Jump to content

[1.8-1.11] TextureReplacer 4.4 (4.4.2020)


Recommended Posts

8 hours ago, dafidge9898 said:

Is it possible to change the actual size of the kerbals? I play realism overhaul, and would like my kerbals to be average human height, not three feet tall. 

Thank you! 

It is possible to resize kerbals in IVA (not with this mod, just Module Manager). See the Transmogrifer link in my sig. I admit it is of limited appeal without resizing EVA kerbals as well, but it would someone with more talent than me to figure out how to do that.

Link to post
Share on other sites
  • 2 weeks later...
On 8/1/2018 at 5:33 PM, garwel said:

I wonder who is supporting TR's CKAN entry? It is outdated with CKAN thinking it's not compatible with KSP 1.4. Do you mind if I cross-post to CKAN thread for them to fix it?

It's on CKAN now.

Link to post
Share on other sites
8 hours ago, KerbolExplorer said:

Is there a way to make Texture replacer allow kerbals take off there suits at Duna?

 

Add Duna to atmSuitBodies and lower atmSuitPressure to 1 or below, whatever is the surface pressure on Duna.

Link to post
Share on other sites

does the RangeMachine build still need to be listed? It looks like you fixed the reflections in the latest release right?

Also can anyone tell me what stupid mistake I'm making here with the latest version under KSP v1.4.5 w/MH?

nevermind! Sorted it out. I copied the filename from the OP and it put a null character at the end of the string. You literally couldn't see it, you just had to press the arrow key twice to move the cursor past it.

Spoiler

hxoarPcl.png

0Nfdf9Fl.png

I can see the female heads fine. There are some heads without the normal map and they don't show up either. The filename looks right. KSP Log

I'll prob figure it out after I wake back up if no one else has before then...

 

Edited by Drew Kerman
Link to post
Share on other sites
1 hour ago, infinite_monkey said:

I'm a little confused - TextureReplacer was abandoned for some time, and TRR took over. Is it now merged back to TR, since TRR is not marked as compatible with 1.4.x?

This is the original, and the mod author has been maintaining compatibility but not adding new features. TRR is adding new features

Link to post
Share on other sites
4 hours ago, infinite_monkey said:

I'm a little confused - TextureReplacer was abandoned for some time, and TRR took over. Is it now merged back to TR, since TRR is not marked as compatible with 1.4.x?

They're still two different mods. Agree that it's potentially/still confusing. TRR may wish to give itself a bit of a different name, I guess. :(

Link to post
Share on other sites

Could @shaw make an option that where you can change on how much gloss there is on the EVA visor so I can see my Kerbal's face on EVA and also I don't want my Kerbal's gender being changed because of the head texture like for example Valentina was changed from a female to a male and I had to close 3 of my save games because of this before I could figure out how to fix it. I would thank you greatly. 

Link to post
Share on other sites
14 minutes ago, Trekkie148 said:

Could @shaw make an option that where you can change on how much gloss there is on the EVA visor so I can see my Kerbal's face on EVA and also I don't want my Kerbal's gender being changed because of the head texture like for example Valentina was changed from a female to a male and I had to close 3 of my save games because of this before I could figure out how to fix it. I would thank you greatly. 

If you use stock, untextured visor, it's currently not transparent. That's a bug I noticed with KSP 1.4.5, but it may be there for a longer time. Use some suit textures (that include visor texture) and it should be ok. I'll try to fix it in the next release.

How did Valentina change gender? I removed legacyFemales option, TR should not touch genders any more. Please tell me the version of KSP, TR and the exact steps to reproduce this.

Link to post
Share on other sites
55 minutes ago, shaw said:

If you use stock, untextured visor, it's currently not transparent. That's a bug I noticed with KSP 1.4.5, but it may be there for a longer time. Use some suit textures (that include visor texture) and it should be ok. I'll try to fix it in the next release.

How did Valentina change gender? I removed legacyFemales option, TR should not touch genders any more. Please tell me the version of KSP, TR and the exact steps to reproduce this.

