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Does anybody have their own names for certain parts?

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Does anybody have their own little names for certain parts? I have a a habit of calling the KR-2L the "Kerlin" in reference to the SpaceX Merlin. Just because the name with the "R" and "L" stuck, even though the engine really has nothing to do with the Merlin.

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'Big orange tank' for the Jumbo x64 fuel tank. (I think that is for every one)

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The smallest rockomax tanks are pancake tanks. The giant Kerbodyne tank is, well, that. And the antennae are the low-gain antenna or the whip, the mid-gain antenna/dish, and the high-gain antenna/dish.

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I really think all of the engines should have nicknames, not just the 2.5m variants. So if Squad won't provide them, we should make our own. ;)

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I really think all of the engines should have nicknames, not just the 2.5m variants. So if Squad won't provide them, we should make our own. ;)

That'd make a good mod, actually. I'm not an expert, but might it be possible through Module Manager?

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All the 3.75 parts I just call the big parts because I can't remember their names. I call the engines and boosters the SLS parts and the KR-2L "that other engine" because I can never remember the exact sequence of letters (even though I can just right click on the part.:) )

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I call a lot of the biggest versions of parts, e.g. the Mk3 plane parts and the really big Rovemax wheels "bigass [insert part type here", but that's about it xP

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I have an unflattering name for the RT-10... the text implies it's a trash can.. I call it something uh, unprintable, when it's overheating or otherwise being an ass.

Many people call the LV-1 an "Ant", but that's not it's official name. It just says, "What is this, an engine for ants?" in the text...

That'd make a good mod, actually. I'm not an expert, but might it be possible through Module Manager?

You couldn't add a new field to the UI, but you could rename 'em. Parts have a "name" field, which is the internal name (Ex, the RT-10's internal name is 'solidBooster'), and should not be changed as craft files and save games refer to it (plus it's invisible to players normally). They also have a "title" field, which is the name you see (in the example here, "RT-10 Solid Fuel Booster"). This can be changed without causing any problems...AFAIK.


// RT-10 Solid Fuel Booster :: Squad/Parts/Engine/solidBoosterRT-10/solidBoosterRT-10.cfg
@PART[solidBooster]
{
@title = Trashcan
}

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RT-10 Trashcans, LV-1 Ants, and the MK1 cockpit (the Lawn Dart. Don't ask.)

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I refer to the SRB-KD25k simply as the SRB. When I mention the SRB in threads, this is the part I'm referring to. I'd have pet names for the larger SRBs used for heavy lifting, but there aren't any large SRBs in the stock game.

fdgAuva.jpg

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Oh yeah, more to add. The KR-2L I have memorised, but the quad engine cluster I just call, well, that. Likewise I know the RT-10 and the BACC, but call the long SRB just that.

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Rockomax X200-8 fuel tank is the Tuna Can. Mk2 bicoupler is space shorts (warning, once seen cannot be unseen) :D

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I like calling the 48-7S and the 24-77 the "tiny Rockomax engine" or "tiny radial Rockomax engine", respectively. And like everyone, Launch Stability Enhancers are just called clamps.

Edited by Rthsom

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Not exactly a part, but I took the habit to call a simple 3.75m/5m fuel tank + engine booster a "GOTOSPACE" booster.

Generally used when I'm sick of min/maxing my fuel.

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ENGINES

LVT30 - "Starter engine with no gimbal"

LVT45 - "Starter engine with gimbal"

LV909 - "Old mun lander engine"

LV-N - "Nuclear engine"

Rockomax "Poodle" Liquid Engine - "Poodle"

"Skipper" - "The Medium engine"

"Mainsail" - "The big engine"

KR-TL - "The huge engine"

KS-25x4 - "The SLS engine"

RT-10 - "Old SRBs"

BACC Solid Fuel Booser - "New SRBs"

S1 SRB - "SLS SRBs"

Other

Pegasus 1 - "Rungs"

Telus-LV Bay - "Ladder"

Gigantor XL Solar Array - "Station Panels"

OX-4W - "Square panels"

OX-4L - "Solar panels" (For whatever reason, these are the only proper basic solar panels in my book. probably because of how I'm used to seeing them on Soyuz/Dragon)

PB-NUK - "RTG"

Illuminator MK1 - "Landing Lights"

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I don't call them in anyway, I renember them by how they look, not by name.

Visual Memory FTW!

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Count me in the "names are overrated" department as well. Unless I need to refer to a part when explaining something, I'll generally just remember what the part's purpose is and not worry about what it's called.

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I call the big orange tanks "Big Red."

The LV-909 is the "Puddle Jumper."

The orange donut tanks are "Innertubes."

The launch clamps are "Stabilitrons."

The external command seat is a "Lawn Chair."

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I really think all of the engines should have nicknames, not just the 2.5m variants. So if Squad won't provide them, we should make our own. ;)
That'd make a good mod, actually. I'm not an expert, but might it be possible through Module Manager?

Actually yes, that would be a very simple thing to do in MM (renaming the parts).

Count me in the "names are overrated" department as well. Unless I need to refer to a part when explaining something, I'll generally just remember what the part's purpose is and not worry about what it's called.

Normally I wouldn't worry about it either. Except I spend way too much time talking to people about designs, and we're always saying things like "You know the one that looks like a micro-sized poodle?" (talking about the 48-7S). Model numbers are a pain to remember when trying to explain things to people.

Awesome. ;)

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X200-8_FT.png

The one-eighth Rockomax tank.

X200-16_FT.png

The half Rockomax tank.

Kerbodyne_S3-3600_Tank.png

The one-eighth Kerbodyne tank.

Kerbodyne_S3-7200_Tank.png

The half Kerbodyne tank.

Neat, right? :P

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I call them capsules, not command pods. I call clampotrons docking ports, typical stuff.

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