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The IWSAF Space Program - New : Themistoclea I, In Space No One Hears Your Scream


KerTrotsky

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The International Workers Space & Aeronautic Facility Space Program

(KSP 0.24.2 Career with realism mods)

(Likes on YT and Reputation in KSP Forums greatly appreciated.

Theme - All IVA / No Hud Missions with Realism and IVA enhancement mods (mod list in video description). Schematics for Manned Vehicles.

The First Three Launches

Hypatia II Mission

http://www.youtube.com/watch?v=3vBnYNrdXRw

Hypatia III Mission

CFTV-1 (Contract Fulfillment Test Vehicle One)

The Odyssey of the Hypatia IV

nAfki3f.png

Vessel elements in above schematic generated by Kronal Vessel Viewer.

http://www./view/l4a7cq6d4m6q554/KVV_Schematic_Hypatia_III.png

Edited by KerTrotsky
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International Workers Space and Aeronautical Facility (IWSAF) Mod List

Theme : Gameplay focused on IVA without relying on the default HUD. Missions will be conducted from crew perspective. Additional mods make flight much more difficult, such as Deadly Re-Entry, Engine Ignitor, IFILS life support requirements, and Remote Tech 2 which add commsat requirements for probes.

-----

Installed Mods

Gameplay Additions & Modifications

KW Rocketry (great rocket and engine set)

-- http://www.curse.com/ksp-mods/kerbal/220894-kw-rocketry

ModRocketSys (additional parts and engines which are stock-alike)

-- http://forum.kerbalspaceprogram.com/threads/93067-0-24-2-WIP-Modular-Rocket-Systems-v0-5-%282014-09-19%29-Stock-alike-Parts-Pack

Deadly Reentry (burns up crafts and kerbals)

-- http://forum.kerbalspaceprogram.com/threads/54954-0-22-Deadly-Reentry-Continued-v3

Remote Tech 2 (comm requirements for probes)

-- http://forum.kerbalspaceprogram.com/threads/83305-Development-Resumed-RemoteTech-2

Distant Object (visualizations in flight mode of spacecraft, debris, stations, and planets from a long distance away)

-- http://forum.kerbalspaceprogram.com/threads/69907-0-24-Distant-Object-Enhancement-1-3-1-Planets-satellites-in-the-night-sky!-%287-29%29

IFILS (simplified life support)

-- http://www.curse.com/ksp-mods/kerbal/221057-interstellar-flight-inc-kerbal-life-support-mod#t1:screenshots

Vessel Viewer (enables MFD functions related to craft and parts while in IVA)

-- http://forum.kerbalspaceprogram.com/threads/80581-0-23-5-Vessel-Viewer?p=1168414#post1168414

Chatterer (background and crew sounds)

-- http://www.curse.com/ksp-mods/kerbal/223841-chatterer

Hot Rockets 7.24 (different engine sounds and exhaust/smoke appearance)

-- http://www.curse.com/ksp-mods/kerbal/220207-hotrockets-particle-fx-replacement

Hullcam VDS (provides working cameras to use with RPM, among other uses)

-- http://www.curse.com/ksp-mods/kerbal/220258-hullcam-vds

Engine Ignitor + Engine Ignitor MFD for RPM (limited engine ignition conditions)

-- http://forum.kerbalspaceprogram.com/threads/51880

[Defunct link removed by a moderator]

Procedural Fairings (aerodynamic fairings)

-- https://github.com/e-dog/ProceduralFairings/releases

Procedural Parts

-- https://duckduckgo.com/?q=kerbal+space+program+procedural+parts

Kerbal Attachment System

-- http://forum.kerbalspaceprogram.com/threads/92514

FASA Launch Clamps

-- http://forum.kerbalspaceprogram.com/threads/71032-FASA-Launch-Towers

=====

Utilities and GUI Enhancements

Toolbar

-- http://forum.kerbalspaceprogram.com/threads/60863-0-23-0-Toolbar-1-4-2-Common-API-for-draggable-resizable-buttons-toolbar

Alternate Resource Panel (more organized HUD display of resources)

-- http://www.curse.com/ksp-mods/kerbal/220649-alternate-resource-panel

Nano Gauges (set of up to 52 small gauges)

-- http://www.curse.com/ksp-mods/kerbal/221875-nanogauges

Raster Prop Monitor (internal MFDs with hooks for other add-ons)

-- https://github.com/Mihara/RasterPropMonitor/releases

Final Frontier (Kerbalized award and decoration system)