The latest texture replacer and KSP 1.4.5

Link to post
Share on other sites

@shaw would you possibly consider adding in the ability to locate texture files elsewhere within the GameData directory and point them towards TR using Module Manager configs? Something along the lines of:

@TextureReplacer
{
    Directories
    {
        Default = GameData/Custom
        EnvMap = GameData/Custom/CustomSubFolder        
    }
}

And possibly even the ability to point to different file names for the textures, ala:

@TextureReplacer
{
    TextureRename
    {
        GalaxyTex_PositiveX = SkyboxXP
        GalaxyTex_NegativeX = SkyboxXN      
    }
}

This would greatly increase the amount of interoperability/compatibility between mods that use TR without having to overwrite each other and causing issues down the like, especially in situations like installing through CKAN.

Edited by Poodmund
Link to post
Share on other sites
On 8/13/2018 at 10:23 PM, Poodmund said:

@shaw would you possibly consider adding in the ability to locate texture files elsewhere within the GameData directory and point them towards TR using Module Manager configs? Something along the lines of:

@TextureReplacer
{
    Directories
    {
        Default = GameData/Custom
        EnvMap = GameData/Custom/CustomSubFolder        
    }
}

And possibly even the ability to point to different file names for the textures, ala:

@TextureReplacer
{
    TextureRename
    {
        GalaxyTex_PositiveX = SkyboxXP
        GalaxyTex_NegativeX = SkyboxXN      
    }
}

This would greatly increase the amount of interoperability/compatibility between mods that use TR without having to overwrite each other and causing issues down the like, especially in situations like installing through CKAN.

No. I'm not adding additional complexity, I already threw out several features in 3.x and I'm looking forward to remove even more. You can already separate textures from different mods by putting them into subdirectories in `Skins/` and `Suits/`. And there is `paths` option for additional directories that act additional `Default/` subdir (well, good that I spotted this, that's the next feature in line for removal, I will rather make subdirs inside `Default/`, same as in `Skins/` and `Suits/`).

Link to post
Share on other sites

Okay, no worries, that's quite disappointing to hear as I was looking to be able to make my mods compatible with Texture Replacer, Texture Replacer Replaced and Sigma Replacements being able to swap each dependency out for another whilst still functioning without a hitch. Without the ability to path to textures in a custom folder it becomes hard for other mods to target my mod if necessary through a Module Manager patch.

In light of this, unfortunately I don't think I can support TR anymore as a dependency which is a big shame but it is your mod and I respect your decision to take it in this direction; if this does change in the future I would jump at the chance to add TR back as a dependency.

Link to post
Share on other sites
5 minutes ago, Trekkie148 said:

Reflections work with visors now. I tested it.

If I recall right though the visor plugin is different than the one used on parts. Do you know if it works on parts?

Link to post
Share on other sites
2 minutes ago, Avera9eJoe said:

If I recall right though the visor plugin is different than the one used on parts. Do you know if it works on parts?

Umm I will check in a couple of minutes. I will let you know when I can. What download of windowshine should i use?

3 minutes ago, Avera9eJoe said:

If I recall right though the visor plugin is different than the one used on parts. Do you know if it works on parts?

Also you could check the default cfg file...

Link to post
Share on other sites
25 minutes ago, Trekkie148 said:

Umm I will check in a couple of minutes. I will let you know when I can. What download of windowshine should i use?

Also you could check the default cfg file...

I'm gonna do some quick testing myself too but for plain TR you should try running the 1.2- download (WindowShineTR-v12.4)

Link to post
Share on other sites

UPDATE: Reflections work in 1.4.5 If you use the most recent official release of TR, and WindowShine for KSP v1.2. That said, all the previous bugs with part highlighting not working are also back.

1 minute ago, Trekkie148 said:

Ok thank you but could you add lights to the command pods and habitats please because they don't work.

:/ I can't since that's a bug with the reflection shader and not with WindowShine. Going back to TR means all the highlighting and lighting bugs are also back again so I'm afraid I won't be doing any updates in this regard.

Edited by Avera9eJoe
Link to post
Share on other sites
2 minutes ago, Avera9eJoe said:

UPDATE: Reflections work in 1.4.5 If you use the most recent official release of TR, and WindowShine for KSP v1.2. That said, all the previous bugs with part highlighting not working are also back.

