Beale 13,455 Posted January 21, 2015 (edited) Well, I'm off work, and it is snowing very heavily. Modding time eh.YES! Thank You Beale! Also, why not have procedural fairings textures just for this (sorry, may have more suggestions still coming). Also, I have asked several modders this, but would you create a pack of spacecraft parts smaller than that of stock 0.625 meter parts (i.e. parts about 0.35 - 0.05 meters).Thank you-AstrofoxI'm using some custom PF textures now, I'll see if I can upload them.Does anyone have pics of a station using the Mir and Salyut parts in this pack? I need some ideas because I'm planning to build a space station in my career mode. I have a MIR-alike floating around "somewhere", I'll see if I can get you some pics. Just tried out the new beta soyuz.Works good for me. One question - the new docking port. Do you plan on releasing a "female" version of the port, or will it link up ok with one/any/some of the existing docking port parts?The female port, yes, it is model and textured. But not in game yet.And - it will link with stock 0.625m ports hey beale, i seem to have problems changing the size of the parachutes. am i doing something wrong here? ( i deleted the original soyuz folder and replaced it with the beta one if that is of any info)https://lh3.googleusercontent.com/wtuNp7OqEmovTEEoolUyyzjC8SQVqQlCRbFJ9equiBQ6UjeBotCORHixTQq84XCW52wyey8IbHM=w1896-h792Unfortunately I cannot see the content you posted.What trouble are you having, to change the size of the parachute base (I.E. 0.625m to 1.25m) or to change the canopy?Maybe I can help Edited January 21, 2015 by Beale Quote Share this post Link to post Share on other sites
Niemand303 866 Posted January 21, 2015 Hey, here are the configs: https://www.dropbox.com/s/9y1wqvsw4uucsqg/RF_configs.zip?dl=0The only matter, it won't work with RF Stockalike configs, you need manually delete the lines about Tantares from StockAlike_Engines_RF.cfg in RealFuels folder. Quote Share this post Link to post Share on other sites
Beale 13,455 Posted January 21, 2015 Hey, here are the configs: https://www.dropbox.com/s/9y1wqvsw4uucsqg/RF_configs.zip?dl=0The only matter, it won't work with RF Stockalike configs, you need manually delete the lines about Tantares from StockAlike_Engines_RF.cfg in RealFuels folder.http://cs623921.vk.me/v623921511/14e51/25P17QgjFX8.jpghttp://cs623921.vk.me/v623921511/14e5b/sF1Mq9iQVxo.jpghttp://cs623921.vk.me/v623921511/14e65/nkwWUZY5cu4.jpgVery nice! (And the screenshots too).I've included them in the file structure.Also, here is another beta (with the new Progress included).I will give a little play with these soon. Quote Share this post Link to post Share on other sites
Niemand303 866 Posted January 21, 2015 Several bug fixes for RF:https://www.dropbox.com/s/1wdqzrluogs111t/RF_configs_1.zip?dl=0 Quote Share this post Link to post Share on other sites
Beale 13,455 Posted January 21, 2015 (edited) Several bug fixes for RF:https://www.dropbox.com/s/1wdqzrluogs111t/RF_configs_1.zip?dl=0Fantastic! Added 'em.Here is WIP LOK.And Female port. Edited January 21, 2015 by Beale Quote Share this post Link to post Share on other sites
ste1701 119 Posted January 21, 2015 I think you have done this before also a long time ago? With the KSO shuttle?Or maybe I'm thinking of somebody else.It's very cool, I should try this! I have a nice shuttle working (But you need to manually drag the thrust on ascent)I did something similar, but not using Tantares parts.Nice little shuttle! I have the same problem with the engines of my shuttle, yesterday i found this mod that could be the solution to that kind of problems!A question about the revamp: the new docking ports will break the stations that use the old one?Edit:Fantastic LOK! Quote Share this post Link to post Share on other sites
Darth Lazarus 761 Posted January 21, 2015 docking in space with russian technology is so wonderfull Quote Share this post Link to post Share on other sites
