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Post Your Cinematics Here! (Cinematic Enthusiasts)

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The start of a new cinematic Ww2 style news program.

The basic gist is that the People's Republic of Kerbistan has aggressively pushed forward and landed a kerbal on the mun. The nations of Kerbainia and Kervic are ready to join forces to push them back.

 

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Today I made this - my first ksp music video. I wanted some practice you see.

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Last video I mentioned capturing KSP 1.6 animations for good reasons.

Then I got snowed in last weekend and those good intentions turned into badS boogaloo.


Music:

"Enter the Party"
Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/ 

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Hello, my little green friends. Here is the Trailer of the my second Ksp Movie-Cinematic.

A 30 minutes of cinematic-script-voice and music. My biggest project for a video, more than 500 clip shot in the montage.

It's actually 80% done. But i could use some help for:

-Someone who can correct my grammar mistake. ( i'm not english native so..)

-Someone who can voice "Bill" ( don't worries, no need to be a great actor, because i'll reverse your voice text, to create kerbalish ).

-Someone who can voice "Valentina" ( don't vorries, no need to be a great actor, because i'll reverse your voice text, to create kerbalish .

 

So if someone is intrested, you can contact me on Skype : Oraldo Revak

                                                                                          Discord : Oraldo Revak  9385

or you can respond here.

ps: It's a 30 minutes videos. So there's a alot of voice and grammar check to do.

 

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Got up a couple of videos, One is a brand new short film!, Introducing, SCOTT MÜNLEY

And to top it off with a secret unlisted video, here's a little tribute to oppy.

 

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Part 1 of a KSP Construction Site by K&S

 

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Mohole Ksp Cinematic Movie

a 30 minutes scripted adventure wait for you.

 

 

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I have made a short cinematic about my newest replica, the Lockheed L1049 Super Constellation, I only posted a link to the main thread here to avoid double-posting.

Feedback is always welcome

-HB Stratos

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Posted (edited)

 

 

Edited by Triop

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Posted (edited)

I could've made mecha spiders, but no, I just *had* to figure out how fast I could spin Kerbals with it.

The answer: Pretty darn fast.

For the curious, the extra buildings around the KSC are courtesy of KSC Extended by damonvv and Omega482.

https://forum.kerbalspaceprogram.com/index.php?/topic/181556-145-170-ksc-extended-v11-expanding-your-ksc-in-style/

Music from https://filmmusic.io:
"Sweeter Vermouth", Open Those Bright Eyes", "Sneaky Adventure", "Trouble", "Take a Chance", "Corncob" 
By Kevin MacLeod (https://incompetech.com)
Licence: CC BY (http://creativecommons.org/licenses/by/4.0/)


Sound effects from https://freesound.org:

"Blah blah blah" by Tobiasz 'unfa' Karoń (https://freesound.org/people/unfa/sounds/165539/)
License: CC BY (http://creativecommons.org/licenses/by/3.0/)

"Boing.wav" by juskiddink (https://freesound.org/people/juskiddink/sounds/140867/)
License: CC BY (http://creativecommons.org/licenses/by/3.0/)

"What", "Yay12", "Coo-Aw", "Pinkie Pie Excited" by Reitanna Seishin (https://freesound.org/people/Reitanna/)
License: CC 0 (http://creativecommons.org/publicdomain/zero/1.0/)

Other random sound effects via https://freesound.org/
License: CC 0 (http://creativecommons.org/publicdomain/zero/1.0/)

Fireworks footgate from Pixabay
Under the Pixabay License
https://pixabay.com/service/license/

Edited by LitaAlto

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Another Apollo tribute, focusing on the flight plan and a few technological aspects, like ullage engines... Note this is not an Apollo-11-only remake ^^

Posted the Sound FX only version for the Apollo 11 tribute on reddit!

 

I tried to get things as right as I could. Just noticed a few inconsistencies though, like I think CSM and LEM are not docked right (90° off I think). The LES tower does not jettison the right way either. Also I did not mess with "which RCS thruster is activated when I want translation or rotation along this axis". No idea how I would have done that with the ascent module O_o.

Overall I'm quite happy with the result !!

French version here!

 

 

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