Kowgan Posted October 16, 2014 Share Posted October 16, 2014 (edited) Community Delta-V Map 2.6 - KSP 1.3 View full size PDF versions (A4 & Letter) KSPedia Version (v2.6) Lights-out Theme (v2.4.1) (Thanks @Siege /u/s13g3!) Outer Planets Mod adaptation: By Swashlebucky; original by Misucat and his wife PDF version (v2.4.1) OPM - Lights-out Theme (v2.4.1) (Thanks @Siege /u/s13g3!) OPM - KSPedia Version (v2.4.1) (Thanks @AlexSheFF!) Changelog Spoiler 2.7 (08/10/2019) - Updated to KSP 1.7.3 - Updated Low-Orbit-to-SOI-Edge values (Thanks @Armisael!) - Updated credits(KSPedia version is pending update) 2.6 (29/09/2017) - Updated to KSP 1.3 - Fixed Geosync altitude suffix » From 2863.3 Mm to 2,863.33 Km - Updated Antenna values for all planets (and Kerbin moons) - KSPedia version now respects your eyes and A E S T H E T I C S 2.5 (06/12/2016) - Updated to KSP 1.2.1 - Updated Geosync altitude - Added Relay Antenna Comms values (Thanks @Snark and @Malah!) - Added icon for Return Window Cycle - Additional Subtitles regarding the two items above - Updated credits2.4.1 (09/07/2016) - Small correction at the total dV value for Bop (6830 to 6840) - Moved all PDF versions to a GitHub release. 2.4 (27/06/2016) - Added KSPedia version (Thanks @AlexSheFF!) - Decreased Moho low orbit altitude to 20km - Increased Bop low orbit altitude to 30km 2.3.1 (17/11/2015) - Minor design update on the OPM map (Thanks, @swashlebucky!) - Eve's total dV fixed (I'm dumb) - Version number fix (I'm dumb) 2.3 (17/11/2015) - Added OPM's Thatmo and Neidon - Added time between transfer windows to return to Kerbin (idea by /u/PM_ME_UR_MONADS) --- This is the average time between transfer windows from a planet to Kerbin. This data is useful for those who use life support mods, so they know how long they'll have to survive in a planet before the next window to return home. - Reupdated Eve's Ground-Orbit value - Archived Galahir950's version (Thank you for your service, @Galahir950!) 2.2 (12/08/2015) - Spelling correction - Minor reallignment - Minor text resize - Github created to hold development, versions and more maps - Added Swash's design for the OPM map. Based on @Misucat's Map 2.1.1 (09/08/2015) - Fixed total-dV values 2.1 (09/08/2015) - Fixed values to match vacuum-only dV - Plane change dV is no longer included in the total numbers. Changed text on upper left corner accordingly - Darker yellow Kerbol line for more contrast - Spelling correction 2.0 (08/08/2015) - New print-friendly design by @swashlebucky 1.2.2 (07/08/2015) - Added license and version to image 1.2.1 (06/08/2015) - Converted values to be measured as vacuum delta-V - Added aerobraking arrows towards Kerbin SOI (Thanks @jofwu!) 1.2 (04/07/2015) - Updated to KSP 1.0.4 - Added disclaimer explaining that dV values are calculated as "Total dV Expended" 1.1.1 (25/05/2015) - Lowered atmospheric values in Kerbin, Eve and Laythe (Thanks @SanderB, @Kerbas_ad_astra!) - Extra info and credits 1.1 (24/05/2015) - Updated atmospheric values to match KSP 1.0.2 aerodynamics - Updated Low Orbit altitude on a few bodies - Added Kerbol to the map - Disclaimer improvement (Thanks @Kerbas_ad_astra!) 1.0 (15/10/2014) - Initial re-release - Updated original WAC's Map to match KSP 0.25 GitHub Check it for development, pull requests and other maps. All required tools for map editing are referenced there. How do I use it? It's simple! 1. Pick a planetoid you wish to visit. 2. From your initial position, add up the numbers between every checkpoint until you reach your desired checkpoint. 3. The total is the general Delta-V value needed to reach your destination. Example: - Kerbin surface -> Duna Surface 3400+950+130+10+250+360+1450 = 6550**Aerobraking can reduce the needed dV to almost zero. Using it would result in the following: 3200+950+130+10 = 4490. - Eeloo Surface -> Kerbin SOI 620+1370+1140*+1330* = 4460*Aerobraking can reduce this number to almost zero.*Numbers outside the stripes are the maximum dV needed to change between planets inclinations. Pay attention to them! Elliptical or Low Orbit? What's the difference? A Low orbit assumes a circular orbit 10km above the nearest obstacle/atmosphere. Elliptical orbits have the Periapsis at Low Orbit altitude and the Apoapsis at the planet's SOI edge. I added the Elliptical orbit checkpoint for two reasons: 1. It shows you the required dV needed to get your vessel grabbed into the planet's SOI, disregarding the value needed to circularize on a low orbit. 1a. It assumes you have set your encounter to the lowest periapsis possible, during the encounter maneuver. 2. If your destination isn't the planet, but instead, its moons, you don't need to count the whole dV needed to circularize around the planet's low orbit, since you won't use that. Instead, a simple capture/elliptical orbit is enough to transfer to a moon. That way, you can reduce the needed dV for a trip drastically. I hope this helps. Enjoy! License This work is licensed under CC BY-NC-SA 4.0. You are permitted to use, copy and redistribute the work as-is. You may remix your own derivatives (edit values, design, etc.) and release them under your own name. You may not use the material for any commercial purposes. You must use the same license as the original work. You must credit the following people when publishing your derivatives in the material: JellyCubes (Original concept) WAC (Original design) CuriousMetaphor (Original vacuum numbers) Armisael (Additional vacuum numbers) Kowgan (Design, original atmospheric numbers) Swashlebucky (Design) AlexMoon (Time of flight) Official Wiki (Relay Antenna calculations) -- This was originally a continuation from WAC's Delta-V Map from KSP 0.23. Since then, a lot of people (credits above + advice from people in this thread and over the internet) have contributed to improve this chart and keep it up-to-date with the latest KSP version. I am very thankful to all those who helped make this chart possible. Seriously, thank you guys. Edited October 8, 2019 by Kowgan Updated to KSP 1.7.3 Quote Link to comment Share on other sites More sharing options...
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