Last updated 12 June 2016 - v0.5.8 for KSP 1.1.2
KAS introduces new gameplay mechanics by adding winches and eva attachable struts/pipes. It gives some purpose to EVA and can be used for many things:
Resource transfer
Towing parts
Base/vessel interconnections
Vessel consolidation
Cranes
Airship anchoring
Skycranes
Elevators
...and more
Change log
! Important note !
Since KAS v0.5.4, KI
Having a bit of an issue. Current version of mod,32-bit KSP .25 on 64-bit Win7. Ground pylons disappear after a quickload. I'm setting up a Mun base, and I was using ground pylons as markers for module locations. I had four of them placed on the ground and it was all working fine. I did a quicksave, then proceeded to move a module into position. The controls bugged out on me, so I did a quickload. The game loaded, everything was where it was before, but all the ground pylons had vanished.