Kerbal Konstructs provides editing tools for adding static objects into KSP, including new launch sites. It also presents a means to select an alternative site to launch from in the VAB and SPH, integration of new launch sites into a strategy feature in Career Mode, 'working' facilities such as fuel tanks and support for air-racing.
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Please note that this tutorial is out-of-date. Kerbal Konstructs editing tools have been refined and improved over many months. However, the basic principles explained in this tutorial still apply, and it should still be helpful for getting started using the editing tools.
To Make a New Base
Find a suitable location. Land there. You need a craft or a kerbal at the location you want to make a base. Make sure you're controlling that craft or kerbal, then hit Ctrl+K to bring up the Kerbal