Beale 13,455 Posted January 21, 2015 (edited) I did something similar, but not using Tantares parts.Nice little shuttle! I have the same problem with the engines of my shuttle, yesterday i found this mod that could be the solution to that kind of problems!A question about the revamp: the new docking ports will break the stations that use the old one?Edit:Fantastic LOK!Many thanks That's a great mod! Never found it, I will use this a lot, I think!About docking ports: They should not break compatibility with old stations - that is they retain size and dockingNode, but, maybe you might want to replace them, to be sure. If you are feeling brave: download the Beta, backup your save game and see if it all explodes / wiggles when loading, if not, you are probably safe.docking in space with russian technology is so wonderfull It is true!Now we need stock heterogeneous ports to make them work correctly! Edited January 21, 2015 by Beale Quote Share this post Link to post Share on other sites
Djolox 32 Posted January 21, 2015 Beale, now when new MK3 parts are released, can you just make Buran Engine because it would be enough to make a real Buran because all shuttles are relatively similar. Maybe a tail fin too? Quote Share this post Link to post Share on other sites
XkaOnslaught 61 Posted January 21, 2015 Well, I'm off work, and it is snowing very heavily. Modding time eh.I'm using some custom PF textures now, I'll see if I can upload them.I have a MIR-alike floating around "somewhere", I'll see if I can get you some pics. The female port, yes, it is model and textured. But not in game yet.And - it will link with stock 0.625m ports Unfortunately I cannot see the content you posted.What trouble are you having, to change the size of the parachute base (I.E. 0.625m to 1.25m) or to change the canopy?Maybe I can help i'm having trouble changing the size of the base. but anyway ill reinstall with the new beta and see if it fixes itself. https://drive.google.com/file/d/0B8XvNRifh4VqcGlUcU5DV3FtVXM/view?usp=sharing Quote Share this post Link to post Share on other sites
CrisK 187 Posted January 21, 2015 Home from work and Beale's designed even more new Tantares parts. Rustalians work hard!Does anyone have pics of a station using the Mir and Salyut parts in this pack? I need some ideas because I'm planning to build a space station in my career mode. I posted my WIP Tantares MIR a few pages back. curtquarquesso also shared his MIR which is more complete (it just needs the Soyuz and Progress).I don't want to spam this thread with spaceplane since Tantares is rocket-focused, but I finalised my Tanta-MIG design. I built it as a sub-orbital jet, but surprisingly it made it to orbit with 1014m/s of DeltaV left; enough to achieve orbit around the Mun. Flew it home, almost crashed into the mountains, and landed it with 839m/s left. Quote Share this post Link to post Share on other sites
Beale 13,455 Posted January 21, 2015 (edited) i'm having trouble changing the size of the base. but anyway ill reinstall with the new beta and see if it fixes itself. https://drive.google.com/file/d/0B8XvNRifh4VqcGlUcU5DV3FtVXM/view?usp=sharinga "rescaleFactor = xx" does not work for you?That is odd Tell me how it goes with the reinstall.LOK AO stuff.Need to preserve enough space for the Shenzou...Beale, now when new MK3 parts are released, can you just make Buran Engine because it would be enough to make a real Buran because all shuttles are relatively similar. Maybe a tail fin too?Maybe... It could be a nice Castor part...Home from work and Beale's designed even more new Tantares parts. Rustalians work hard!I posted my WIP Tantares MIR a few pages back. curtquarquesso also shared his MIR which is more complete (it just needs the Soyuz and Progress).I don't want to spam this thread with spaceplane since Tantares is rocket-focused, but I finalised my Tanta-MIG design. I built it as a sub-orbital jet, but surprisingly it made it to orbit with 1014m/s of DeltaV left; enough to achieve orbit around the Mun. Flew it home, almost crashed into the mountains, and landed it with 839m/s left.Gah, I had forgotten there was a nice MIR example only a few pages back.Nice you have achieved SSTO! Even if accidentally. Edited January 21, 2015 by Beale Quote Share this post Link to post Share on other sites
XkaOnslaught 61 Posted January 21, 2015 well this is kinda wierd. havent touched rescalefactor yet but...this is what i see when i just placed the chute on the capsule, but once i load onto the pad:its becomes its correct size. :/ well i guess it isnt really a big problem.but the Next Size and Previous size buttons doesnt work like the previous screenshot.ps: if you cant see the pics:https://drive.google.com/file/d/0B8XvNRifh4VqTFh6Nk1vRUpuOGs/view?usp=sharinghttps://drive.google.com/file/d/0B8XvNRifh4VqY2xfWVZhYXNtNW8/view?usp=sharing Quote Share this post Link to post Share on other sites
