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Crash With DMP


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So, I'm playing a heavily modded install and trying to connect to a friend's DMP server. Was working fine up until last night. Here's a copy of the error log:

Unity Player [version: Unity 4.5.2f1_9abb1b59b47c]

KSP_x64.exe caused an Access Violation (0xc0000005)

in module KSP_x64.exe at 0033:03bc0000.

Error occurred at 2014-09-02_205122.

C:\Users\Alexander\Desktop\Kerbal Space Program\Kerbal Space Program\KSP_x64.exe, run by Alexander.

41% memory in use.

16322 MB physical memory [9517 MB free].

20417 MB paging file [12816 MB free].

8388608 MB user address space [8384696 MB free].

Write to location 03bc0000 caused an access violation.

Context:

RDI: 0x0a559330 RSI: 0xd8241550 RAX: 0x3d6cedb6

RBX: 0x58ca4a30 RCX: 0x3c808081 RDX: 0x0031f250

RIP: 0x03bc0000 RBP: 0x0031f4f0 SegCs: 0x00000033

EFlags: 0x00010202 RSP: 0x0031f370 SegSs: 0x0000002b

R8: 0x0031f3c0 R9: 0xf2020d10 R10: 0x0000001c

R11: 0xf202127c R12: 0x0031f820 R13: 0x03974d48

R14: 0x0031f8a0 R15: 0x00000000

Bytes at CS:EIP:

?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? Module 1

C:\Windows\system32\xinput1_3.dll

Image Base: 0x00400000 Image Size: 0x0001e000

File Size: 107368 File Time: 2007-04-04_195422

Version:

Company: Microsoft Corporation

Product: Microsoft® DirectX for Windows®

FileDesc: Microsoft Common Controller API

FileVer: 9.18.944.0

ProdVer: 9.18.944.0

Module 2

C:\Program Files\Common Files\Microsoft Shared\Windows Live\WLIDNSP.DLL

Image Base: 0x70390000 Image Size: 0x0002e000

File Size: 168304 File Time: 2009-08-18_124802

Version:

Company: Microsoft Corporation

Product: Microsoft® Windows Live ID

FileDesc: Microsoft® Windows Live ID Namespace Provider

FileVer: 6.500.3165.0

ProdVer: 6.500.3165.0

Module 3

C:\Program Files\Bonjour\mdnsNSP.dll

Image Base: 0x703c0000 Image Size: 0x00026000

File Size: 132968 File Time: 2011-08-31_000532

Version:

Company: Apple Inc.

Product: Bonjour

FileDesc: Bonjour Namespace Provider

FileVer: 3.0.0.10

ProdVer: 3.0.0.10

Module 4

C:\Windows\system32\sfc.dll

Image Base: 0x71310000 Image Size: 0x00003000

File Size: 3072 File Time: 2009-07-13_213308

Version:

Company: Microsoft Corporation

Product: Microsoft® Windows® Operating System

FileDesc: Windows File Protection

FileVer: 6.1.7600.16385

ProdVer: 6.1.7600.16385

Module 5

C:\Windows\system32\ksuser.dll

Image Base: 0x75090000 Image Size: 0x00006000

File Size: 5120 File Time: 2009-07-13_214114

Version:

Company: Microsoft Corporation

Product: Microsoft® Windows® Operating System

FileDesc: User CSA Library

FileVer: 6.1.7600.16385

ProdVer: 6.1.7600.16385

Module 6

C:\Windows\system32\kernel32.dll

Image Base: 0x77490000 Image Size: 0x0011f000

File Size: 1163264 File Time: 2014-03-04_054402

Version:

Company: Microsoft Corporation

Product: Microsoft® Windows® Operating System

FileDesc: Windows NT BASE API Client DLL

FileVer: 6.1.7601.18409

ProdVer: 6.1.7601.18409

Module 7

C:\Windows\system32\USER32.dll

Image Base: 0x775b0000 Image Size: 0x000fa000

File Size: 1008128 File Time: 2010-11-20_232410

Version:

Company: Microsoft Corporation

Product: Microsoft® Windows® Operating System

FileDesc: Multi-User Windows USER API Client DLL

FileVer: 6.1.7601.17514

ProdVer: 6.1.7601.17514

Module 8

C:\Windows\SYSTEM32\ntdll.dll

Image Base: 0x776b0000 Image Size: 0x001a9000

File Size: 1732032 File Time: 2013-11-12_040040

Version:

Company: Microsoft Corporation

Product: Microsoft® Windows® Operating System

FileDesc: NT Layer DLL

FileVer: 6.1.7601.18247

ProdVer: 6.1.7601.18247

Module 9

C:\Windows\system32\PSAPI.DLL

Image Base: 0x77880000 Image Size: 0x00007000

File Size: 9216 File Time: 2009-07-13_214154

Version:

Company: Microsoft Corporation

Product: Microsoft® Windows® Operating System

FileDesc: Process Status Helper

FileVer: 6.1.7600.16385

ProdVer: 6.1.7600.16385

== [end of error.log] ==

Anyone able to tell me what it means? I've noticed that the location corresponds to "RIP" but I do not know what that is.

Much obliged for any help.

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[MOD - Moved to Support (modded installs)]

Firstly, you haven't described the exact nature of your problem - is it a crash, excessive lag, disconnect from the DMP server...?

Secondly, that's not the log we need - in Windows 7, it is KSP_win\KSP_Data\output_log.txt (32bit) or KSP_win64\KSP_x64_Data\output_log.txt (64bit)

Thirdly, please read and follow the instructions on getting help for modded installs.

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The issue is a crash, usually on connect, though if that manages to go smoothly, it happens on craft load in either VAB, SPH, runway, or launchpad. Occurs in both x32 and x64, though only x64 will give an error pop-up, x32 just hangs until Windows kills it.

Here's a link with the output log:

https://www.dropbox.com/s/3qhcu12ytr7zrkq/output_log.txt?dl=0

All mods are installed properly. They are: Toolbar, KSP Interstellar (Experimental build) with Treeloader, Editor Extensions, Environmental Visual Enhancements, Distant Object Enhancer, KWRocketry, Infernal Robotics, Universe Replacer, TweakScale, Tweakable Everything, Spaceplane Plus, Firespitter (plugin only, no parts), Module Manager and the DMP client. I believe they are all up to date.

The server is hosted locally on my friend's machine, who has installed the same mods (to ensure this he sent the mods files to me, so we are using identical mods). We are both using 0.24.2. To connect to the server we use Evolve's VPN service, which has been stable so far.

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Multiple assemblies in the TweakScale folder are throwing a System.Reflection.ReflectionTypeLoadException -- that's not a good sign. After it finishes connecting to the server, it throws a NullReferenceException, something to do with Clouds?

NullReferenceException: Object reference not set to an instance of an object  at Clouds.Clouds.Update () [0x00000] in <filename unknown>:0 

(Filename: Line: -1)

This exception is thrown at least twenty times. Then we get this one:

NullReferenceException: Object reference not set to an instance of an object
at UIManager.Update () [0x00000] in <filename unknown>:0


at UIManager.DidAnyPointerHitUI () [0x00000] in <filename unknown>:0


at VABCamera.Update () [0x00000] in <filename unknown>:0

And I really don't know what that one means.

The actual crash happens after this:

[VersionTaggedType] found KSPAPIExtensions.UIPartActionResourceEditorImproved_1_7_0_0 for KSPAPIExtensions.UIPartActionResourceEditorImproved

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Not sure what to make of that, but it looks like the Environment Visual Enhancements and TweakScale are kicking up a fuss over something, at least.

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Multiple assemblies in the TweakScale folder are throwing a System.Reflection.ReflectionTypeLoadException -- that's not a good sign.

Actually that's expected and harmless. Basically, TweakScale ships with "extra mod support" dlls that reference both tweakscale and another mod (like Modular Fuel Tanks). If MFT is present and of the correct version, the dll will load and be a go-between for TweakScale and the mod. If MFT is not present, or is an incompatible version, the dll will fail to load (via that exception).

It's like Module Manager's :NEEDS[modname], but for DLLs, and that's the message you get when the requirements aren't met.

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So, after flailing about, turns out it's Evolve mucking with Unity. Fortunately, we're able to use Hamachi just fine. Thanks to those who helped.

EDIT: Scratch that. Hamachi seems to be more stable, but a crash of the same kind (same/simmilar error report) happened while Evolve was turned off. Quite strange.

Edited by Imperial528
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