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SQUAD

Modding Mondays: Blast Awesomeness Modifier

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Whether you like big BAMs or little BAMs, marce's  BLAST AWESOMENESS MODIFIER attributes a more appropriate explosion to different sized parts. As marce puts it, “A small fuel tank will explode a little, a big one will explode a lot.”

Get more info and download Blast Awesomeness Modifier HERE .

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Wooo, thanks once again SQUAD! :blush::D

I'd like to point out, that it's less dependant on the size of a part than on the amount (every unit counts) and type (fuel increases, water decreases explosiveness) of the contained resources: Empty orange tank has low BAM, full one has a lot of BAM.

Of course, bigger parts can contain more fuel and therefore explode a lot.

@Starwhip: glad you like it!

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Love this little mod, helps immersion a lot. Always seemed weird that structural girders exploded with the same intensity as a full Kerbodyne tank. Also, love that the name plays on the stock log report when things explode. Thanks to marce (again) for an awesome mod!

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