:/ I can't since that's a bug with the reflection shader and not with WindowShine. Going back to TR means all the highlighting and lighting bugs are also back again so I'm afraid I won't be doing any updates in this regard.

ok :( Depressed.. Um i mean ok thanks for letting me know Pun indeded??????????

Link to post
Share on other sites

Hi, I've run into a problem twice now. I was on Minmus driving my rover when suddenly I see a massive amount of log spam for this Exception and then the game hangs.

[EXC 13:45:07.123] NullReferenceException
	scatterer.DisableEffectsForTextureReplacer.OnPostRender ()
	UnityEngine.Camera:RenderToCubemap(RenderTexture, Int32)
	TextureReplacer.Script:Update(Boolean)
	TextureReplacer.Script:UpdateScripts()
	TextureReplacer.TRReflectionUpdater:Update()

I'm not sure if this is a Scatterer issue, or if it's Texture Replacer causing this problem. It doesn't CTD, but Windows then errors out saying KSP isn't responding, etc.

Can anyone shine a light on this issue? It's happened twice now when I crossed into a new biome, then using [x] Science!, I can click on experiments. Then it hangs.

For support, here's my most recent log: KSP Log 082218

Also, here's my current modlist (see below)

Spoiler

Flight Manager for Reusable Stages (FMRS) Continued (FMRSContinued 1.2.7.2)
[x] Science! (xScience vV5.17)
Action Groups Extended (AGExt 2.3.35)
Airplane Plus (AirplanePlus 23.0)
AutoLoadGame (AutoLoadGame 1.0.7)
B9 Part Switch (B9PartSwitch v2.3.3)
Better Science Labs Continued (BetterScienceLabsContinued 0.1.9.3)
BetterBurnTime (BetterBurnTime 1.6.1)
BetterCrewAssignment (BetterCrewAssignment 1.3.2)
BetterTimeWarpContinued (BetterTimeWarpCont 2.3.10.1)
ClickThrough Blocker (ClickThroughBlocker 0.1.6.7)
CommNet Constellation (CommNetConstellation 1.2.1)
Community Category Kit (CommunityCategoryKit 3.0.0.0)
Community Resource Pack (CommunityResourcePack 0.10.0.0)
Community Tech Tree (CommunityTechTree 1:3.3.2)
Community Terrain Texture Pack (CommunityTerrainTexturePack 1:1.0.3)
Community Trait Icons (CommunityTraitIcons v1.0.0)
Contract Configurator (ContractConfigurator 1.25.0)
Contract Pack: Bases and Stations Reborn (ContractConfigurator-KerbinSpaceStation 2:3.7.1)
Contract Pack: Field Research (ContractConfigurator-FieldResearch 1.2.1)
Contract Pack: Kerbal Academy (ContractConfigurator-KerbalAcademy 1.1.10)
Contract Pack: Tourism Plus (ContractConfigurator-Tourism 1.5.2)
Contract Parser (ContractParser 8.0)
Contracts Window + (ContractsWindowPlus 9.2)
Craft Manager (CraftManager 1.1.3)
Crowd Sourced Science (CrowdSourcedScience v4.1.2)
Decoupler Shroud (DecouplerShroud 0.6.0)
Distant Object Enhancement (DistantObject v1.9.1)
Distant Object Enhancement default config (DistantObject-default v1.9.1)
DMagic Orbital Science (DMagicOrbitalScience 1.3.12)
Docking Port Alignment Indicator (DockingPortAlignmentIndicator 6.8.2)
Draggable Altimeter (DraggableAltimeter v1.0.1)
Draggable Navball (DraggableNavball v1.0.1)
Dynamic Battery Storage (DynamicBatteryStorage 2:1.3.2.0)
Easy Vessel Switch (EVS) (EasyVesselSwitch 1.8)
Editor Extensions Redux (EditorExtensionsRedux 3.3.19.5)
Environmental Visual Enhancements (EnvironmentalVisualEnhancements 2:EVE-1.4.2-2)
