NathanKell 5,801 Posted December 15, 2014 Mod Compatibility in 0.90KSP 0.90 has just been released. A number of mods have already updated for .90, but there are a lot which have not yet. Even those that have, however, may experience issues in .90. Those that have not may or may not still work.See the second post for the listsThis thread is for reporting compatibility issues. However, there are some guidelines which I would ask you to follow.In particular:1. Please include the forum link and version number when reporting.2. If you are using the Windows x64 version, please do not report on compatibility. As Squad's own download links and the .90 FAQ say, the Win x64 version of KSP is unstable and it is impossible to say whether an issue encountered on it is a stock problem or a mod problem. Therefore all reports regarding the Windows x64 version of KSP will be ignored.3. If you get a warning on launching KSP that the mod is not compatible, please respect the warning; there's no need to post that you're getting such a warning, the mod author already knows (as, now, do you) that the mod is not yet compatible with KSP 0.904. Details: Saying "it doesn't work" doesn't do any good unless you provide some details. What doesn't work?5. Interaction: If you wish to ascertain whether a mod works, please try it alone. If you have multiple mods installed, and something breaks, all you can say for certain is that some interaction between them, or one of them, broke--not that they're all incompatible.Thanks! Share this post Link to post Share on other sites
NathanKell 5,801 Posted December 15, 2014 (edited) Known Compatible, but upgrade required (as of listed version)Achievements 1.8Action Groups Extended 1.25Actions Everywhere 1.1Active Texture Management 4-3ActiveStruts 1.1Advanced Fly-By-Wire 1.4Advanced Jet Engine 1.7Alcubierre Warp Drive 0.1.0Ambient Light Adjustment 1.3.0.1AntennaRange 1.6Asteroid Recycling Technologies 0.6.0Auto Actions 1.1AutoAsparagus v0.8Aviation Lights 3.7Chatterer v.0.8.0ChopIt! 2.5.4Collision FX 2.1Community Resource Pack 0.3.1Contract Configurator 0.3.3Contract Configurator 0.3.3CrewFiles 2.1CrossFeedEnabler 3.2Custom Biomes 1.7.0Dang It! 0.5.3Davon Throttle Control 073DDSLoader 1.8Deadly Reentry v6.4.0[thread=64972]DMagic Orbital Science 0.9.1[/thread]Editor Extensions v2.0Enhanced Navball 1.3.5FASA 5.00Ferram Aerospace Research 14.5Final Frontier 0.5.10-178Flight Manager for Reusable Stages 0.3.01FreeEVA 0.3.0Freight Transport Technologies 0.3.0GN Drive from Mobile Suit Gundam 00 4.0Hangar 2.0.1Hullcam VDS 0.33HyperEdit 1.3.0.0In game notes / notepad / checklist 0.10.1Infernal Robotics 0.19.3Interstellar Flight Inc. 2.1Ioncross Crew Support 1.18Karbonite 0.5.0Karbonite Plus (K+) 0.3.0Kerbal Aircraft Expansion 2.3.1Kerbal Alarm Clock 3.0.6Kerbal Alarm Clock 3.0.6.0Kerbal Attachment System (KAS) 0.4.10Kerbal Engineer Redux 1.0.13Kerbal EVA Resource Transfer 1.2.2Kerbal Joint Reinforcement 2.4.5Kerbal Live Feed 8.7Kerbal NRAP 1.5.0.2Kerbal NRAP 1.5.0.2Kerbal Stock Launcher Overhaul 3.0KerbalStats 1.1.0Kerbin-Side 0.41Kerbsplosions 3.3.1KSP Alternate Resource Panel 2.6.2.0KSP-AVC 1.1.5Landing Aid 2.1Landing Height 1.2Lazor System 35Malah's Quick mods: QuickRevert 1.11Mechjeb 2.4.2Mission Controller 1.10.1Modular Fuel Tanks 5.3.0Modular Rocket Systems 1.4.1Module Manager 2.5.4ModuleRCSFX 3.3MovieTime 0.3NanoGauges 0.5.18-164Navball docking alignment indicator v6NavHud 1.1.3NEAR 1.3.1Near Future Solar 0.4.0 and Near Future Construction 0.4.0NovaPunch 2.08Part Angle Display 0.3.0.0Part Wizard 1.1.2Pilot Assistant 0.9.5.0Planet Factory Revived Version 2.2.5PlanetShine 0.2.2.1Precise Node 1.1.2Procedural Airships 1.3Procedural Fairings 3.11Procedural Parts 0.9.21Procedural Wing 0.9.2QuantumStrutsContinued 1.2RCS Build Aid 0.5.3Real Fuels v8.3Real Solar System 8.4RealChute Parachute Systems 1.2.6.1Realism Overhaul 7.0.4Regolith 0.1.0Resource Overview 1.2.0.0RLA Stockalike 12.1Sane Strategies 0.42.3SCANsat 8.1SCANsat 8.1Science Alert 1.8.2Science Containers .08.1Ship Manifest 3.3.3Simulate, Revert & Launch 1.32Smart Parts 2.0.4Smartstage, intelligent VAB reset button 2.3.1SmokeScreen 2.5.3Sound and particle FX for stock Ion drive 0.2Sounding Rockets! 