Jump to content

[1.12.X] Tantares - Stockalike Soyuz and MIR [26.0][18.12.2023][Soyuz Revamp Again]


Beale

Recommended Posts

18 hours ago, lindemherz said:
  Hide contents

iss049e042858.jpg

Additionally, there are 4 more Z-pairs pointing towards the back on the base around the KDU (the Soyuz main engine).

Try as I might, I couldn't find any more clear images of the back of the ship or even of Progress MS, either during processing or in orbit. Surprisingly enough, it seems the  MS series doesn't have any skirt thrusters anymore; they have been quite conspicuous in the previous versions of Soyuz/Progress (and the MS thrusters seem to be the biggest ever), and unless they are hiding behind the "lollipop" antennae at the base of the skirt  it'd be safe to say they are gone. That said, it seems the Z-aligned thrusters on the base are angled inwards, and may be playing a dual role, translating on the Z-axis when firing together, and pitching and yawing when used individually. RussianSpaceWeb does show skirt thrusters on their diagrams, but photos show nothing but thermal blankets on their supposed location. 

There are no thrusters on the orbital module; the only Soyuz to ever feature them was the LOK, and it carried its own tanks on the orbital module for that.

13 hours ago, Legcutter said:

Forgive me for this, please :D
https://goo.gl/photos/c8UH2c4bZz97zfRY9

Okay, how do they roll?!

@lindemherz Great sources, many many thanks. But, I think it just raises more questions! :D 

I guess you could Yaw and Pitch with those centra thrusters too, but so close together the torque would be nothing (no redundancy too).
 

4 hours ago, Calvin_Maclure said:

@Beale and whoever else thinks they have an answer

Sooo... I'm in a bit of a pickle, Beale, and its all your fault! :P I apparently seem to have a fixation on using your parts to build... well... pretty damn much everything I do, apparently. 

So here's my situation: up to this point, I was on KSP 1.1.2 and now I'm upgrading (finally) to 1.2.2. So I downloaded the older and still compatible Tantares file ''Tantares Release 37.1'' and all is well, save the fact that I think you removed a few items from it at some point (Crater.Control, Fomalhaut.Science.A, Auva.LFO.A, Libra.LFO.B, ...)?? Anyways, that broke a few things, but nothing to scoff about. The issue is this, I was hoping to transition fully to the newest release of Tantares so that I can continue to stay up to date with KSP versions and due away with the old Tantares verion (even though it's still compatible) but as it turns out, that killed 79 of the 81 active flights I had and about 92% of all my builds were unavaible in the VAB/SPH. So, apparently, I use your stuff... like a lot... 

My concern is that unless I transition to the newest Tantares version, the ''Tantares Release 37.1'' I'm currently on in KSP 1.2.2 won't be compatible with subsequent KSP versions for too long and I'll be stuck or screwed. Besides rebuilding/hyper-editing everything back (which would be a pain to say the least), is there any way around this??

Cheers!

 

If I think I understand, it's working for you now, but maybe worried it won't in future?
Yeah, it's a tricky position, but not sure. The old version should keep working for quite some time (Basic parts mod with no dependancies). But, I'm not sure what I can offer :(

I see two options:

  1. 79 of 81 fligths have an "electronic glitch" and stop responding. Huge set-back, but you will recover, we believe in you.
  2. Begin to maintain 37.1, it sounds a lot, but honestly probably not much needed, it works okay now I think? maybe minor config changes every few major KSP versions (There might no even be many more of them). 
    You have me full and earnest support for anyone who wants to do this.

All the best.

 

 

 

@Deltac Beautiful station! I want to see it grow :) 

Edited by Beale
Link to comment
Share on other sites

37 minutes ago, Beale said:

I see two options:

  1. 79 of 81 fligths have an "electronic glitch" and stop responding. Huge set-back, but you will recover, we believe in you.
  2. Begin to maintain 37.1, it sounds a lot, but honestly probably not much needed, it works okay now I think? maybe minor config changes every few major KSP versions (There might no even be many more of them). 
    You have me full and earnest support for anyone who wants to do this.

Personally, I would go with option 1 (as long as Jeb survives :P). True, I didn't have THAT many crafts with Tantares parts, but IMO they do make for nicer crafts than the 37.1 ones. I had to re-do the whole ROS of my ISS build and some other crafts though but it was worth it. Looks cleaner than it did previously I think:

09pPgNtl.jpg

Btw: does anyone have a good reference/information concerning translation thruster placement on the Zvezda module? I kinda can only find the location of the roll and yaw thrusters :/

Edited by Dark_Dragon26
Link to comment
Share on other sites

1 hour ago, Dark_Dragon26 said:

Btw: does anyone have a good reference/information concerning translation thruster placement on the Zvezda module? I kinda can only find the location of the roll and yaw thrusters :/

This thread has been trawling Google looking for how the Soyuz rolls and now you want another?!

I am so glad you asked for this because I hit the jackpot!

Here you can see from these blueprints I found, Zvezda has 6 main groups of thrusters around her belt - 2 for Roll, 4 for Pitch and Yaw. The search for Prograde and Retrograde thrusters continues, unfortunately.