Environmental Visual Enhancements - Stock Planet Config files (EnvironmentalVisualEnhancements-HR 2:EVE-1.2.2-1)
Firespitter Core (FirespitterCore v7.9.0)
Firespitter Resources config (FirespitterResourcesConfig v7.9.0)
HangerExtender (HangerExtenderExtended 3.5.3.2)
Heat Control (HeatControl 0.4.5)
HyperEdit (HyperEdit 1.5.8.0)
IndicatorLights (IndicatorLights 1.3.1)
IndicatorLights Community Extensions (IndicatorLightsCommunityExtensions 1.3.1)
Keep It Straight (KeepItStraight 1.0.4)
Kerbal Alarm Clock (KerbalAlarmClock v3.9.1.0)
Kerbal Attachment System (KAS 0.6.4.0)
Kerbal Engineer Redux (KerbalEngineerRedux 1.1.5.3)
Kerbal Foundries2 (KerbalFoundriesContinued 2.2.6.16)
Kerbal Improved Save System (KerbalImprovedSaveSystem v2.3.0)
Kerbal Inventory System (KIS 1.14)
Kerbalism (Kerbalism BP-1.4.3)
Kopernicus Planetary System Modifier (Kopernicus 2:release-1.4.5-4)
KSP AVC (KSP-AVC 1.2.0.2)
KSP Wheel (KSPWheel 0.11.9.27)
KW Rocketry Rebalanced (KWRocketryRebalanced 3.2.5.5)
MechJeb 2 (MechJeb2 2.7.3.0)
MechJeb and Engineer for all! (MechJebForAll 1.3.0.2)
Mini Airbrakes (MiniAirbrakes 1.1)
ModularFlightIntegrator (ModularFlightIntegrator 1.2.5.0)
MSP-3000 Material Science Pod (MSP3000 V1.0)
NavHud (NavHudRenewed 1.3.5.1)
Near Future Electrical (NearFutureElectrical 0.10.2)
Near Future Electrical Core (NearFutureElectrical-Core 0.10.2)
Near Future IVA Props (NearFutureProps 1:0.3.3)
Near Future Launch Vehicles (NearFutureLaunchVehicles 1.1.6)
Near Future Propulsion (NearFuturePropulsion 1.0.2)
Near Future Solar (NearFutureSolar 0.8.12)
Near Future Solar Core (NearFutureSolar-Core 0.8.12)
Near Future Spacecraft (NearFutureSpacecraft 0.7.10)
Outer Planets Mod (OuterPlanetsMod 2:2.2.1)
PlanetShine (PlanetShine 0.2.6.1)
PlanetShine - Default configuration (PlanetShine-Config-Default 0.2.6.1)
Precise Node (PreciseNode 1.2.9.1)
Progress Parser (ProgressParser 10.0)
RCS Build Aid Continued (RCSBuildAidCont 9.9.7.2)
Real Plume (RealPlume 2:v11.0.0)
Real Plume - Stock Configs (RealPlume-StockConfigs v1.2.0)
RecoveryController (RecoveryController 0.0.3.2)
scatterer (Scatterer 2:v0.0331b)
scatterer - default config (Scatterer-config 2:v0.0331b)
scatterer - sunflare (Scatterer-sunflare 2:v0.0331b)
Science Relay (ScienceRelay 5.1)
Ship Manifest (ShipManifest 5.2.1.0)
SmokeScreen - Extended FX Plugin (SmokeScreen 2.8.0.0)
SpacetuxSA (SpacetuxSA 0.3.12.3)
TAC Fuel Balancer (TacFuelBalancer v2.20)
TakeCommandContinued (TakeCommandContinued 1.4.12.2)
TextureReplacer (TextureReplacer v3.2)
The Janitor's Closet (JanitorsCloset 0.3.4.1)
Tokamak Refurbished Parts (TokamakRefurbishedParts 0.1.15.3)
Toolbar (Toolbar 1.7.17.11)
Toolbar Controller (ToolbarController 1:0.1.6.14)
Tracking Station Evolved (TrackingStationEvolved 4.0)
Trajectories (Trajectories vKSP1.4.2-v2.2.0)
Transfer Window Planner (TransferWindowPlanner v1.6.3.0)
TRP-Hire (TRPHire 0.6.8.6)
Universal Storage (UniversalStorage 1.4.0.0)
USI Tools (USITools 0.12.0.0)
Ven's Stock Part Revamp (VenStockRevamp v1.9.6)
WorldStabilizer (WorldStabilizer 0.9.2)

 

Edited by scottadges
Link to post
Share on other sites
On 8/22/2018 at 9:10 PM, scottadges said:

Hi, I've run into a problem twice now. I was on Minmus driving my rover when suddenly I see a massive amount of log spam for this Exception and then the game hangs.

