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Angelo Kerman

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    Long-time modder of KSP

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  1. I'd recommend instead that you use its successor: Buffalo 2 is a modernized version of the original, makes use of the latest KSP, and mimics the popular Restock art style.
  2. I don't recall adding KIS modules to Buffalo 2, only stock inventory. It should be straightforward for you to do though, just look at the storage capacity of the stock inventory module and plug that into the KIS inventory module.
  3. Plausible deniability: Mr. Dilsby went suborbital, dropped Jeb, the skipped off the atmosphere a ways before careening back down and splashing down.
  4. So, if the no win scenario is to be stranded on Laythe for decades, how does that prevent others from Kerbulan from dueling the Kermans? Is it the One Duel At A Time rule?
  5. Is it me, or does that last panel with Jeb parachuting down to the surface remind you of the opening scene of Predators... .. Or maybe Enemy Mine..
  6. "In my cabin is a device that will make you invinci-" *Valentina shoots the device.* "Never mind..."
  7. Chapter 5 “I still can’t believe that I’ve let you drag me into this,” Adsii Kerman said while sitting in the cockpit of Ascension (Mk-33-02). As the world’s leading expert on Kermantian language and history- which was a hobby, professionally, he was an astronomer and planetary scientist- Adsii Kerman didn’t expect to be riding a rocket into space! The very thought of traveling into space made him uneasy. But he’d more than earned it. Adsii uncovered a conspiracy perpetrated by Drax Kerman to fake the world ending to drive corporate profits. That ruse proved so embarrassing to the world leaders who fell for it that they quietly covered it up. But they had to admit, the hoax did spur the nations of Kerbin to explore space beyond Project Münflight. And if that hadn’t happened, they wouldn’t have learned that somehow, ancient Kermantians, with Neolithic technology, explored the Kerbolar System eons before modern kerbals did. “There’s an anomaly near our mining site on the Mün,” Scott Kerman, CEO (emeritus), majority shareholder, and Chief Test Pilot of Orbital Dynamics said. Technically, Sara Kerman was Chief Executive Officer since the beginning of the company, but somehow, he ended up being a Co-CEO. But he finally stepped away from that role last year to focus full time on his love of flying- not that he ever stopped doing that when he formed Orbital Dynamics. It’s just that now, his life is less stressful. “We need your expertise to study it. Besides, it’s company policy that every employee makes at least one orbital flight,” Scott pointed out. “I know but I- oh…” Adsii looked out the window at Kerbin orbiting below them. They’d just reached orbit nine minutes after takeoff. Despite the queasiness in his stomach from microgravity, he couldn’t help but stare outside the windows in awe and wonder. “There are no borders,” he said. “Exactly,” Scott answered. Two and a half hours later, Ascension arrived at Homestead Hotel (currently in-between paying customers) and docked at the orbiting outpost. It was the last time that Mk-33-02 would do so; Ascension was on her last flight before retiring to the Kerbal Spaceflight Museum, formerly known as the Boneyard. Orbital Dynamics’ gravitic technology revolutionized spaceflight, and it was cheaper to build a new Mk-33 than it was to tear down and rebuild the existing ones to use gravitic engines. After Ascension retired, Dauntless and Resolute would soon follow. Scott, Maxpond, Frolie, and Adsii went from one end of the hotel to the other and boarded Seagull, a Finch-class Modular Orbital Transfer Vehicle. The Seagull used to be powered by an Orbital Cargo Transfer Vehicle to bring tourists to Kerbin’s müns and back and needed special landing equipment to reach the surface. Now, though, thanks to gravitics, Seagull had a single GND-01 Quantum gravitic engine and a set of fuel pods equipped with landing gear. No more cumbersome cryogenic engines and fuel tanks needed! Once aboard, they stowed their gear and Scott prepped Seagull for launch. After turning on the lights, powering up the converter, and generally making themselves comfortable, Seagull departed Homestead Hotel. Half an hour later, they were on their way to the Mün. Four days later, they arrived in its Sphere of Influence, but it took another couple of days to rendezvous and dock with Oasis. “Lots of obsolete cryogenic tech here,” Frolie remarked. He helped design and assembled all the hardware that regularly ferried propellium and oxidizer from the south pole. Once again, the four astronauts had the run of the place while they waited for the landing site to emerge from darkness. Four days later, they departed the station and headed to the surface. Adsii thought that it was surreal to see trace amounts of dust hovering above the surface... When they won the DSEV(X) competition, Orbital Dynamics used Seagull to test the Discovery-class’s gravitic engine. It worked well, but it left the testbed with an overpowered engine. So, when the Seagull deorbited, it came to a dead stop relative to the ground and slowly started to freefall. But that gave Maxpond an idea. “Hey, Scott,” she called out from the cockpit, “you know how we always use Hohmann transfer orbits, even with gravitics?” “Of course,” Scott answered. “These engines are so powerful, we don’t have to do that. We can keep accelerating in a straight line. Do a Brachistochrone trajectory instead of a Hohmann.” “A what now,” Adsii asked. “A Brachistochrone trajectory,” Maxpond answered. “You always accelerate, but you accelerate in the opposite direction halfway to your destination