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Crash dump lands in the twilight zone?


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On x64, I have been randomly crashing. The following is the most recent error.log:


Unity Player [version: Unity 4.5.2f1_9abb1b59b47c]

KSP_x64.exe caused an Access Violation (0xc0000005)
in module KSP_x64.exe at 0033:03cc0000.

Error occurred at 2014-09-03_111444.
C:\Program Files (x86)\Steam\SteamApps\common\Kerbal Space Program\KSP_x64.exe, run by Aryeh.
47% memory in use.
8053 MB physical memory [4247 MB free].
9333 MB paging file [5190 MB free].
134217728 MB user address space [134215402 MB free].
Write to location 03cc0000 caused an access violation.

Context:
RDI: 0x68d96800 RSI: 0x6b705c00 RAX: 0x68d96800
RBX: 0x4919d730 RCX: 0x68d96800 RDX: 0xbdcccccd
RIP: 0x03cc0000 RBP: 0x00d3f4a0 SegCs: 0x00000033
EFlags: 0x00010202 RSP: 0x00d3f2e0 SegSs: 0x0000002b
R8: 0x00000000 R9: 0x00000006 R10: 0x00000000
R11: 0x88a1194e R12: 0x00d3f890 R13: 0x03c74d48
R14: 0x592861a0 R15: 0x6b705c00

Bytes at CS:EIP:
?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ??
== [end of error.log] ==

I have an access violation, but have plenty of free RAM, and the bytes at CS:EIP are '?'s, unlike the out-of-memory errors.

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