Edit: The Pitch thruster packs are angled Prograde so maybe they were used? Maybe they used the big reboost engines for Prograde?

Edited by TheRedTom
?Retrograde
Link to comment
Share on other sites

@TheRedTom @Dark_Dragon26 I think it's the case zvezda had no translation capabilities? Zarya handles the "active" side of docking while Zvezda sits pretty, same for previous MIR?

Salyut cores with the IGLA system needed to make countermotions with the approaching craft, so I wonder what they had.

 

Arrgh! It's a hornets nest, the RCS, thankfully there's a periscope to distract me.

Awesome iss by the way!

Edited by Beale
Link to comment
Share on other sites

46 minutes ago, Beale said:

@TheRedTom @Dark_Dragon26 I think it's the case zvezda had no translation capabilities? Zarya handles the "active" side of docking while Zvezda sits pretty, same for previous MIR?

1
Spoiler

Zarya_APAS.2.jpg

Seems that Zarya, has 4 pods of 2 types - 2 forward packs of 7 engines on either side of the docking module shown here, and 2 slightly smaller packs at the aft of 5 engines seen here just behind the side radiators.

 
Spoiler

maxresdefault.jpg

ISS_from_Atlantis_-_Sts101-714-016.jpg

 

 

From this image, I can't see any other thrusters on the Zenith. Wikipedia is no help :( 

46 minutes ago, Beale said:

Salyut cores with the IGLA system needed to make countermotions with the approaching craft, so I wonder what they had.

1

Looking at Kristall it appears to have the same thruster packs aft but slightly different fore thrusters

Spoiler

vlcsnap-2014-05-20-22h24m12s1391.png

kristall.gif

Kristall_module_drawing.png

 
 

 

Edited by TheRedTom
Formatting
Link to comment
Share on other sites

18 hours ago, Beale said:

@TheRedTom

Salyut cores with the IGLA system needed to make countermotions with the approaching craft, so I wonder what they had.

AFAIK Salyut only needed to do attitude changes to point the docking port towards the approaching craft, with the translation in charge of the active craft.

Link to comment
Share on other sites

5 hours ago, lindemherz said:

AFAIK Salyut only needed to do attitude changes to point the docking port towards the approaching craft, with the translation in charge of the active craft.

Makes my life a lot easier :) 
 

Avoiding the bigger things (Pirs) and doing the little things.

MTxY3pb.png RCS Block and Mooring and Orientation Engine together at last.
jzwjyVY.png New & Old. The new nozzles are at a less extreme angle, which will be much better handled by KSP's rcs logic.

 

4B6k1MH.png Would this kind be useful?

Edited by Beale
Link to comment
Share on other sites

1 hour ago, Beale said:

Makes my life a lot easier :) 
Avoiding the bigger things (Pirs) and doing the little things.

MTxY3pb.png RCS Block and Mooring and Orientation Engine together at last.
jzwjyVY.png New & Old. The new nozzles are at a less extreme angle, which will be much better handled by KSP's rcs logic.
4B6k1MH.png Would this kind be useful?

Modeling looks excellent. I really love the design and nozzle configuration. I've been majorly out of the loop, and this was the first I've seen of this model. My first thought when looking at the part was "huh, weird that he shaded the model, but didn't apply any textures or color."

There definitely needs to be a contrast between the nozzles, and their housing. It has the appearance of an RCS nozzle made from clay. 

Link to comment
Share on other sites

10 hours ago, Beale said:

*snip*

4B6k1MH.png Would this kind be useful?

Yesyesyesyesyes!

And with a separate outwards-facing single-nozzle RCS unit the set would finally be complete. And *dreams* so much more convenient for constructing TKS-like RCS systems...

Link to comment
Share on other sites

10 hours ago, Jabbman said:

Yes!

I tend to agree with Curt, the nozzles would benefit from being just a little darker. 

Looking great Beale-o!

I tend to agree with Curt and Jabbman

Link to comment
Share on other sites

18 hours ago, curtquarquesso said:

Modeling looks excellent. I really love the design and nozzle configuration. I've been majorly out of the loop, and this was the first I've seen of this model. My first thought when looking at the part was "huh, weird that he shaded the model, but didn't apply any textures or color."

There definitely needs to be a contrast between the nozzles, and their housing. It has the appearance of an RCS nozzle made from clay. 

Perhaps like? 

tWnmckr.png

Link to comment
Share on other sites

On 6.6.2017 at 11:56 PM, TheRedTom said:

This thread has been trawling Google looking for how the Soyuz rolls and now you want another?!

I am so glad you asked for this because I hit the jackpot!

Here you can see from these blueprints I found, Zvezda has 6 main groups of thrusters around her belt - 2 for Roll, 4 for Pitch and Yaw. The search for Prograde and Retrograde thrusters continues, unfortunately.

Edit: The Pitch thruster packs are angled Prograde so maybe they were used? Maybe they used the big reboost engines for Prograde?

Much thanks for those detailed blueprints. That resolution was really useful (I've only seen smaller versions of one of those prints previously). But that seems to confirm that Zvezda (and the Mir Core Module too I'd assume since they're so similar) only have (had) the pitch, yaw & roll thrusters.