to slow down. Regular engines don’t have the delta-v to do that, but gravitic engines do.” “Who names their kid Brachistochrone,” Frolie mused. “Don’t ask me,” Maxpond responded. “Anyway, I think we should give it a try sometime. Imagine going to Minmus in just a few hours instead of weeks.” * Fifteen minutes later, Seagull landed safely on the ground near the Orbital Dynamics Cryogenic Mining Outpost. No kerbal had set foot on the Mün’s south pole before, so this was a special occasion. Maxpond and Frolie stepped out first, followed by Adsii, who promptly face-planted into the regolith. “Watch that first step,” Maxpond said playfully. Scott didn’t do much better, but he quickly got back up on his feet. They all took a moment to appreciate the beauty of the place, staring at clouds that shouldn’t be there, before Frolie broke their reverie and grabbed some repair kits. “Don’t take all of our space kits,” Maxpond warned. “I’ve only got three,” Frolie said, not looking back. Some time ago, the drills failed one by one until none remained operational. He approached the drills and realized that he couldn’t reach them to effect repairs. He ran back to the group. “Who packed the jetpack,” he asked. Frolie got blank stares in response. “Uh, can we hover Seagull over the rig then?” “Sure,” Scott answered, and the astronauts piled back into the lander. After everyone got back inside, Scott expertly hovered the Seagull over the mining rig and Frolie hopped out. It didn’t take him long to reset some breakers and turn the drills back on. Once he completed his task, he got back into the lander, and they set out to find the nearby anomaly. Despite their best efforts though, they couldn’t find the anomaly. “We’re right on top of it,” Adsii said, “but there’s nothing there.” “Well, let’s go somewhere else then,” Scott said. “We’ve got plenty of supplies. We can hop over to the equator and check out some more anomalies, and then head home.” Seagull leaped into the sky once more, heading north towards the equator. Half an hour later, they hit pay-dirt and found a green monolith stuck into the regolith. Adsii and Frolie both got out to look. Neither one was overly surprised about finding a monolith on the Mün given that the Kermantians had clearly been to Duna. They marked the spot and then hopped back into the Seagull for another trip. Another anomaly was 100km away, give or take a few kilometers. “Two minutes and we’re there,” Scott remarked. It didn’t take long for the crew to find the anomaly: an enormous rock arch. “Would you look at that,” Adsii said. “That thing is enormous!” He shook his head in disbelief. “How could the Kermantians make such a thing?” Adsii took some notes, marked the location of the rocky arch, and shook his head in disbelief once more. Scott shrugged. “Let’s look for more anomalies,” he said. The other two nearby were in darkness, at least for now, so he selected the last one in light. It was a mere 878km away- about fifteen minutes travelling time. A short while later, Seagull found the anomaly- another enormous arch. Adsii updated the coordinates of the anomaly while Scott flew the lander down to the surface. It looked very similar to the previous one. They rolled under it, astonished by its size, and then took off again. The team spent another couple of days in orbit waiting for the remaining anomalies to emerge from darkness. Two of them were monoliths like those found on Duna and Kerbin, but the third, located at Site W-N01S, was another arch- or so they thought. “What’s that glinting,” Frolie asked, pointing to the top of the rocky arch. Scott approached from the side and swung the Seagull around to get a look at the enormous structure from the front, and then gasped. Unlike the other rocky arches, this one had a broken shell that revealed a clearly manufactured metallic structure with large glowing lights. The metal arch was easily as thick as the length of the Seagull and approximately 120 meters tall. The exposed parts of the golden material appeared to be weathered or scuffed from exposure to the near vacuum of space. “There’s no way the Kermantians built that,” Adsii said. * “Good job with the L-2R,” KSP Insider wrote. “We were ready to conduct a gradual test program of low altitude hops, a high-altitude hop, then a test landing into the ocean before attempting to land at Welcome Island. Your fictional version’s test program was a too short, but the crash at the end was a nice touch. We would’ve learned more with an accelerated test program, but it would also have been much more expensive. “Also, the cone shapes on the bottom of the upgraded Drakken’s boosters would cause excessive shock heating. A tube-shaped fairing would alleviate that. Finally, the vonKerman Republic had a very restricted budget post Münflight, which is why they didn’t build a Shuttle comparable to ours. It was only after feeling embarrassed about it that they finally flew Kallisto. Developing their own Shuttle and superheavy booster would’ve bankrupted their space agency. Without a large budget increase, I doubt that the vonKermans would fly their Drax-ish Shuttle more than once or twice a year. They would need a significant goal to get more Funds- which would of course compete with their new orbiter for funding…” Karbal prided himself on accuracy and had to think about how his fictional vonKermans afforded their shuttle. He wasn’t sure that technological parity would be enough. Maybe they needed a new goal? He’d had to do more research. Meanwhile, he read another comment. “What about the Ministry of Space,” another poster wrote. “MoS launched Arrow Lab during a test flight before KSP invited them to join Project Starlab. They also had their Arrow Crew Vehicle in development too.” Karbal knew about Arrow Lab and the conic-shaped