0.0.1Space Shuttle Engines 2.1.3SpaceY Heavy-Lifter Parts Pack v0.5.1Stage Recovery 1.5.2.1Station Science 1.4SteamGauges 1.6.0Stock Drag Fix Dec 16StockRT 1.20 and StockPlugins 1.01StripSymmetry 1.5Switch Active Vessel 0.4Switch Active Vessel 0.4Taurus HCV 1.4.0TextureReplacer 2.1Transfer Window Planner 1.1.3.0TweakableEverything 1.6TweakScale - Rescale Everything! 1.48Universal Storage 1.0.0US Probes Pack - Old and New 0.29USI Exploration Pack 0.3.0USI Kolonization Systems (MKS/OKS) 0.22.0Vertical Velocity Control 1.16VOID - Vessel Orbital Informational Display 0.16Working Multiple Star Systems 1.2Zero-Point Inline Fairings v0.9Known Compatible (as of listed version)AIES 1.5.1AIPS - Better IVA Prop Placement 3.1Blast Awesomeness Modifier 1.0Bobcat Soviet Engines & ProtonContract Science Modifier 0.3DefaultThrottle 1.0Distant Object Enhancement 1.4.2Docking Port Alignment Indicator 4.0FPS Viewer Hakari F1 1.2ImprovedStrategies 0.13Kerbin Date Calendar 1.5KW Rocketry 2.6d2Lack Luster Labs (Sci-fi flying boxes) 13.1Launch CountDown 1.7.3MemoryUsage 1.11Oblivion Aerospace Pack 0.1.3Raise Minimum Ambient Lighting 1.0SafeChute v1.5Science Funding 1.0ShowAllFuels 1SXT - Lack's Stock Extension 19Tantares 12.3TurboNisuReloadedKnown Incompatible (as of listed version)Kerbal Construction Time 1.0.3Load on Demand 3.3 Edited December 23, 2014 by Master Tao Share this post Link to post Share on other sites
hoojiwana 1,088 Posted December 15, 2014 (edited) Part packs okay here?EDIT: RLA Stockalike 12.1 with minor KSP 0.90 fixes Edited December 15, 2014 by hoojiwana Share this post Link to post Share on other sites
Master Tao 558 Posted December 15, 2014 Yes, every once in a while, something breaks parts. Share this post Link to post Share on other sites
sarbian 6,346 Posted December 15, 2014 (edited) Mechjeb 2.4.1 with KSP 0.90 fixModuleManager 2.5.4 rebuild for KSP 0.90DDSLoader 1.8 build for KSP 0.90 and a minor fixSmokeScreen 2.5.3 rebuild for KSP 0.90 Edited December 15, 2014 by sarbian Share this post Link to post Share on other sites
NathanKell 5,801 Posted December 15, 2014 Sarbian, thank you so much for using the correct format. Makes our lives much easier. One exception though: forum links, not curse links. That said, three of those I ninja'd you on. Share this post Link to post Share on other sites
LitaAlto 502 Posted December 15, 2014 Point of order: I've run into mods that haven't been posted to the forums, but which do exist on Curse or KerbalStuff. I'm not sure why they never posted to the forums, but since there's no forum link, do those just go to the Kerbal equivalent of Limbo? Or can we state there's no forum link? Share this post Link to post Share on other sites
Master Tao 558 Posted December 15, 2014 @LitaAlto:Links to mods on the forums are subject to the Add-on Posting Rules, so license, source, and all the other pieces need to be included in the post. Those don't really fit in a list like this. Share this post Link to post Share on other sites
CaptainKipard 987 Posted December 15, 2014 (edited) Load On Demand 3.3 Doesn't seem to work because KSP is taking a long time to load after update and mipmaps don't show in game. Edited December 15, 2014 by Cpt. Kipard Share this post Link to post Share on other sites
