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[1.4.0] GCMonitor 1.4.8.0 - A graphic Memory monitor (Marsh 9th 2018)


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Besides showing the status quo on the screen, how about a way to log the data? Into a file, or even to a socket or named pipe and it's up to the user to provide a way to store the thing.

I'm facing some hard to crack issue inside Unity, and cross referencing the GC activities would be of a great help.

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Hello, I know it has been some time since KSP 1.4, but I just noticed this mod in your signature and thought I would give it a try on the version I'm currently playing on.

The result is a bit mixed:

ALT + F1 to hide/show the window - does not show the main window

FPS and memory counter (ALT + F to show hide) - works, without any apparent issue

Configuration: Windows 10 x64 | KSP 1.10.0.2917 | Clean KSP install with just GCMonitor 1.4.9.0 installed through CKAN

KSP.log https://drive.google.com/file/d/1Bs_PxZMzlWAQXUoRx6faJvaUyJQtNXKb/view?usp=sharing

Player.log https://drive.google.com/file/d/1UyUw6sLBWrX1lL0U7QbO3aw-sejUwrgM/view?usp=sharing

Thank you for all the great mods!

P.S.: Would testing on different versions of KSP be of any value?

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16 minutes ago, ronillon said:

Hello, I know it has been some time since KSP 1.4, but I just noticed this mod in your signature and thought I would give it a try on the version I'm currently playing on.

I have not updated it after the Unity engine upgrade. It  may require  a few tweaks

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