I thought this update deserves a new post. Mainly because the other topic already contained two versions, and this one has some significant improvements and shaders. This version contains the GEM-FX core for a brilliant new shader package, on top of SweetFX, and ENB Series. Pushing the limits of post processing on KSP as we know it. Lucifer Hawk has done some amazing work and shown me some great new ways of implementing shaders, and getting the best desired results. With that in mind, remem