 

On 7.6.2017 at 0:18 AM, Beale said:

@TheRedTom @Dark_Dragon26 I think it's the case zvezda had no translation capabilities? Zarya handles the "active" side of docking while Zvezda sits pretty, same for previous MIR?

Salyut cores with the IGLA system needed to make countermotions with the approaching craft, so I wonder what they had.

That would make kinda sense, especially considering Zvezda has the passive docking port and taking a look at the thruster blocks on Zarya. The angled ones at the front and aft look like they can be used for translation sideways as well as prograde/retrograde movements if fired accordingly but that seems like it wouldn't really be fuel efficient if they basically have to cancel out prograde/retrograde movement to translate...

Though that leaves me with a bit of a dilemma.... I placed some thrusters where those star mapping devices are located (which is a kinda useful location for prograde thrusters) but if I remove those (and those I placed for retrograde movements) that would leave a bit of the part count I could use to greeble my SM up a bit more. Taking a look at those detailed blueprints @TheRedTom provieded, that gives me a headache already. Seems I have quite a lot of greebling ahead of me :P

 

On 7.6.2017 at 0:18 AM, Beale said:

Arrgh! It's a hornets nest, the RCS, thankfully there's a periscope to distract me.

Looking forward to that one already. Then Jebediah could finally see what he keeps crashing into all the time and why KSC sends him those humongous bills for trashing up their stations :wink:

 

On 7.6.2017 at 0:18 AM, Beale said:

Awesome iss by the way!

Thanks. I tried to put quite a lot of attention into it with my FGB module. This time I'm even happy with the outcome of that. Though I've been using quite a bit of the Contares parts for the greebling (mostly antennas and external tanks). I found the monoprop tanks from Contares better fitting when putting 2 in front of each other, yours seemed a bit too long in that case plus Contares has ones with the long offset radiator pannels which give a nice fit against the docking compartment. That radially attached radiator is also quite nice looking... do you have any plans to include one of those yourself? Besides those I also found those TKS-style thruster blocks from Contares quite useful, they help save a lot on the part count compared to trying to replicate those with individually placed thrusters.

That aside, the rest of my ROS is proudly built with Tantares parts almost exclusively! I even have a preliminary power module ready.

I'm even still using your Cygnus (Phoenix) parts from 37.1 :D

Link to comment
Share on other sites

I think a good simplified version of the RCS would be to do the block for translation and the other thrusters in the skirt. It may not be wholly kerbal, but it's a good simplified design, even if it doesn't follow the MS exactly.

Link to comment
Share on other sites

11 hours ago, Beale said:

Perhaps like? 

tWnmckr.png

With the darker nozzles, they look great. Like notJebKerman, I too use the thrusters on many non-Tantares crafts and the stockalike look makes them blend in nicely.

2 hours ago, IronCretin said:

More ProgressVostok:

.eJwNxsENwyAMAMBdGABTFweUbRBBJGpiI-yoj6q

 

That is awesome! Will the capsule have a working EVA hatch? I've written a config file for the old Vostok that adds an ejection seat via the Parachutes & Ejection Seats mod and would love to use it with your version, but it requires a hatch to function.

Link to comment
Share on other sites

 

4 hours ago, CobaltWolf said:

3yvJixw.png

Have you made sure to set the cabin pressure to a manageable 8 psi? :wink: You don't want your station to... how do I put it... explosively decompress when transferring from one module to another.

Link to comment
Share on other sites

On 2017-6-8 at 8:03 PM, Dark_Dragon26 said:

Thanks. I tried to put quite a lot of attention into it with my FGB module. This time I'm even happy with the outcome of that. Though I've been using quite a bit of the Contares parts for the greebling (mostly antennas and external tanks). I found the monoprop tanks from Contares better fitting when putting 2 in front of each other, yours seemed a bit too long in that case plus Contares has ones with the long offset radiator pannels which give a nice fit against the docking compartment. That radially attached radiator is also quite nice looking... do you have any plans to include one of those yourself? Besides those I also found those TKS-style thruster blocks from Contares quite useful, they help save a lot on the part count compared to trying to replicate those with individually placed thrusters.

That aside, the rest of my ROS is proudly built with Tantares parts almost exclusively! I even have a preliminary power module ready.

I'm even still using your Cygnus (Phoenix) parts from 37.1 :D

Great feedback, many thanks.

More radiators are on a to-do list (shorter variants, etc.).
TKS thrusters would be very unique, I might like those to do.

18 hours ago, IronCretin said:

More ProgressVostok:

.eJwNxsENwyAMAMBdGABTFweUbRBBJGpiI-yoj6q

 

Beautiful! Only the top-antennas left to go.

5 hours ago, CobaltWolf said:

3yvJixw.png

And the motivation to somehow clean up my textures a little gets greater :) 
Very nice.

24 minutes ago, Fly Angry said:

Yes. Yes it would. :)

GOOD

BAM

lclb9sr.png
N7sUwuu.png

Edited by Beale
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...