RoverDude

[1.5.x] Community Resource Pack

Recommended Posts

Hello. I would like to change the resource distribution, because I want more challenge with planning where to land my base. I mostly want to increase the amplitude of the distribution noise. I know I can edit the files directly, that is fine for local play, but how would I do it to share it with others? I am thinking about MM script that will first delete all distributions of specific resource (below) and then add them how I want it. Just to be clear, I do not want to change the RESOURCE_DEFINITION, only {PLANETARY,BIOME,GLOBAL}_RESOURCE nodes.

-PLANETARY_RESOURCE:HAS[#ResourceName[Alumina]] {}

 

Share this post


Link to post
Share on other sites

There's a global setting for.this in stock, would be easier to just change that.

Share this post


Link to post
Share on other sites

Hello. I have a question. I downloaded this mod and 2 drills appeared. also the surface scanner shows many different ores and gases. but I can not understand where to store them and how to mine. I launched them at the cosmodrome, but they had something written like "the earth is full." I need to set up a separate mode with resources or I do something wrong

Share this post


Link to post
Share on other sites
3 hours ago, Max1219 said:

Hello. I have a question. I downloaded this mod and 2 drills appeared. also the surface scanner shows many different ores and gases. but I can not understand where to store them and how to mine. I launched them at the cosmodrome, but they had something written like "the earth is full." I need to set up a separate mode with resources or I do something wrong

This mod isn't something you are going to directly download. It is just a set of common resource configs. Consider it a mod for modders. If a mod, such as MKS wants to use it they will bundle it with their download. 

Share this post


Link to post
Share on other sites

I installed the mks mod too. And now I understood my mistake. I looked objects not in the sandbox. And for a guide about drills where to go?

Share this post


Link to post
Share on other sites
56 minutes ago, Max1219 said:

I installed the mks mod too. And now I understood my mistake. I looked objects not in the sandbox. And for a guide about drills where to go?

I would continue in that case in the appropriate mod thread.

Share this post


Link to post
Share on other sites
On 3/27/2019 at 12:06 AM, RoverDude said:

There's a global setting for.this in stock, would be easier to just change that.

(To change resource distribution)

I tried that, but it does not work quite well. Setting it to value below 0.5, will cause Water to completely disappear from Duna's Ice caps.

Share this post


Link to post
Share on other sites

@RoverDude

Hi! I'm from Brazil, and translated your mod to pt-br. I did a pull request with the file to your repository, to make official.

Amazing mod, btw!

Share this post


Link to post
Share on other sites

I'm trying to use this with MKS.

According to everything I've read, the stock Surface Scanning Module should detect the composition of asteroids, but it will not.

I only have MKS (and its dependencies, like CRP) installed.

I saw that this is an ancient and reoccurring bug, but have found no follow up on the issue.

Does anyone know whats going on with this issue, and how to fix it?

Share this post


Link to post
Share on other sites

Is the CRP due for an update soon?

Thank you in advance!

-Redacted

Share this post


Link to post
Share on other sites
11 hours ago, Redacted said:

Is the CRP due for an update soon?

Thank you in advance!

-Redacted

I was wondering that too - I just stumbled across Kerbalism and it sounds fantastic but I found it as ksp1.7 was downloading so nothing works ...  I managed to get it into the game by telling ckan to include 1.6 compatible mods but nothing is playing nicely so I've put it on the back burner until CRP and MM and Kerbalism all say they're compatible with ksp 1.7.  

And then - I say this every time there's a new version of ksp, one day I'll actually do it - I'm going to copy my ksp folder out of the Steam folder and play that game so all my mods don't keep getting broken by updates :lol:

G.

Share this post


Link to post
Share on other sites
1 hour ago, Alex Miller said:

I cant download it on CKAN because it is incompatible

 

You need to set your CKAN client to look at more than just the latest release of KSP. Many mods work across several versions of KSP and don't get updates until there is a problem.

menu option

https://github.com/KSP-CKAN/CKAN/wiki/User-guide#choosing-compatible-game-versions

Share this post


Link to post
Share on other sites
2 hours ago, Tonka Crash said:

You need to set your CKAN client to look at more than just the latest release of KSP. Many mods work across several versions of KSP and don't get updates until there is a problem.

menu option

https://github.com/KSP-CKAN/CKAN/wiki/User-guide#choosing-compatible-game-versions

So this will help me with making B9 part switch work with OPT?
 

Share this post


Link to post
Share on other sites
2 minutes ago, Alex Miller said:

So this will help me with making B9 part switch work with OPT?
 

It should. CRP doesn't really depend on the KSP version much at all even if CKAN indicates it's not compatible with the latest versions. It's just a bunch module manager config files.

Share this post


Link to post
Share on other sites
12 minutes ago, Tonka Crash said:

It should. CRP doesn't really depend on the KSP version much at all even if CKAN indicates it's not compatible with the latest versions. It's just a bunch module manager config files.

Thank you so much. I have my game working because of you. You just saved my love for the OPT mod.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.