RocketChimp 1 Posted February 1, 2018 Is this mod compatible with OPM yet? Quote Share this post Link to post Share on other sites
voicey99 462 Posted February 1, 2018 3 hours ago, RocketChimp said: Is this mod compatible with OPM yet? No, but OPM has its own large array of unique scidefs. Quote Share this post Link to post Share on other sites
RocketChimp 1 Posted February 2, 2018 6 hours ago, voicey99 said: No, but OPM has its own large array of unique scidefs. Are you sure? I always only get something like "You take a sample of the surface.", but none are unique. Quote Share this post Link to post Share on other sites
maculator 307 Posted February 16, 2018 Thanks for keeping this up, I really did miss it alot!!!! Quote Share this post Link to post Share on other sites
Bersagliere81 8 Posted March 28, 2018 Science is boring without funnt results Quote Share this post Link to post Share on other sites
UnanimousCoward 123 Posted March 29, 2018 I did a quick test of this mod in KSP 1.4.1, just running mystery goo and temperature experiments in some of the KSC biomes. It seems to still be working OK - the relevant descriptions appear. Of course, that may not be true for all experiments in all biomes on all bodies. *shrug* Quote Share this post Link to post Share on other sites
GrubbyZebra 52 Posted March 30, 2018 Just an FYI, but it isn't showing up on CKAN atm. Quote Share this post Link to post Share on other sites
UnanimousCoward 123 Posted March 30, 2018 3 hours ago, fwdixon said: Just an FYI, but it isn't showing up on CKAN atm. If you're running KSP 1.4.x, it won't show up as compatible in CKAN, because it has not been officially updated. Quote Share this post Link to post Share on other sites
GrubbyZebra 52 Posted March 30, 2018 5 hours ago, UnanimousCoward said: If you're running KSP 1.4.x, it won't show up as compatible in CKAN, because it has not been officially updated. Just went back and reread the thread title and realized it said 4.1, not 1.4. My mistake....thx Quote Share this post Link to post Share on other sites
MB62 1 Posted May 8, 2018 i have 3 questions really, does this work in 1.4.x and does it support gameslinx planet overhual and after kerbin planet packs? the science there is without text, at all. Quote Share this post Link to post Share on other sites
JadeOfMaar 6,708 Posted May 8, 2018 On 3/29/2018 at 4:08 PM, UnanimousCoward said: I did a quick test of this mod in KSP 1.4.1, just running mystery goo and temperature experiments in some of the KSC biomes. It seems to still be working OK - the relevant descriptions appear. Of course, that may not be true for all experiments in all biomes on all bodies. *shrug* 1 hour ago, MB62 said: i have 3 questions really, does this work in 1.4.x and does it support gameslinx planet overhual and after kerbin planet packs? the science there is without text, at all. (No ill intent here) Try to read back at least 1 page in a thread before asking your question as it is answered in the first quote (only about 5 posts up). This mod can/will support any planet pack but it just needs people to write the science results. (Currently, no it doesn't as there is no custom science.) I caught mention of crowd sourced science for After Kerbin in someone's youtube series but the files (if any) may only exist on that youtuber's discord server. Quote Share this post Link to post Share on other sites
MB62 1 Posted May 8, 2018 ah ok, ill wait for an update then! Quote Share this post Link to post Share on other sites
BlackHat 120 Posted August 13, 2018 (edited) Reciently installed this mod in my 1.4.5 game and it appears to work ok. (Limited test, NOT running around KSC biomes) But in visiting the github to download it I noticed someone had added a bunch of reports for Ike, (and some updates/corrections for Duna?) a few months ago. Does someone need to be pinged (Not sure how to do that) to get those added to the mod? Edited August 13, 2018 by BlackHat Quote Share this post Link to post Share on other sites
DuoDex 1,441 Posted August 16, 2018 On 8/13/2018 at 4:07 PM, BlackHat said: Reciently installed this mod in my 1.4.5 game and it appears to work ok. (Limited test, NOT running around KSC biomes) But in visiting the github to download it I noticed someone had added a bunch of reports for Ike, (and some updates/corrections for Duna?) a few months ago. Does someone need to be pinged (Not sure how to do that) to get those added to the mod? @BlackHat Merged, thank you. Quote Share this post Link to post Share on other sites
therealcrow999 108 Posted October 5, 2018 On 8/15/2018 at 9:52 PM, DuoDex said: @BlackHat Merged, thank you. Where about's do I get that? I went to first page on this thread and click on Github download, just shows up the older one. Quote Share this post Link to post Share on other sites
voicey99 462 Posted October 5, 2018 12 hours ago, therealcrow999 said: Where about's do I get that? I went to first page on this thread and click on Github download, just shows up the older one. There's not been a release since then. To get the unreleased changes, you would have to download the raw repository (normal mod install protocol applies here). Quote Share this post Link to post Share on other sites
therealcrow999 108 Posted October 25, 2018 @DuoDexCould you update the CKAN version so it uses the new merged Ike stuff? Thanks a lot. Quote Share this post Link to post Share on other sites
TheBeardyPenguin 31 Posted November 14, 2018 (edited) @DuoDex So I've been using CrowdSourcedScience with the After Kerbin planet pack, getting members of my discord to submit reports for the various planets. The planet specific reports all work great, but I notice that none of the default reports ever pop up, meaning if there is no report specific to the planet and situation, I just get the default 'science collected' message. Is there something I need to change somewhere that will allow the default reports to work? I haven't altered the 000_default folder in the slightest. It would be nice to have the default reports to fill in the gaps where my discord members haven't made After Kerbin specific reports. Edited November 17, 2018 by TheBeardyPenguin Quote Share this post Link to post Share on other sites
DuoDex 1,441 Posted November 25, 2018 Hi guys, sorry for the late replies, I've been at sea. @therealcrow999, please to feel free to update the CKAN yourself if it's not working properly, it's open for anyone to do so - I've taken a look at it and it should work now. @TheBeardyPenguin I am not able to reproduce your bug, sorry. Quote Share this post Link to post Share on other sites
alex050478 1 Posted June 20 Just did a small test and it seems to still be working on KSP v1.7.1. Nice! Quote Share this post Link to post Share on other sites
DuoDex 1,441 Posted June 28 Hi guys, @TriggeredSnake has offered to take over management of this mod. They'll be posting a new thread shortly, I expect. Thanks! Quote Share this post Link to post Share on other sites
MaeharaProjekt 64 Posted June 29 @DuoDex Aw man. It's too bad that you have to pass this on to another, but real life always comes first. Usually. For most people. er. Maybe not for NEETs and shut-ins. Whatever. To you and @Olympic1 and the rest of your team for bringing this to fruition, many thanks! I also thank the many who contributed the often very funny science results! Quote Share this post Link to post Share on other sites
voicey99 462 Posted August 28 It's now been two months since the mod was apparently handed over - is @TriggeredSnake going to be making a new thread? Quote Share this post Link to post Share on other sites
maculator 307 Posted September 12 I'd loce to see this mod beeing continued. But sadly so far there is no sign of life :S Quote Share this post Link to post Share on other sites
nwillard 34 Posted November 6 I see a DLL, so... this one might be kaput for now in 1.8 Quote Share this post Link to post Share on other sites