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Everything posted by RoverDude
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[1.12.x] USI Core (Reactors and Kontainers)
RoverDude replied to RoverDude's topic in KSP1 Mod Releases
No just a couple of requests on the forums but enough that I might as well swap it. It will still of course require radiators (right now it's a lot lighter than NFE due to lack of the radiator constraint, but now that core heating is stock, it makes sense to plug those in). -
heh, thanks Will take a look
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[1.12.x] Freight Transport Technologies [v0.6.0]
RoverDude replied to RoverDude's topic in KSP1 Mod Releases
Yep I'm sorting through these tonight. -
Glad you're digging it Yep, this is fully integrated with CTT
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parts [1.12.x] Karbonite/Karbonite Plus (K+)
RoverDude replied to RoverDude's topic in KSP1 Mod Releases
You're very welcome -
[1.12.x] USI Core (Reactors and Kontainers)
RoverDude replied to RoverDude's topic in KSP1 Mod Releases
Yep, def. try a clean install - let me know how it goes, I've been using these a lot in testing. Also due to popular demand, trickle charge is coming back. -
The current download ZIP should be 1.0.5 - that being said, it's getting another refresh tonight
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[1.12.x] USI Core (Reactors and Kontainers)
RoverDude replied to RoverDude's topic in KSP1 Mod Releases
No idea then... they basically use stock. Try on a clean install? -
[1.12.x] USI Core (Reactors and Kontainers)
RoverDude replied to RoverDude's topic in KSP1 Mod Releases
You don't Tho one could make a MM patch. This is also the one where these guys also need radiators. What KSP version? -
parts [1.12.x] Sounding Rockets! Start small. Dream big!
RoverDude replied to RoverDude's topic in KSP1 Mod Releases
Unsure, let us know -
Yes, DEVELOP please.
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parts [1.12.x] Karbonite/Karbonite Plus (K+)
RoverDude replied to RoverDude's topic in KSP1 Mod Releases
Use the pretty torch drives this comes with -
Yep, there's stuff in there.
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No, more a case of finding time to fix it
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MKS/OKS uses a more complex resource chain, and also has replacements for all parts other than the survey stake and mallet, so you can save a bit of RAM by dropping the EL models. MKS-Lite and OSE Workshop also use an alternative resource chain, but one that's a lot simpler. General process is to install both, and trim the excess EL parts.
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parts [1.2] USI Survivability Pack (Formerly DERP) [v0.6.0]
RoverDude replied to RoverDude's topic in KSP1 Mod Releases
You're welcome -
parts [1.12.x] Asteroid Recycling Technologies
RoverDude replied to RoverDude's topic in KSP1 Mod Releases
See title, RE 'Full of Bees'. Though at least this finally made it to the short list with 1.0.5 out the door -
Near Future mods: pros and cons
RoverDude replied to Clear Air Turbulence's topic in KSP1 Mods Discussions
tbh I never consider the lack of a custom IVA a 'Con' unless the IVA is critical to operating the part (i.e. command pods where a stock IVA is not suitable). -
parts [1.2] USI Survivability Pack (Formerly DERP) [v0.6.0]
RoverDude replied to RoverDude's topic in KSP1 Mod Releases
Nope, not this version, and will likely need a rework anyway due to 1.0.5 -
parts [1.2] USI Survivability Pack (Formerly DERP) [v0.6.0]
RoverDude replied to RoverDude's topic in KSP1 Mod Releases
You should drop everything in the ZIP file's GameData folder in your own GameData folder, simple as that. Installs like any other mod. And look at the title... this is already 1.0.5 -
Thanks, likely just a github merge issue.
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Depletion is tied to the drills not to the resource. So you could add gold digging to the stock drill via MM, and set a depletion rate, then have gold as a resource. That being said, gold is pretty worthless as far as space minerals go
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parts [1.2] Karibou Expedition Rover [0.3.0]
RoverDude replied to RoverDude's topic in KSP1 Mod Releases
Ah - forgot to change version in my deploy script. Sorted, but in the interim just install manually -
parts [1.2] USI Survivability Pack (Formerly DERP) [v0.6.0]
RoverDude replied to RoverDude's topic in KSP1 Mod Releases
Likely a result of my deploy script... -
[1.12.x] Freight Transport Technologies [v0.6.0]
RoverDude replied to RoverDude's topic in KSP1 Mod Releases
Thanks