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Still having issues with Active Texture Managment


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Hello,

I am trying to keep RAM usage low, so I tried ATM (x64 aggressive and x86). However, whenever I try to use this mod, the game freezes on the loading screen.

However, it freezes while loading, so I always have to Ctrl+Alt+Del out of the frozen screen and kill the program manually.

I only have the problem when the ATM file is in the GameData folder. When the mod is not in there, the game loads, but the framerate is too low to be playable (like 4 or 5 fps). So the conclusion is that I NEED ATM with the amount of mods that I have and the relatively low-speed (6gb RAM) system I am running on, but for some reason it is messing up my system. I looked in the appropriate folder for a error log, but none was found.

If you have any questions, let me know. Any help is appreciated. Thanks!

, Eric :cool:

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I noticed that it might take a while when I downloaded ATM. However, I waited over 1.5 hours during one attempt, and kept getting stuck loading one specific file even though I tried several times to let it finish loading. Is this normal?

BTW, I did watch a movie for the 1.5 hr try. Thanks for the help!

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Maybe you got too much mods installed afterall ?

Try to use ATM with fewer mods at first. Reason is that ATM will make a cache file with converted textures, so when you run game second time whole loading is lot faster.

In my case with "only" 37 mods it was close to one hour with first launch. Second time it is near 2-5 min. I didn't measured, just subjective time feeling.

Alternative to ATM is DDS loader and converter. However you need to convert files first to DDS format to be able to use them, but you need to do it only once.

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