Djolox 32 Posted January 21, 2015 a "rescaleFactor = xx" does not work for you?That is odd Tell me how it goes with the reinstall.LOK AO stuff.http://puu.sh/ePkyt/7cc37a02eb.jpgNeed to preserve enough space for the Shenzou...http://puu.sh/ePkFX/16a0a77df6.pngMaybe... It could be a nice Castor part...Gah, I had forgotten there was a nice MIR example only a few pages back.Nice you have achieved SSTO! Even if accidentally.Yep. Sure it will. Quote Share this post Link to post Share on other sites
pTrevTrevs 2,591 Posted January 21, 2015 I assume LOK will have some sort of fuel cell for power generation? Quote Share this post Link to post Share on other sites
Beale 13,455 Posted January 21, 2015 (edited) well this is kinda wierd. havent touched rescalefactor yet but...https://lh6.googleusercontent.com/7UCN54EFOBoSXH55o2SgtliXC-u29295TxmtyOX_EwfAxpoLnxciDUmk5fsCPq79DRBbE-G5FXg=w1896-h835this is what i see when i just placed the chute on the capsule, but once i load onto the pad:https://lh3.googleusercontent.com/rYB-SG_tAnUHceiYA3ZV78iVlgIWgHwUlNrytgpQuUsMq-1XgqGAp3nYXMQ2wNsQBzbviHLZpXM=w1896-h835its becomes its correct size. :/ well i guess it isnt really a big problem.but the Next Size and Previous size buttons doesnt work like the previous screenshot.ps: if you cant see the pics:https://drive.google.com/file/d/0B8XvNRifh4VqTFh6Nk1vRUpuOGs/view?usp=sharinghttps://drive.google.com/file/d/0B8XvNRifh4VqY2xfWVZhYXNtNW8/view?usp=sharingHmmm, I am confused, you are using Tweakscale? (The next size button?)Very odd thing is happening.I assume LOK will have some sort of fuel cell for power generation?The configs will remain mostly unchanged, so sure My goodness, look at the ( á° Üʖ á°)May make it white, actually...Nice contrast.It's still missing some detail, but you get the idea. Edited January 21, 2015 by Beale Quote Share this post Link to post Share on other sites
dimovski 97 Posted January 21, 2015 There'll be even MORE detail? Wow. Quote Share this post Link to post Share on other sites
Beale 13,455 Posted January 21, 2015 (edited) There'll be even MORE detail? Wow.The latest shots at the bottom are "finished". So now I will move onto TKS, slowly, eh.IVAs , on hold until the production of props is complete, there has been some exciting developments here, hopefully will show some soon. Edited January 21, 2015 by Beale Quote Share this post Link to post Share on other sites
tg626 1,118 Posted January 21, 2015 Can you give a run down of Fugi assembly? Quote Share this post Link to post Share on other sites
Beale 13,455 Posted January 21, 2015 Can you give a run down of Fugi assembly?OM ParachuteFuji B0ssHeatshieldRCS BoomFuel tankEngineSolar panels and RCSIn that order. Quote Share this post Link to post Share on other sites
Ikaneko 285 Posted January 21, 2015 Like the final soyuz art: a fine balance of greeble and stock-a-like. Quote Share this post Link to post Share on other sites
tg626 1,118 Posted January 21, 2015 OM ParachuteFuji B0ssHeatshieldRCS BoomFuel tankEngineSolar panels and RCSIn that order.Cool - I was close...I used that ugly stock Decoupler because funds - and I needed to ditch the SM for reentry while keeping the Heatshield attached O_O;Did you include a Heatshield? I didn't see one...Nevermind, found it... Quote Share this post Link to post Share on other sites
billbobjebkirk 180 Posted January 21, 2015 I think the tweakscale issue(if there is a tweakscale issue) is that Tantares had a config way back before the TKS. This config may be broken by the remodel. (Again, this is purely an uninformed hypothesis)EDIT: also, is there still a chance at seeing CARV and/or alternate Fuji OMs? Quote Share this post Link to post Share on other sites
nothingSpecial 205 Posted January 21, 2015 (edited) Tried Mk3 cootie in 0.25, looks (and weights, and that is so goddamn important for me!) great so far.Solar panels on high air friction just disappears, is that how they supposed to be (yeah, I used hack-gravity-float-nears-KSC-trick for testing)? Edited January 21, 2015 by nothingSpecial hiw -> how Quote Share this post Link to post Share on other sites
Nitrous Oxide 109 Posted January 21, 2015 Just curious, is there a HotRockets config for this? Quote Share this post Link to post Share on other sites