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Unresponsive RCS.


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I have just spent the last 2 hours doing 3 launches, and coming this close -----><----- to nailing good precision landings (manually) only if my RCS didn't quit working upon landing. Lets not discuss the first launch. wrong button * (650 m/sec) * no fuel = rapid dis-assembly.

Mods: KSP runs fine now after turning off some AMD BIOS "features", and lowest video textures & I can now play with mods *yay!*

VOID

Kerbal Attachment System

Kethane

ScanSAT (not used on this launch)

OS:

Windows XP 32

Here's what's going on

I created this weird rocket to land a "small" driller/refiner for Kethane on top of a skycrane that's carrying a mobile science rover. Total 73 tons. The goal of this thing is to land it on the mun, drop my science rover from the skycrane and right it using a winch (it lands flat on the rear end, by design). Then I decouple my "mini" driller from the top of the skycrane and land it nearby to commence work. At least that's the plan.

I like carrying lots of RCS fuel. 1,900 monoprop from all my tanks total. I have a 750 tank that's on the transfer stage that gives me RCS during upper atmosphere and maneuvers. I then enable a 750 tank on the driller, & 100 tank on each decent engine (4 total for 400 monoprop) and use that for righting my ship while doing my approach and landing. TWICE now once I get close, suddenly RCS refuses to work and I have a huge mad dash to make sure all my monoprop tanks are enabled (all are except the 2 on the rover), and my power is good (6- 1x6 solar panels deployed as well as 4 RTGs). Both attempts resulted in my lander crashing and burning. Panic on the tip caused me to full throttle with little fuel I had left, but no RCS so I crashed at 15m/sec and started tumbling. This last one made me rage-quit. I was SO close to my base, and the landing would have been impeccable if the ship didn't tip over due to a little horizontal velocity. RCS would have saved the landing (both landings actually).

* I had plenty of electrical charge.

* I had plenty of monoprop (400+).

* Nothing blew up on touchdown (3 m/sec) landing speed.

* NONE of the RCS thrusters was working.

* Turned off RCS then back on (R key).

Crashes like this makes me want to get & use mechjeb, but I like trying to land my creations. I've landed a lot of similar stuff built like this without much issue.

Rocket:

munbast.jpg

Red lines = decouplers

The outside tanks are like that because regardless of what I do, when they run out, they crash into the center stack *swearing & revert*, this is the only way I can stop them from doing it. (I've tried sepratrons on top sides and bottom sides to no avail). This kerbal solution works, so...

Ideas?

Thanks in advance.

Edited by MGCJerry
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