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  2. Granted: I know what you did last summer. I wish I knew what to know.
  3. Vans bans cans stans tans ban 034404252024
  4. So when an accident renders your top performing crew member a quadriplegic, out the airlock he goes? Where do you draw the line between a deadbeat and someone worthy of sustenance due to their prior performance? Who gets to draw that line? Does the rest of the crew just take it and wait for their turn to slip below that line?
  5. Not the best pick of bugs, they were definitely present (or are still present) in ksp1: Vessel.situation stuck as LANDED when taking off after sliding Returning to a vessel makes it permanently display 0 delta-V in all stages if its command module's type is set as Science or Debris Structural Tube doesn't calculate DeltaV of engine inside of it Wrong fuel/delta v readings Kerbal on ladder in EVA causes orbit to degrade around the Mun That's not saying that ksp2 doesn't have more (or more severe) bugs and I'm sure there are good examples of bugs not present, or different but similar (the kerbal one is probably different). Just found it funny you choose those examples.
  6. Well, rather recently we have seen a space-capable empire go to dirt-poor rural backwaters to bully its peasants for purposes as evil as any Star Wars villain's. But in an inversion of the trope, they take the peasants themselves for cannon fodder, and they pay with potatoes and fish as compensation. Far too few rebels in sight to stop the madness, sadly ...
  7. Thanks for playing! I hope you'll like the new tourism contracts
  8. Kinda reminds me of a hypothetical midpoint of sea dragon and the space shuttle. Very cool idea.
  9. But also, to continue the metaphor, they are fishing in a pond rather than a lake, and there's a limit to the amount of fish in there (and several other agencies are also fishing in the same waters). That presents a problem to any plans that depend on getting a whale on the hook. In the end, they will have to make do with a bass instead, then complain that it only presents 4% of the whale that was required for the plans to truly work as intended. But instead of drawing up new plans based on the availability of fish in the pond, they keep making plans that require a whale. The absense of whales at the end of the fishing line appears to come as an unpleasant surprise every time. And then somebody decided to trawl the entire pond and spend all the fish on a failed military venture, permanently damaging the pond's ability to sustain an ecosystem. Yet still, more spaceflight plans are drawn up with the assumption that there's a whale to be caught somewhere in there. It doesn't seem like that will go anywhere this time either.
  10. Today
  11. Does a document like this exist for L1 or L3? I know a few names were listed in Kamanin’s diaries. I always go with Rodina for the flyby and Znamya for the orbiter-lander combo in my alt histories.
  12. The thing that made me even suggest that in the first place is Neuralink. Musk’s vision is to eventually modify humans to help them compete with AI. A human with such modifications could easily do all the tasks mentioned. Yeah, I take that back that slavery is a new invention. I would dispute that there were “tribes” followed by “states,” though. Take a look at Poverty Point and Sannai Maruyama, which predate agriculture but were places of large gatherings where something was probably exchanged (whether it be stories or beads we don’t know). Or the North American Calusa, which did not practice agriculture but coalesced with a king and court. There are the Nambikwara, who shifted between having a tyrannical ruler in the dry season who led them to nomadically forage and back to horticulture and anarchic village life in the rainy season. These guys were once seen as an example of Paleolithic life. There was no original state of human society. Now, aside from that, I don’t know what would work in an environment like Mars. We might have varied options on Earth, but in Mars there basically has to be one set form of command. Imagine trying to switch styles of governance on the ISS. I agree about the sci-fi take. Maybe there’s an aspiring author lurking here. Ah, but what of Göbekli Tepe, or the mammoth houses at Yudinovo? Mass gatherings occurred, as did extravagant burials of individuals like at Dolní Věstonice. These point to some form of social organization beyond families. This was actually not the case. People owned their own bow and arrows, and collections of beads, and certainly garments, but food was shared to those who needed it. There’s always self harm and hunger strikes. That’s why I suggest the AI managers. If a computer calculates stuff based on factors, what’s important and needs to be done is basically fact. It isn’t like humans making arbitrary decisions on what should be done.
  13. That is very interesting. I will fwd this to CobaltWolf. These drag cubes are just the gift that keeps on giving, huh?
  14. Wow! Dippedidip launch it is And very impressive how it can generate that much lift with less than 40 m/s! Is it because of the 4 wings?
  15. Mainly from fuselage and engine. Any part with CoM ahead of the wing get occluded. Tried stock airliner wing and get similar results.
  16. Korolev's brainstorming for the name "Vostok" Everything up to and including Volna, Vulkan, Veter (wind), Vykhod (escape), Voskhozdeniye, Vzlyot (ascent) and Vozrozhdeniye (renaissance). Love how Vostok was still his first idea, followed immediately by Voskhod
  17. That is......... weird. I wonder if the aero debug data might reveal anything interesting. EDIT: Is the drag coming from the fuselage, or from whatever mounted it to the underside of the airliner wing?
  18. The first Salyut station had a fairing stenciled "Zarya". TASS didn't care, so that's how the station is known now.
  19. I’m using the updated model and the part database has been reset. The aero force is perfectly normal if I launch it independently.
  20. Did CobaltWolf push the changes yet? If not, you might still be using the old, scuffed drag cubes rather than the new ones. If you do have the updated parts, try deleting your PartDatabase.cfg file if it exists. This can be found in KSP's root folder. Doing so will make KSP recalculate the drag cubes of all the parts.
  21. I don't know why, but Windows is derping when I try to open that location? But I did get the player logs, from Appdata/LocalLow/Intercept Games/KSP2 Kerbal Space Program 2 Player Logs.7z Not sure if that helps, sorry EDIT: Reinstalled the game again, now saving crafts works, but Contracts don't get completed once I reach past 10km altitude... Attached ModSaveData: Default.7z
  22. In the release, the BepInEx folder is called "BepinEx" instead. This breaks all mods on non-Windows machines, and some specifically configured Windows ones too.
  23. Thanks a lot!Mind me to ask a question about aero force here? I suspend the x15 under the airliner wing to launch it. But the drag of fuselage and engine does not seem to be occluded (even if I decouple it from the mothership). My thought was that the airliner wing does not use drag model and anything behind the wing will not be occluded. But then I set “DragModelType” of the airliner wing to default, and the fuselage still generate enormous amount of drag. Do you have any idea on how this was calculated? Copy the entire text to a txt file and change the suffix to .cfg, then put the cfg file in GameData folder.
  24. Negatively granted. I wish the hills had eyes.
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