BahamutoD

[1.0+] B.Dynamics - Retracting/vectoring engines etc. v1.2.0 (May 6)

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@BahamutoD:

Since you are back, a suggestion:

It would be great, if the SearchLight had a tweakscale config and could be "direction locked" by an action group.

The tweakscale would allow for smaller versions to be fitted on landers/bases radially. Then it could be activated and pointed. The locking would be great for eg work on bases. When it is used by "contruction vehicles" eg based on kerbal foundries or the critter crawler, or infernal robotics "arms", it could function as a "work/flood light". Once locked, it would not follow the cursor to allow construction jobs without the constant light cone changes.

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Hey Bahamuto, would you be OK with me bundling some of your models in with my Landertron mod, rather than sending people over here to download them separately?

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Hey bahamuto, what's new today for your mod? I'm patiently waiting to see some updates from BDynamics.

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Want to use this plugin to animate my vtol engines, can you explain, this on use animation from 3d program, or a vetor animation directly on code?

Can i have your bless?

Thank's BahamutoD

:)

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Really? Maybe I installed it wrong then, for me the engines refused to vector and the critter crawler always seemed to go backwards :P

If it is up to date for 0.90 though, could he update the title so CKAN will be willing to download it for me? I was having trouble with KER and using CKAN seemed to clear that up for some reason.

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Just wow.

These parts are very nice and neat! very clever!

Hope this mod become alive again... *and yeah, update for CKAN, too.

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It would be awesome if you could make a bigger version of the critter crawler but with 4 legs instead

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It would be awesome if you could make a bigger version of the critter crawler but with 4 legs instead

6 leg 2.5m version and 8 leg 3.75m version ;-)

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6 leg 2.5m version and 8 leg 3.75m version ;-)

I've always wanted to try using tweakscale to put a huge 5 meter version of the vectoring jet engine on a plane, see what happens ;)

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Fingers crossed on a 1.0 update. I love these engines! :)

*sigh* yer i miss this mod being updated

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Retractables are more useful than ever in 1.0.

Are they working? I haven't tinkered with Bdynamics in 1.0 yet

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Are they working? I haven't tinkered with Bdynamics in 1.0 yet

Jet engines currently very broken. I'm not sure about the others. I imagine heat tolerances and thrust/ISPs will be all out of balance though.

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Update v1.2.0

-KSP 1.0+ compatibility

-Minor improvements to Critter Crawler

-New velocity and atmosphere curves for xj-48k vector jet

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Nice! Been waiting im....er I mean very patiently for this one :)

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These are incredible, as are the landing gear.

I can barely make a freakin' box model.

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