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Starting to loose hope that i'll ever get my Kerbals to Duna...


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Whenever I build a manned Duna spacecraft, I inexplicably discard it immediately after building it. They usually have enough Delta-V to land (and return!) without help from aerobraking. I use MechJeb, so i'm also probably going to need a tutorial for getting there using it. I'll probably post a separate thread for that.

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Moving this to Gameplay Questions :)

The important things to pay attention to (after available delta-v, of course) are launch windows and phase angles. As a general rule of thumb, for the most efficient transfers, you want to plot the burn so that your outgoing flight's path is roughly parallel or tangential to Kerbin's own orbit.

While this tutorial is a bit older, the basics should still be perfectly valid for the current version of the game as well.

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