sirkut 500 Posted December 15, 2014 Infernal robotics will require a recompile and will only partially work. Editor is broken but flight is fine. I should have the updated version in a couple of hours as I'm tied up with family duties.0.19.2 http://forum.kerbalspaceprogram.com/threads/37707-0-25-Magic-Smoke-Industries-Infernal-Robotics-0-19-2/page489 Share this post Link to post Share on other sites
ChaserGrey 5 Posted December 15, 2014 (edited) [inaccurate info, deleted] Edited December 16, 2014 by ChaserGrey Share this post Link to post Share on other sites
Master Tao 558 Posted December 15, 2014 @ChaserGrey:Please make sure to read the thread and test thoroughly before posting about compatibility. cybutek has found some issues and is working on it. Share this post Link to post Share on other sites
tofox 0 Posted December 16, 2014 EVE 7-4 seems pretty stable with ddsloader and mechjeb.http://forum.kerbalspaceprogram.com/threads/55905-0-24-7-4-Sep-9-2014-EnvironmentalVisualEnhancements Share this post Link to post Share on other sites
bsquiklehausen 101 Posted December 16, 2014 Taurus HCV 1.4.0 - no compatibility issues, but some tweaks and balances. Confirmed to be working with .90.0 now!For now the only place to get the up to date version is Kerbal Stuff, though Curse and Mega coming back soon. Share this post Link to post Share on other sites
raidernick 1,314 Posted December 16, 2014 Firespitter 6.3.5 - The plugin does not load at all and throws exceptions in the logs. Any mod that uses this plugin will also be broken. Share this post Link to post Share on other sites
Diazo 944 Posted December 16, 2014 Alright, I've had a chance to look at my mods and it looks like an even 50/50 split.Broken, will not work:Auto Actions 1.1Landing Aid 2.0Action Groups Extended 1.24Working 100%:Actions Everywhere 1.1Landing Height 1.2Vertical Velocity Control 1.16D. Share this post Link to post Share on other sites
MachXXV 359 Posted December 16, 2014 Editor Extensions is brokenTotally expected because of the huge editor overhaul, don't have an ETA on the update. Share this post Link to post Share on other sites
Felger 328 Posted December 16, 2014 AIES 1.5.1KW RocketryNear Future Packs 0.3.1 - Spacecraft work, Raster Prop Monitor does not.Bobcat Soviet Engines & Proton - Others may be working, were not tested.Hakari F1 1.2All worked without update. Share this post Link to post Share on other sites
tjsnh 475 Posted December 16, 2014 KSPAPIextensions.dll is busted, which breaks procedural fairings. Share this post Link to post Share on other sites
Kurtvw 151 Posted December 16, 2014 Environmental Visual Enhancements 7-4 appears to be working fine with .90 Share this post Link to post Share on other sites
dphrag 0 Posted December 16, 2014 I tested Science Alert 1.8.1, and it does not seem to be working. It notified *sometimes* but definitely it is missing some experiments, tested on my clean install/clean game with no other mods. Share this post Link to post Share on other sites
magico13 2,135 Posted December 16, 2014 StageRecovery 1.5.2 is specifically built against 0.90, so it should be working properly. Seemed fine during my testing.Kerbal Construction Time 1.0.3 does NOT work with 0.90. I'm working on remedying that, but it'll likely be a day or two. Share this post Link to post Share on other sites
skyfire322 5 Posted December 16, 2014 Working:B9 Aerospace 5.2.6Kerbal Alarm Clock Share this post Link to post Share on other sites
skyfire322 5 Posted December 16, 2014 Possible incompatibility:KSP Interstellar. I've had the game crash whenever I enter the VAB, be it reverting back during flight or even just selecting it. Share this post Link to post Share on other sites