Jump to content

Make communications more difficult


Recommended Posts

It would be great if, in order to be able to communicate with a spaceship, there needed to be line-of-sight to the mission control. This would be particularly important for autonomous missions, but would be relevant for manned missions sending science data back home.

To deal with this, we (as players) would have to set up satellite formations with comms equipment onboard. The idea would be that all comms are just be trivially re-routed (with bandwidth and electricity constraints at each node) via the nearest comms node to mission control.

This would be really cool because we'd have to learn how to create satellite constellations to cover areas.

In the contract mode, this could be related to some kind of government contract to create a comms/GPS constellation for planetary use, and just generally add to the overhead costs of running a space programme.

Link to comment
Share on other sites

From the last I have heard (before .23.5 or .23, I think it was in a interview with Scott Manley or on KSPTV), Squad was not interested on making any line of sight (To keep the game accessible) but were considering having some communication area allowed by satellite for transmitting science. They have also changed their mind in the past (like Multiplayer) and so who knows.

It has also been suggested several time this is why it is in the what not to suggest list under the "More functionality for satellites" so the thread will be close.

If you are not against mod, you could give a try at Remotech. Or since it's a sandbox, you can still pretend.

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
×
×
  • Create New...