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RoverDude

Parts Hero
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Everything posted by RoverDude

  1. The latter is completely by design. The former is due to the nature of the command seat, so I'll have to look into it.
  2. It's actually a balancing act - making Kerbin challenging without making Eve impossible, etc.
  3. No, it's a false positive from a virus scanner as noted later in the thread. I'll take a look - very likely on my end either way
  4. FYI for hover questions, hop over to the FireSpitter thread Just helps me keep stuff separated
  5. I'll likely add that in as a config flag.
  6. In fairness you're asking a mod question. There are a few vid tutorials out there on the stock resource system. And yes, a stock asteroid drill will drill the asteroid and all constituent resources by design.
  7. MKS has bits that do that in the next release, tho that's limited to a 2KM range as well as local connectionless transfers for converters and such
  8. Good thing I gave you guys fuel cells - - - Updated - - - Side note - EC usage while warping uses a lot of interpolation because of how solar arrays and batteries work. In the end, I always have it default to the player's benefit. I would rather have a ship produce an excess of EC than have it produce less than it should.
  9. tbh, if someone wants to turn any of these into money printing machines.... it's a sandbox game.
  10. Unfortunately, that's more of an EL issue as it treats 1 ton of a fuel tank the same as 1 ton of highly specialized components.
  11. Pretty incorrect. Every integrated mod that I am aware of had the direct involvement of the original author (including PorkJet for spaceplanes, Arsonide for FinePrint, and myself for Regolith).
  12. I would prefer you to ask your users to download this mod, and then they can use your MM files. Makes it easier support wise for me. And yes, these use regular EC now.
  13. Actually the safe area is a hexagonal cylinder, and those edges are pretty small.
  14. Yes the doors would - they have colliders. Basic.syntax - that diagram is correct, there are six side colliders formed by the two sides and the four doors. Having stuff intersect those can cause issues.
  15. Your first sentence is contradictory. The doors are hinged, they do not vanish into other pieces. And many folks have had no issue with service bays, only folks that cram them so full of stuff they start to intersect with eachother and the other colliders (like when Das Valdez stuffed an ore drill inside of one).
  16. No longer, that was deprecated. And why would you consider it overpowered? there were some long discussions on this, and it still takes mass, etc. to make it work.
  17. I dunno, I think the guessing games and speculation is fun Both as someone fueling it, and someone speculating on it.
  18. Ah yeah, sorry I don't have a compatibility pack for RT but if someone makes one and sends a pull request I'll check it out
  19. So. I will say this. The correct answer is in this thread. Also to repeat from the other thread - set expectations appropriately. This is a featurette, not anything overly massive. A very cool one, and one I think people will like (and I expect modders to extend - I made sure there were appropriate hooks, and the coding bits were done with modding in mind). It's more than just a single part (like the Flea or the Xenon Tank), but not as large of a thing as, say, asteroid mining. Size wise (to get a feel for what to expect) I'd put it at roughly the same magnitude as the heat shields, maybe a bit bigger in scope, but not much. Let the speculation intensify.
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