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New MK2 Fuselage Standard


TouhouTorpedo

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Was just wondering, as I've been having a go with the .mu reader (and having no luck, it's just spitting out errors), has anyone managed to get a model for the new MK2 fuselage standard? It'd be nice to be able to make parts for it.

It should technically be possible to rip any part from the game if the mesh vertices and faces are pulled via plugin to the debug log, then reconstructed into a OBJ file, but that's a really awkward way to do it that I'd rather if it's entirely avoidable.

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I spoke to Taniwha and found the problem. The issue was that Blender 2.63 is not compatible and at least Blender 2.7 (Taniwha uses 2.72) is needed to run the .mu converter.

The link might be handy for someone not using the conveter, so thanks for the input!

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  • 3 years later...
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