CaptKordite 307 Posted June 15, 2020 Share Posted June 15, 2020 7 hours ago, Zarbon44 said: Who doesn't like a small cute lander? Mine has put on a little weight. Quote Link to post Share on other sites
moguy16 69 Posted June 15, 2020 Share Posted June 15, 2020 2 hours ago, CaptKordite said: Mine has put on a little weight. the more i look at this the worse it gets.. Quote Link to post Share on other sites
RaiderMan 184 Posted June 15, 2020 Share Posted June 15, 2020 (edited) @Beale ...in 1.7.1, did you by any chance rename/depreciate/remove the capsule parts? cause I cannot find ANY of them in tantares right now.... I've checked stock alike soyuz and mir 17.2 and launch vehicles 11.0 never mind..windows unzipped PART of the archive and then stuck its head in the ground. Edited June 15, 2020 by RaiderMan Quote Link to post Share on other sites
Zarbon44 538 Posted June 15, 2020 Share Posted June 15, 2020 (edited) Now onto the big boi. Edited June 15, 2020 by Zarbon44 Text Quote Link to post Share on other sites
Sampa 530 Posted June 15, 2020 Share Posted June 15, 2020 4 hours ago, CaptKordite said: Mine has put on a little weight. Um, you might want to remind your kerbal to use sunscreen...he is looking a bit toasted Quote Link to post Share on other sites
Beale 19,497 Posted June 15, 2020 Author Share Posted June 15, 2020 5 hours ago, CaptKordite said: Mine has put on a little weight. Really nice use of the extra LK parts! 1 hour ago, Zarbon44 said: Now onto the big boi. New Salyut / Mir thrusters. New Blankets on Salyut, I like these a lot: Bunch of stuff rendered in dark-grey paint - this was my main contender to cream as the "plain standard" colour. Quote Link to post Share on other sites
hendrack 305 Posted June 16, 2020 Share Posted June 16, 2020 Is it a problem to include both texture variants as part configs, or leave that to TNIC? Kinda like the dark grey more, personally. Quote Link to post Share on other sites
Beale 19,497 Posted June 16, 2020 Author Share Posted June 16, 2020 7 hours ago, hendrack said: Is it a problem to include both texture variants as part configs, or leave that to TNIC? Kinda like the dark grey more, personally. It's a tricky one - usually I want to lean as few variants as possible, as textures are pretty heavy. Tantares currently weighs in at 194 MB unzipped, and of course we don't want this size to balloon out of control. Despite being a much smaller mod, Tantares LV is 162MB, otherwise known as the Energia effect Quote Link to post Share on other sites
DJ Reonic 201 Posted June 16, 2020 Share Posted June 16, 2020 @Beale I totally support the default color becoming tan. After all, the mod is called Tantares. I would, however submit the idea for a darker color variant to be used for spacecraft such as the Soyuz, Progress, etc. Maybe keep the dark grey/black and the green, or maybe have a totally new color like brown. It would go with the tan, but still have a contrast and give a similar appearance to how a Mir or ISS looks with a Soyuz or Progress docked. Quote Link to post Share on other sites
Beale 19,497 Posted June 16, 2020 Author Share Posted June 16, 2020 4 hours ago, DJ Reonic said: @Beale I totally support the default color becoming tan. After all, the mod is called Tantares. I would, however submit the idea for a darker color variant to be used for spacecraft such as the Soyuz, Progress, etc. Maybe keep the dark grey/black and the green, or maybe have a totally new color like brown. It would go with the tan, but still have a contrast and give a similar appearance to how a Mir or ISS looks with a Soyuz or Progress docked. could work - the Tan tends to look a little muddy though unless used sparingly - I will try it out. Blanket things? inspired by @Well 's special project. Quote Link to post Share on other sites
CaptKordite 307 Posted June 16, 2020 Share Posted June 16, 2020 23 hours ago, Sampa said: Um, you might want to remind your kerbal to use sunscreen...he is looking a bit toasted He's red because he's a Red. A commie. BOLSHEVIK! Space for the People! Quote Link to post Share on other sites
Jim123 50 Posted June 17, 2020 Share Posted June 17, 2020 How do i mount the Launch Escape system on the soyuz TM with the R-7 i can't find a attach node or anything. Quote Link to post Share on other sites
sslaptnhablhat 319 Posted June 17, 2020 Share Posted June 17, 2020 1 minute ago, Jim123 said: How do i mount the Launch Escape system on the soyuz TM with the R-7 i can't find a attach node or anything. On the docking port . Quote Link to post Share on other sites
Jim123 50 Posted June 17, 2020 Share Posted June 17, 2020 The docking port doesn't have a node Quote Link to post Share on other sites
sslaptnhablhat 319 Posted June 17, 2020 Share Posted June 17, 2020 2 minutes ago, Jim123 said: The docking port doesn't have a node It does , perhaps you installed the mod incorrectly or something is already attached to the docking port's node ? Maybe post a screenshot of your craft Quote Link to post Share on other sites
Jim123 50 Posted June 17, 2020 Share Posted June 17, 2020 heres a screenshot i noticed when i select a part is shows the node for a split second and then disappears https://imgur.com/GHOOMjo Quote Link to post Share on other sites
sslaptnhablhat 319 Posted June 17, 2020 Share Posted June 17, 2020 1 minute ago, Jim123 said: heres a screenshot i noticed when i select a part is shows the node for a split second and then disappears https://imgur.com/GHOOMjo Strange , try reinstalling the mod Quote Link to post Share on other sites
Jim123 50 Posted June 17, 2020 Share Posted June 17, 2020 Okay i'll do that. Quote Link to post Share on other sites
Jim123 50 Posted June 17, 2020 Share Posted June 17, 2020 Same thing is happening again. Quote Link to post Share on other sites
sslaptnhablhat 319 Posted June 17, 2020 Share Posted June 17, 2020 Just now, Jim123 said: Same thing is happening again. The only other thing I can suggest is trying it in a clean install Quote Link to post Share on other sites
Jim123 50 Posted June 17, 2020 Share Posted June 17, 2020 Okay i'll give that a shot. Quote Link to post Share on other sites
Beale 19,497 Posted June 17, 2020 Author Share Posted June 17, 2020 41 minutes ago, Jim123 said: Okay i'll give that a shot. I think you're barking up the wrong tree buddy, sorry - this mod is really as vanilla as you can get so I don't think any re-install will help. I think you have a lot of plugin mods, some of these must be behind the problem surely? 13 minutes ago, Friznit said: Great build! Quote Link to post Share on other sites
Jim123 50 Posted June 17, 2020 Share Posted June 17, 2020 I'm working on the problem now ive almost got it fixed i know its not the thing with ksp. It is a mod incompatible ive almost isolated the right one i should know by today. Quote Link to post Share on other sites
Jim123 50 Posted June 17, 2020 Share Posted June 17, 2020 Okay its tweak scale or tweakable everything that is causing it. Quote Link to post Share on other sites
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