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  2. The name's NexusHelium, and I compose music for fun. I recently created a smooth, jazzy theme for KSP, and I wanted to share it here. It was originally meant to be a theme that would play on the home screen of the KSP 2 wiki that's being made but it also stands by itself as it's own project. I would like to know though whether this should actually be used for the KSP 2 wiki Click for jazzy tunes: https://www.youtube.com/watch?v=H_ShSJmlc5Q I also have some other songs as part of an unofficial soundtrack for the KSP 2 interstellar update so here's just my channel as a whole: https://www.youtube.com/@nexushelium Hopefully you enjoy!
  3. That was one of the proposals, yes. Ah, yes, I found the IRL Helldiver pod.
  4. When watching Mars Guy's vids he will overlay a person in the images to indicate scale and I always think Dragonfly's rotors look less than 1m also. I just figure it's the imperial conditioning in my brain making meters suffer perceptual distortion
  5. A person far braver than I am.
  6. @Andrew1233 I didn't say you have to go supersonic like the concord: just that you go too slow. Airlinerd cruise at 250-270 m/s at those altitudes, you're going about 100 m/s - that is way too slow. My comments about hypersonics only meant to imply that I can't give you any rules of thumb off the top of my head for wingloading or TWR for those sort of planes. As for the altitude: kerbin's atmosphere is about 80% to scale. 8500m on kerbin has the same pressure as about 35'000 feet on Earth. Regarding rotors, I said subsonic, not transonic, but yes, you can almost go supersonic with rotors: And that was a tilt-rotor VTOL carrying a 36 ton rockonax 64 fuel tank as payload
  7. Also... first of all: Every month and once during a month are basically the same things. And second: Just wait for them to release the next KERB and I am positive that they will begin to uphold that promise. They made this decision for a reason and it wasn't a bad one. So, until the next KERB release, please just be patient and trust the process for a little more. Don't judge or criticize something before it even happens.
  8. Why do you compare it to ksp1? There are plenty of games that have good economies. Snowballing is an effect that happens and the solutions are limited. Contracts and parts in KSP are not balanced. That doesn't mean it cannot be done right. The solution to a broken system like we have in KSP1 is not to remove it. Most games have money because it works.
  9. KSP 1 was not bad, and no one I have ever met or seen has ever said that it was bad to justify KSP 2. In my opinion, KSP had a far less enjoyable experience in a lot of areas compared to the sequel but that's my opinion. It's not an argument. The only argument that involves KSP that I have seen was one that I personally agree with as well. And that is the fact that KSP during early access was bad, or at least not the greatest. And if one guy joined by a team of people could create one of the best games of all time in ten years, then KSP 2 can undoubtedly achieve the same or even more in the same amount of time. And they are on a fantastic track to do so, so saying the first game is bad is not a cope, it's not even really an argument. It's just not true, and basically everyone that enjoyed the first game stands by that fact. Some people, including me, just look back on the first one's history and know that the sequel still has some time and deserves more than to be abandoned or looked at in disgust. But that's not fact. I cannot confirm the game's future, but that is the argument I uphold and stand by the strongest in regards to this game.
  10. Today
  11. As you have "never used mechjeb before this week" the guide does a good job over covering the many different features of mechjeb2. Since mechjeb is not part of a stock experience, very little of that will translate into understanding what the various fields & readouts pertain to across many sub windows. Also you can create custom UI windows with tailored info. This is what some people have recommended in the past when trying to get MJ to work specifically with RO. https://github.com/KSP-RO/RP-1/wiki/TroubleshootingMechJebPVG Hope it helps.
  12. Yeah, the end result was that the generated drag cubes had a much smaller front or rear face than they should have, resulting in the front and/or rear drag cube faces of connected parts not getting occluded, which added a considerable amount of drag, especially at transonic speeds. That thing could not glide to save its life. With the fixed drag cubes, drag went down by between 1/3 and 1/2, depending on the AoA, the L/D ratio went up significantly, and it can actually glide now! LOL Anytime, m8!
  13. The only people giving it a pass are the people you have made up in your mind. No one is going to give it a pass if the game leaves Early Access like that.
  14. Floor 4760: A fishtank with MIDI-chlorians.
  15. Hi, Without sharing any videos or screenshots (I could share if needed), I have a problem with my first orbital attempt in RO. It seems my first stage shuts down prematurely. I can figure out why this is happening -- it's because the calculated apoapsis matches the orbit altitude target I entered in MechJeb (170 km in my case). I don't want that to happen; is there a way to force a stage to use all of its fuel? Second, just before the engine shuts off, the engine gimbals, and so after the engine shuts off, my ship is put into a tumble about one of its short axes. This is very annoying. What can I do to solve these problems? I want to use all of my fuel and I don't want the ship to tumble after the engine turns off. Thanks, Ben
  16. Calling 911 for inspiration.
  17. Was just watching Real Engineerings video on Dragonfly and they mention that the drones roaters we're 1 meter across. A METER? How large is this thing? For some reason I've been picturing something microwave sized.
  18. Thanks. I think I need MechJeb help that is specific to RO. I'm very experienced at stock KSP.
  19. Cold Chisel: Listen now to the wind, babe Listen now to the rain Feel that water lickin' at my feet again I don't wanna see this town no more Wastin' my days on a factory floor First thing you know I'll be back in Ban River again Anytime you want babe, you can come around But only six days separates me and the great Top End I been working hard, twelve hours a day And the money I saved won't buy my youth again I'm goin' for the heat babe, and the tropical rain In a place where no man's puttin' on the dog for me I'm waitin' on the weekend, set o' brand new tyres And back in Ban River's just where I want to be Listen now to the wind, babe Listen now to the rain Feel that water lickin' at my feet again I don't wanna see this town no more Too many years made up my mind to go or stay Right to my dying day I don't wanna see another engine line Too many years and I owe my mind First set o' wheels headin' back Ban River again First thing you know I'll be back in Ban River again I got the motor runnin', I got the rest of my days Sold everything I owned for just a song So anytime you want babe, you can come around But don't leave it too late, you just might find me gone Listen now to the wind, babe Listen now to the rain Feel that water lickin' at my feet again I don't wanna see this town no more Too many years made up my mind to go or stay Right to my dying day I don't wanna see another engine line Too many years and I owe my mind First set o' wheels headin' back Ban River again I don't need the score I'm goin' through the door Gonna tell the man I don't want no more Pick up a fast car and burn my name in the road One week, two week, maybe even more liquid all my money up against the damn wall First thing you know I'll be back in Ban River again First thing you know I'll be back in Ban River again First thing you know I'll be Back in Ban River Again
  20. Unrareville When a small unique town gets swallowed by a bigger boring city.
  21. And the next one is Baney-M with Ban the Rivers of Banylon.
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