Heno Mori 0 Posted November 14, 2020 Share Posted November 14, 2020 15 minutes ago, wkwied said: Yes, exactly that! Hm. Mine happened as described, not time-warping. Must be something else. What was your mod list? I wonder if it's a compatability issue. I'll get mine here in a minute. Quote Link to post Share on other sites
Heno Mori 0 Posted November 14, 2020 Share Posted November 14, 2020 This mod list isn't perfectly accurate, but all gameplay-altering mods will be here. Quote Link to post Share on other sites
wkwied 26 Posted November 14, 2020 Share Posted November 14, 2020 This is what I have. The only real problem I have is using the warp drive in time warp.\ Physics warp works fine. I'm running 1.9.1. I really want to get Galaxies Unbound to work with Extrasolar and World Beyond... but I can't figure out why the three won't work but that is neither here nor there Quote Link to post Share on other sites
capi3101 1,820 Posted November 14, 2020 Share Posted November 14, 2020 On 11/13/2020 at 8:21 AM, wkwied said: However there appears to be an issue.. if my craft runs out of xenon and I try to use the drive, instead of just not working, it explodes. Xenon Gas is a requirement for the drive's operation; you can expect an RUD if you try to use it without Xenon aboard. Intentional - not a bug. Not sure what could be causing the pixelation issues y'all are seeing. Of course, when I use the drive I don't time warp, but then again I've only used it for intrasystem travel to date. Quote Link to post Share on other sites
marksh16 5 Posted December 9, 2020 Share Posted December 9, 2020 Do you need rogolith as a dependancy(sorry if I spelled it wrong)? Can I use it without it? Do you need regolith for this to work? Quote Link to post Share on other sites
capi3101 1,820 Posted December 9, 2020 Share Posted December 9, 2020 52 minutes ago, marksh16 said: Do you need rogolith as a dependancy(sorry if I spelled it wrong)? Can I use it without it? Do you need regolith for this to work? Nope. It's a totally stand-alone mod. Quote Link to post Share on other sites
Souptime 467 Posted December 13, 2020 Share Posted December 13, 2020 Is it compatible with 1.10? Quote Link to post Share on other sites
RoverDude 9,241 Posted December 13, 2020 Author Share Posted December 13, 2020 48 minutes ago, Souptime said: Is it compatible with 1.10? Yes Quote Link to post Share on other sites
Souptime 467 Posted December 13, 2020 Share Posted December 13, 2020 Cool Quote Link to post Share on other sites
RoverDude 9,241 Posted December 21, 2020 Author Share Posted December 21, 2020 1.4.0 for KSP 1.11 is up Quote Link to post Share on other sites
KawaiiLucy 49 Posted December 22, 2020 Share Posted December 22, 2020 Are crafts supposed to disintegrate when running out of exotic matter? been happening to me lately ... Quote Link to post Share on other sites
RoverDude 9,241 Posted December 22, 2020 Author Share Posted December 22, 2020 37 minutes ago, KawaiiLucy said: Are crafts supposed to disintegrate when running out of exotic matter? been happening to me lately ... Yes. If the warp bubble collapses your ship goes poof. Quote Link to post Share on other sites
UAL002 112 Posted December 22, 2020 Share Posted December 22, 2020 I still haven't tested this since it released, although its been on my top tier of goals end game. Couple of questions. 1. Does it deploy or do I have to launch it they way it comes? 2. Has anyone done an expansion to create different models, sizes or deployable features? 3. Or for realism sake, should I be building this in a sort of orbital shipyard. (That opens another can of worms.) Quote Link to post Share on other sites
RoverDude 9,241 Posted December 22, 2020 Author Share Posted December 22, 2020 5 hours ago, UAL002 said: I still haven't tested this since it released, although its been on my top tier of goals end game. Couple of questions. 1. Does it deploy or do I have to launch it they way it comes? 2. Has anyone done an expansion to create different models, sizes or deployable features? 3. Or for realism sake, should I be building this in a sort of orbital shipyard. (That opens another can of worms.) 1. There are deployable versions included. 2. I think there was at least one other mod, not sure if it is active. 3. Whatever works for you - bear in mind the drive needs to be spun up in orbit anyway Quote Link to post Share on other sites
DaBakonAder 4 Posted January 15 Share Posted January 15 Absolutely going to install this Quote Link to post Share on other sites
RoverDude 9,241 Posted January 15 Author Share Posted January 15 32 minutes ago, DaBakonAder said: Absolutely going to install this Have fun Quote Link to post Share on other sites
DaBakonAder 4 Posted January 15 Share Posted January 15 *Correction: I Already have Quote Link to post Share on other sites
Hadron27 8 Posted January 18 Share Posted January 18 Whenever i try to use the drive it fails i have batteries and xenon and solar panels and even with the mk 1 command pod it doesnt work how do i use it Do i need to install anything else then the base mod? Quote Link to post Share on other sites
RoverDude 9,241 Posted January 18 Author Share Posted January 18 23 minutes ago, Hadron27 said: Whenever i try to use the drive it fails i have batteries and xenon and solar panels and even with the mk 1 command pod it doesnt work how do i use it Do i need to install anything else then the base mod? 1. Nothing else required. 2. Do not try to to exotic matter generation and engage the drive at the same time. 3. you need to be in a high orbit for it to work. If in doubt, go higher Quote Link to post Share on other sites
Doctorhmjgaming 0 Posted February 1 Share Posted February 1 which files do you need to download, and where do you put them? I've downloaded all three and tried putting them in the gamedata and squad folder but it's not working... No one else seems to be having trouble but I can't figure out how to get it to work :p Quote Link to post Share on other sites
Tacombel 46 Posted February 1 Share Posted February 1 3 hours ago, Doctorhmjgaming said: which files do you need to download, and where do you put them? I've downloaded all three and tried putting them in the gamedata and squad folder but it's not working... No one else seems to be having trouble but I can't figure out how to get it to work :p Download from the link in the first post and place the contents of the gamedata directory in the zip under the gamedata directory in your ksp install Quote Link to post Share on other sites
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