[EXC 13:45:07.123] NullReferenceException
	scatterer.DisableEffectsForTextureReplacer.OnPostRender ()
	UnityEngine.Camera:RenderToCubemap(RenderTexture, Int32)
	TextureReplacer.Script:Update(Boolean)
	TextureReplacer.Script:UpdateScripts()
	TextureReplacer.TRReflectionUpdater:Update()

I'm not sure if this is a Scatterer issue, or if it's Texture Replacer causing this problem. It doesn't CTD, but Windows then errors out saying KSP isn't responding, etc.

Can anyone shine a light on this issue? It's happened twice now when I crossed into a new biome, then using [x] Science!, I can click on experiments. Then it hangs.

For support, here's my most recent log: KSP Log 082218

Also, here's my current modlist (see below)

  Reveal hidden contents

Flight Manager for Reusable Stages (FMRS) Continued (FMRSContinued 1.2.7.2)
[x] Science! (xScience vV5.17)
Action Groups Extended (AGExt 2.3.35)
Airplane Plus (AirplanePlus 23.0)
AutoLoadGame (AutoLoadGame 1.0.7)
B9 Part Switch (B9PartSwitch v2.3.3)
Better Science Labs Continued (BetterScienceLabsContinued 0.1.9.3)
BetterBurnTime (BetterBurnTime 1.6.1)
BetterCrewAssignment (BetterCrewAssignment 1.3.2)
BetterTimeWarpContinued (BetterTimeWarpCont 2.3.10.1)
ClickThrough Blocker (ClickThroughBlocker 0.1.6.7)
CommNet Constellation (CommNetConstellation 1.2.1)
Community Category Kit (CommunityCategoryKit 3.0.0.0)
Community Resource Pack (CommunityResourcePack 0.10.0.0)
Community Tech Tree (CommunityTechTree 1:3.3.2)
Community Terrain Texture Pack (CommunityTerrainTexturePack 1:1.0.3)
Community Trait Icons (CommunityTraitIcons v1.0.0)
Contract Configurator (ContractConfigurator 1.25.0)
Contract Pack: Bases and Stations Reborn (ContractConfigurator-KerbinSpaceStation 2:3.7.1)
Contract Pack: Field Research (ContractConfigurator-FieldResearch 1.2.1)
Contract Pack: Kerbal Academy (ContractConfigurator-KerbalAcademy 1.1.10)
Contract Pack: Tourism Plus (ContractConfigurator-Tourism 1.5.2)
Contract Parser (ContractParser 8.0)
Contracts Window + (ContractsWindowPlus 9.2)
Craft Manager (CraftManager 1.1.3)
Crowd Sourced Science (CrowdSourcedScience v4.1.2)
Decoupler Shroud (DecouplerShroud 0.6.0)
Distant Object Enhancement (DistantObject v1.9.1)
Distant Object Enhancement default config (DistantObject-default v1.9.1)
DMagic Orbital Science (DMagicOrbitalScience 1.3.12)
Docking Port Alignment Indicator (DockingPortAlignmentIndicator 6.8.2)
Draggable Altimeter (DraggableAltimeter v1.0.1)
Draggable Navball (DraggableNavball v1.0.1)
Dynamic Battery Storage (DynamicBatteryStorage 2:1.3.2.0)
Easy Vessel Switch (EVS) (EasyVesselSwitch 1.8)
Editor Extensions Redux (EditorExtensionsRedux 3.3.19.5)
Environmental Visual Enhancements (EnvironmentalVisualEnhancements 2:EVE-1.4.2-2)
Environmental Visual Enhancements - Stock Planet Config files (EnvironmentalVisualEnhancements-HR 2:EVE-1.2.2-1)
Firespitter Core (FirespitterCore v7.9.0)
Firespitter Resources config (FirespitterResourcesConfig v7.9.0)
