation"

Same issue as a few others by the sounds of it.

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  • 2 weeks later...
On 20.12.2016 at 11:40 PM, SpaceBadger007 said:

ae you using this version? https://kerbal.curseforge.com/projects/fmrs-x1-1-00-01/files, its the top one, considered a beta

EDITED: Apparently this one is not working but Dev version 1.0.3 posted by someone as dev buildseems to work fine on my modded 1.2.1 install with Galileo Pack.

Edited by GrzesiekB
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link is back a page or so...

But it looks like there may have been issues with that version as well?

Looks like this mod may be DED, again... @aikixd is the one that was doing the fork, and he hasnt been on, or responded since his last "update"

41 minutes ago, rbhead said:

Where did you find this Dev Version?

 

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I made this shuttle mission, and I though ill show it off as it shows me using FMRS throughout most of the mission. Its not much, just deploying parachutes for the boosters, but I do have a 3 part mission coming, with at least 1 billion credits at the pad on 2 of the launches....:P  

http://imgur.com/gallery/JfyvY

Edited by SpaceBadger007
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