RoverDude

[1.3] USI Exploration Pack - Small parts, big adventure! [v 0.6.0]

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I'm finding quite a few USI mods, Exploration Pack and ART among them, that still use the old USI modules (i.e. ModuleResourceConverter_USI). So far as I know, these are "no-op" modules since the February 5th release of USI Tools.

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Posted (edited)
23 minutes ago, whitespacekilla said:

I'm finding quite a few USI mods, Exploration Pack and ART among them, that still use the old USI modules (i.e. ModuleResourceConverter_USI). So far as I know, these are "no-op" modules since the February 5th release of USI Tools.

I have an open pull request with a generic patch to update some things that use the old modules.  It only handles life support and it's not meant as a long-term solution (the parts' own configs still ought to be updated), but it might help.  Here's a direct link to the MM patch if you want to give it a try.

Edited by Wyzard
Fixed patch link to include a typo fix

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@Wyzard thanks. I'll take a look. I've also forked ART and uploaded a release. I need to test it then I'll submit a PR. https://github.com/marr75/ART/releases

@Wyzard what's odd to me is that there's no activity, no acknowledgement of the issues, no conversation on the PRs, etc. There's even some commits in the ART repo which would might fix the problem that just aren't released. Is the USI eco-system dead? Minimal support? Wouldn't it be useful to mention that?

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1 hour ago, whitespacekilla said:

Is the USI eco-system dead? Minimal support?

Well, @RoverDude still checks the forum (and see this recent thread), and there was an announcement a few months ago about an upcoming MKS release with major new features in the works.  So USI isn't really dead.  But it does appear that way sometimes.

(As for "wouldn't it be useful to mention that", I'm not really the one to ask.  I'm not part of the "USI team", just a user who occasionally contributes patches and small improvements.)

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I know, just kind of venting. I've gotten bored of mods I published before and just not kept up when there were major external changes that broke them but the breaking changes were internal here and fairly easy to fix (an MM patch from someone outside of the team can take care of them, they would have been trivial to fix in February when the breaking changes were bundled in with ART/Exploration Pack).

 

Your patch works great, btw, and the comments and steps help to understand all of the changes I was trying to work out for more modules than I was even looking at. Thank you.

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Sorry was more than a bit busy with the DLC.  Best bet is to submit PRs then I nab em all when I roll a release 

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@RoverDude I thought you were busy with the DLC and that's why the USI Constellation hadn't been updated. I was finally able to get Breaking Ground yesterday so I am just now exploring things. If it is not covered by a NDA, what did you work on in this latest expansion pack?

I have been missing all of your wonderful mods so I look forward to when you will be able to get them updated for the current release--the fact that your day job of developing for the game kept you busy is quite understandable and you improving the game is quite worth my having to wait for a USI update.. The USI constellation is usually one of my "must-have" sets of mods.

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47 minutes ago, thesmokindeist said:

@RoverDude I thought you were busy with the DLC and that's why the USI Constellation hadn't been updated. I was finally able to get Breaking Ground yesterday so I am just now exploring things. If it is not covered by a NDA, what did you work on in this latest expansion pack?

I have been missing all of your wonderful mods so I look forward to when you will be able to get them updated for the current release--the fact that your day job of developing for the game kept you busy is quite understandable and you improving the game is quite worth my having to wait for a USI update.. The USI constellation is usually one of my "must-have" sets of mods.

They all work in the current release FYI.  The only areas with some potential issues are things that rely on KIS/KAS due to the major changes to those mods recently.

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On 8/8/2019 at 9:31 AM, goldenpsp said:

They all work in the current release FYI.  The only areas with some potential issues are things that rely on KIS/KAS due to the major changes to those mods recently.

I think that KAS has been updated but not sure if KIS was updated as well. But that's good to hear.I should grab the constellation and start adding things.

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6 minutes ago, thesmokindeist said:

I think that KAS has been updated but not sure if KIS was updated as well. But that's good to hear.I should grab the constellation and start adding things.

It's not that they were updated.  There were very serious breaking changes made to KAS in particular, the biggest being the removal of the old kas pipes.

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Yep, everything works in 1.7.x tho I am bundling updates for all of the mods to include recent patches, etc. including KAS.

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1 minute ago, thesmokindeist said:

Cool, I see the individual mods are done but the big USI Constellation has yet to be updated.

The big constellation release isn't always a thing.  If you look there have only been 6 constellation releases total, and they don't always coincide with the individual mod releases.

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