HangerExtender (HangerExtenderExtended 3.5.3.2)
Heat Control (HeatControl 0.4.5)
HyperEdit (HyperEdit 1.5.8.0)
IndicatorLights (IndicatorLights 1.3.1)
IndicatorLights Community Extensions (IndicatorLightsCommunityExtensions 1.3.1)
Keep It Straight (KeepItStraight 1.0.4)
Kerbal Alarm Clock (KerbalAlarmClock v3.9.1.0)
Kerbal Attachment System (KAS 0.6.4.0)
Kerbal Engineer Redux (KerbalEngineerRedux 1.1.5.3)
Kerbal Foundries2 (KerbalFoundriesContinued 2.2.6.16)
Kerbal Improved Save System (KerbalImprovedSaveSystem v2.3.0)
Kerbal Inventory System (KIS 1.14)
Kerbalism (Kerbalism BP-1.4.3)
Kopernicus Planetary System Modifier (Kopernicus 2:release-1.4.5-4)
KSP AVC (KSP-AVC 1.2.0.2)
KSP Wheel (KSPWheel 0.11.9.27)
KW Rocketry Rebalanced (KWRocketryRebalanced 3.2.5.5)
MechJeb 2 (MechJeb2 2.7.3.0)
MechJeb and Engineer for all! (MechJebForAll 1.3.0.2)
Mini Airbrakes (MiniAirbrakes 1.1)
ModularFlightIntegrator (ModularFlightIntegrator 1.2.5.0)
MSP-3000 Material Science Pod (MSP3000 V1.0)
NavHud (NavHudRenewed 1.3.5.1)
Near Future Electrical (NearFutureElectrical 0.10.2)
Near Future Electrical Core (NearFutureElectrical-Core 0.10.2)
Near Future IVA Props (NearFutureProps 1:0.3.3)
Near Future Launch Vehicles (NearFutureLaunchVehicles 1.1.6)
Near Future Propulsion (NearFuturePropulsion 1.0.2)
Near Future Solar (NearFutureSolar 0.8.12)
Near Future Solar Core (NearFutureSolar-Core 0.8.12)
Near Future Spacecraft (NearFutureSpacecraft 0.7.10)
Outer Planets Mod (OuterPlanetsMod 2:2.2.1)
PlanetShine (PlanetShine 0.2.6.1)
PlanetShine - Default configuration (PlanetShine-Config-Default 0.2.6.1)
Precise Node (PreciseNode 1.2.9.1)
Progress Parser (ProgressParser 10.0)
RCS Build Aid Continued (RCSBuildAidCont 9.9.7.2)
Real Plume (RealPlume 2:v11.0.0)
Real Plume - Stock Configs (RealPlume-StockConfigs v1.2.0)
RecoveryController (RecoveryController 0.0.3.2)
scatterer (Scatterer 2:v0.0331b)
scatterer - default config (Scatterer-config 2:v0.0331b)
scatterer - sunflare (Scatterer-sunflare 2:v0.0331b)
Science Relay (ScienceRelay 5.1)
Ship Manifest (ShipManifest 5.2.1.0)
SmokeScreen - Extended FX Plugin (SmokeScreen 2.8.0.0)
SpacetuxSA (SpacetuxSA 0.3.12.3)
TAC Fuel Balancer (TacFuelBalancer v2.20)
TakeCommandContinued (TakeCommandContinued 1.4.12.2)
TextureReplacer (TextureReplacer v3.2)
The Janitor's Closet (JanitorsCloset 0.3.4.1)
Tokamak Refurbished Parts (TokamakRefurbishedParts 0.1.15.3)
Toolbar (Toolbar 1.7.17.11)
Toolbar Controller (ToolbarController 1:0.1.6.14)
Tracking Station Evolved (TrackingStationEvolved 4.0)
Trajectories (Trajectories vKSP1.4.2-v2.2.0)
Transfer Window Planner (TransferWindowPlanner v1.6.3.0)
TRP-Hire (TRPHire 0.6.8.6)
Universal Storage (UniversalStorage 1.4.0.0)
USI Tools (USITools 0.12.0.0)
Ven's Stock Part Revamp (VenStockRevamp v1.9.6)
WorldStabilizer (WorldStabilizer 0.9.2)

 

That's probably a scatterer issue.

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...