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Thanks KSP team :)


togfox
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woot woot

here here

nicely done thank you squad

for an incredible journey into my imagination, for helping me understand things I never even knew existed until the day I picked up your game and for listening to your target audience whilst staying true to your own vision

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Thank you guys, for not letting us down and always giving us more new, exciting features! Unfortunately a lot of games I played recently and spent money on was either a disappointment or was closed, but with KSP I never felt this. I can't wait 1.0 :)

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Thank you, all Developers, for making this game! I've played it before struts were added! (and i had to put radial decouplers with fins on the inside radii of boosters to keep them from wobbling! :D)

You've provided me with a great outlet for my creativity and thinking, and i cannot repay the fun I've had playing Kerbal Space Program.

Please buy everyone at squad a beverage on me!

That being said, this is definitely not goodbye :P

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I've sunk an appalling number of hours into this game. Whatever criticism might be leveled against Squad - both warranted and not - I know that I got my money's worth, and then some. And I know I will continue to reap incredible value from my purchase. Plus I got to be a small part of an excellent game's development. Thanks Squad and all the best as you move forward!

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A big thank you from me too. I've been playing KSP ever since mid-2012 and not a month goes by that I don't at least fire it up once. You've rekindled my love for space travel, created something great upon which I I built my first successful mod (Outer Planets Mod) and have helped create one of the best online communities I've ever been a part of. It's been a ride!

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No. I don't thank Squad for KSP.

I don't need this one thing that has made me think of nothing else. I don't want this thing that makes me realize how weak I am. Most days I can just barely make myself get to work, eat, talk to people, etc. And now this.

I need help!

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Thanks Squad!

No. I don't thank Squad for KSP.

I don't need this one thing that has made me think of nothing else. I don't want this thing that makes me realize how weak I am. Most days I can just barely make myself get to work, eat, talk to people, etc. And now this.

I need help!

I kind of feel the same. It's too good (or is that bad?).

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Big huge serious thank you to the following teams:

SQUAD's dev team: I haven't seen your hard 1.0 work, first hand, just yet. But all comments are overwhelmingly positive - so thank you (in advance) for all your great work, attention to detail, and unwillingness to put forward an unfinished feature for release.

SQUAD's community team: Handling this release was top notch. Seriously great props for giving all of your fans plenty to do and see during the count-down to release. I know it was a fever pace to keep up with all the ravenous fans who would probably have just eaten you on sight. But, you always kept your towel on-hand, kept your cool, and carried on!

SQUAD's testing team: The polish and attention to detail isn't complete when left up to developers alone; it's a team game which requires good offense and a good defense! From the QA team to the Experimentals team, every one of you should be proud of your work with the dev team to give us all such a great new product to play with today.

The KSP Community: It's so refreshing to have such a large passionate community gathered around a silly game regarding Rocket Science! We have our occasional spats, sure, but they are so minor as to be hardly worth mentioning. That leaves this a positive place for old and new players to keep playing this game, and learning Rocket Science along the way!

I can't wait to get home today, and begin work contributing with my very first 1.0 video. Thanks for giving me such a great medium and atmosphere to draw me into making YouTube videos in the first place!

Edited by EtherDragon
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Just felt I needed to say a huge THANKYOU!

Everyone at Squad must have worked incredibly hard to get 1.0 released on time and it certainly shows. 1.0 is everything I'd hoped for when I first purchased KSP in 2012. :D

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I wanted to mark this occasion with a "Thank You Squad" and to congratulate you for staying true to your vision, working harmoniously with modders, including the gaming community and supporting a well accepted business/purchase model.

And thanks to the OP as well - who nailed it back in 2012 and has had no regrets since. :)

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It's a notable fact that the community and the editor of a - not like Cod or any Battlefield does but - succesfull game are working together to make the game better. The Squad team is making an amazing work, like we can see today, so a big thanks to all the Squad's members, and the community who is making this game more alive and funny.

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Thank you! :)

I was concerned about the amount of whining on the forums, but i must say, so far it looks great! I am not a flight expert, but sstos feel a lot more realistic now, i tried the Aeris 4A, modified only the action groups, and made it to orbit on the second try (not counting the takeoff attempts :D)

I really enjoyed that i could(+had to) gather momentum in dense atmosphere with the jet engines, and use that to get to a high altitude.

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