-- http://forum.kerbalspaceprogram.com/threads/67246-0-23-5-Final-Frontier-kerbal-individual-merits-0-3-15

Kerbal Engineer 1.0 (design and detailed flight info)

-- http://www.curse.com/ksp-mods/kerbal/222685-kerbal-engineer-redux-v1-0

Kerbal Alarm Clock

-- http://www.curse.com/ksp-mods/kerbal/220289-kerbal-alarm-clock

Kronal Vessel Viewer (blueprint/schematics of your vehicles)

-- http://www.curse.com/ksp-mods/kerbal/224287-kronal-vessel-viewer-kvv-exploded-ship-view

=====

Visual Tweaks

Texture Replacer (for GSI Purple Haze Skybox HiRes skybox)

-- https://github.com/ducakar/TextureReplacer/releases/

-- http://forum.kerbalspaceprogram.com/threads/77420-Green-skull-inc-texture-packs

Distant Object (allows in flight visualization of distant craft and planets, see above for link)

=====

Other Necessities

Module Manager (patches stock KSP for numerous add-ons, essential if you have any mods at all)

-- http://forum.kerbalspaceprogram.com/threads/55219

Edited by James Kerman
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  • 2 weeks later...
I really like this. I hope you would fix up your microphone however and add more commentary when you fly and such.

Will sub for more!

Thanks!

What's wrong with the microphone? I'm not completely happy with the sound when the movie editor compresses it down into a youtube format, but when recorded and played without compression it sounds excellent. I think there's something I could learn about compression rates and such, but I try to keep the videos under 500mb in size so people with lower bandwidth or metered connections can watch. When in raw format, the videos are 3 or 4 GB.

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Thanks!

What's wrong with the microphone? I'm not completely happy with the sound when the movie editor compresses it down into a youtube format, but when recorded and played without compression it sounds excellent. I think there's something I could learn about compression rates and such, but I try to keep the videos under 500mb in size so people with lower bandwidth or metered connections can watch. When in raw format, the videos are 3 or 4 GB.

Well the problem is that it gives out a lot of static noise and such which makes hard to hear you and when you have lift-offs or flying in space the game volume is loud and its hard to hear your voice too but so far its okay.

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Well the problem is that it gives out a lot of static noise and such which makes hard to hear you and when you have lift-offs or flying in space the game volume is loud and its hard to hear your voice too but so far its okay.

Yes that is indeed an issue at times. The way I record is to have the mic plugged in and the speakers on, rather than rely on settings in game or in the recorder to include game or system sounds to the feed. When I used the recording software to include game sounds, the sound level was almost completely unpredictable and required multiple tests before I could record a mission. Each time.

Using the speakers, I have to set the mic to 'conference' so the range is extended just a bit (even though the speakers are only 3 feet from where I sit). Windows doesn't handle sound input very well (and I've read up on this for exactly these reasons) and so for example the 'conference' setting takes 1 or 2 seconds after the mic is turned on to adjust itself, and this sometimes results in a fuzzy low volume static sound which I try to edit out if I can. Window Movie Maker software as well doesn't make things easy when it comes to sound . . . sometimes that software alone adds a sound pulse when switching scenes or clips! I've got a library of bookmarks on new editing software . . . because I've grown into a passionate hate of WMM. And I have to remember to set the speaker volume manually - and I sometimes forget. ;) But, overall, it's much easier and more reliable to do it this way than to use the recording software settings, which is ironic.

Either way, the sound track isn't a separate track, so I don't have many options if, after a mission, I notice that my narration gets drowned by the game sound.

I'm still kind of new at this video recording and editing stuff, but things I think are improving sound and content wise. ;)

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I actually enjoy the content a lot! This is the sort of series I look for. Realistic styled ones with mods! Everytime I see videos with stock KSP and those ridiculous rockets it makes me cringe >.>

To improve the sound quality you could use headset! It would stop the speaker contamination into your microphone and everything would of be crispy clear! As well you could use audacity to record your voice and edit it, audacity is very good software when it comes to that!

I used to be a youtuber before but stopped so I perhaps could help in such way ^^.

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IWSAF - Episode 14 - Remote Tech 2, Tutorial 2, Expanding Your Network

(In the context of the IWSAF program we launch 6 vehicles to establish a new, longer-ranged relay network complete with a 60Gm capability, and finally a Duna-bound probe for the first time)

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