nightingale

[1.4.x] Contract Pack: RemoteTech [v2.1.4] [2017-08-27]

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[ERR 17:58:02.138] AssemblyLoader: Exception loading 'CC_RemoteTech': System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  at AssemblyLoader.LoadAssemblies () [0x00000] in <filename unknown>:0

Additional information about this exception:

 System.TypeLoadException: Could not load type 'ContractConfigurator.RemoteTech.RemoteTechProgressTracker+FakeSatellite' from assembly 'CC_RemoteTech, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.

 System.TypeLoadException: Could not load type '<get_Antennas>d__35' from assembly 'CC_RemoteTech, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.

 System.TypeLoadException: Could not load type '<FindNeighbors>d__39' from assembly 'CC_RemoteTech, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.

No RemoteTech Contracts available in game, latest version of everything through CKAN.

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RemoteTech was update and generate many errors. I recompile CC_RT to new version and log is clear. But I dont have science in career to get and check the contracts.

@nightingale

Edited by Dimentia

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I'm playing on KSP v1.5, RT v.1.9.0 and CC_RT 2.1.4 - Remote tech contracts do not show up.

 

@nightingale  Alt-F10 shows multiple parameter errors, mostly anout KSCConnectivity and CelestialBodyCoverage

Could You, please do something with it? I do now want to establish comm network without these contracts...

@Dimentia can I have that recompilation? I could check if it's working

 

UPD: I've tried CC_RT 2.1.4 with RT 1.8.13 and 1.8.12 - CC_RT worked properly with 1.8.12

Edited by Nik Power

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Posted (edited)

I am having strange problems with this... I am having the contracts show up, but they do not seem to be completable. :( Real shame.

Here is what the briefing looks like now for the 4-way remote tech network around Kerbin. I have the 3 and 4 satellite connected (which it seems to acknowledge?) but then I get other parts of this which don't make sense to me:
The sections "Destination: Kerbin (incomplete)" Huh?
"Vessel: CommSat III: Complete" (and later on...) "Vessel: CommSat III (new): Incomplete" huhh?
And why isn't it tracking I and II any more?

https://www.dropbox.com/s/qztxjxfe4st7u5h/briefing.jpg?dl=0

Edited by jospanner

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Posted (edited)
4 hours ago, jospanner said:

I am having strange problems with this... I am having the contracts show up, but they do not seem to be completable. :( Real shame.

Here is what the briefing looks like now for the 4-way remote tech network around Kerbin. I have the 3 and 4 satellite connected (which it seems to acknowledge?) but then I get other parts of this which don't make sense to me:
The sections "Destination: Kerbin (incomplete)" Huh?
"Vessel: CommSat III: Complete" (and later on...) "Vessel: CommSat III (new): Incomplete" huhh?
And why isn't it tracking I and II any more?

https://www.dropbox.com/s/qztxjxfe4st7u5h/briefing.jpg?dl=0

It's hard to tell exactly what's going on when you look at it from mission control.  Also, the names you choose don't matter - it's picked up the vessels you've called CommSat III and IV in the first and second slot.

In flight, can you focus on the vessel that *should* meet the criteria for the third slot, and show what the contract parameter pane looks like from there?

Edited by nightingale

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I started a fork of this contract pack, to make it work with the stock CommNet. There's still a dependency on the standalone RemoteTech antenna pack, because of the parts requirement.

Will post a link once I iron out all of the issues.

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@nightingale Is this pack still supported in 1.7? Getting back into ksp for the first time in a while, and these contracts really helped get a RT constellation off the ground.

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