crew vehicle, but he was just waiting for the right time to introduce it. With the Skybase International storyline concluded, he decided that now was the right time… (ALT) Keep Looking Up Part 4 – A Gentleman’s K-20 At the Yeager Astrodome, the Ministry of Space- the mcKerman Kingdon’s space program- readied their first launch since the end of Project Münflight. During Münflight, the space agency supplied several Arrow Transfer Vehicles to help refuel the Kerman States’ missions to Kerbin’s müns. The agency grew out of a need for the Kerman States to increase its launch capability at a time when they lacked the industrial capacity to do so. By providing space technology to the mcKerman Kingdom in exchange for launch services, they got what they needed while forming a new partner in space. But not all partnerships last. When Münflight ended and the Shuttle Era began, KSP needed as many payloads as it could get for Lindor Shuttle. Moving Kerman Air Force flights to Shuttle helped, but they wanted more. In their search for more payloads, KSC engineers calculated that a single Lindor flight could deliver more propellant to orbit than the series of Arrow flights did- and for cheaper once the L-2R began regular flights. To that end, they cancelled their MoS contracts for future refueling flights. Despite that, the Ministry of Space had other plans… The new Arrow 4 launch vehicle consisted of a recoverable Common Core first stage powered by a single RE-M3 Mainsail engine and two 48-7S Spark engines providing roll control. The design enabled the Arrow 4 to use a pair of recoverable Common Core boosters to form the Arrow 4 Heavy variant (the central Common Core was flown in expendable mode), but for this flight, the vehicle had twin expendable S1-SRB-KD25k Kickback solid rocket boosters to help the vehicle during its initial flight. The Arrow 4 lifted off, burned through its Kickbacks, and discarded them as it continued its climb. Later, the first stage expended its propellants, and it too was discarded, leaving the Arrow 4 Upper Stage to continue the work. A single RE-I5 Skipper engine powered the upper stage and its cargo all the way to orbital height, but just before orbital insertion, the vehicle jettisoned its payload fairings. Finally, after nearly attaining orbit, the upper stage dropped off its cargo- a prototype module called Arrow Hab 1- and arched back down to burn up upon reentry. Meanwhile, Arrow Hab 1 lit its maneuvering engines and finished circularizing its orbit. After deploying its antenna and solar arrays, the module was ready to work. The Ministry of Space hired the Arrow Space Corporation to derive the Arrow Hab from their Arrow Transfer Vehicle. While the service and propulsion section remained nearly unchanged, engineers replaced the cargo section with a habit module that could seat four kerbals. Recycling systems could convert their waste products back into breathable air- and even something edible- and it even had an entertainment center to keep kerbals from going insane on long-duration missions. But before putting any kerbals inside, MoS wanted to be sure that they’d work. Arrow Hab contained waste products for the recycling systems to test with, and they’d need time to process the resources. But that was fine, MoS Mission Control had Arrow Hab spend 30 days in orbit conducting automated tests before they declared it a success and deorbited it. The only thing that engineers wanted to add to the next iteration were more batteries and a fuel cell… The Arrow Hab test flight shocked KSP, which assumed that the mcKerman Kingdom would shut down their space program after their contracts dried up. But they saw an opportunity as well. To shunt more payloads to Lindor Shuttle, they invited the mcKerman Kingdom to participate in Skylab International. Instead of launching Arrow Hab on the Arrow 4, KSC offered to launch them in the Lindor Shuttle for ridiculously low prices. But to their surprise, the Ministry of Space declined. Instead, their next spaceflight revealed the Arrow Newton to the public. Built and tested in secret, the Newton was best described as a “Gentleman’s K-20” given how closely it resembled the K-20 KerbalSoar- but with refined lines. The overall design of the Newton mirrored the K-20, but there were significant differences. First, Newton was physically larger than the K-20 in all three dimensions. Second, the body of the glider was more rounded and wider. Third, the nose of the craft had a shielded Clamp-O-Tron Junior docking port to facilitate docking from the front as well as the back. Fourth, Newton sported wheeled landing gear instead of landing skids. Fifth, the spaceplane had a pair of jet engines for maneuvering and landing, whereas the K-20 was a pure glider. Finally, with a total capacity of six kerbals, Newton had twice the crew seats of the K-20, but like the modified KerbalSoar, Newton could also fly without a crew. Like she was about to do today. The second Arrow 4 launch vehicle performed exactly as the first instance of its kind, discarding its spent stages during the climb into orbit and providing nearly all the velocity to attain orbit. Newton’s service module- just a modified version of the Arrow Transfer Vehicle’s propulsion system- finished orbital insertion, attaining a 128.4 km by 172.1 km orbit. Shortly afterwards, the service module deployed its solar arrays while the spaceplane started its fuel cell. Newton spent the next five days testing various systems such as its RCS thrusters and its nose-mounted docking port before lining up with the Yeager Astrodome for landing. She had no trouble orienting for the deorbit burn and everything worked as expected. Just before hitting the atmosphere, Newton discarded its service module to prepare herself for atmospheric flight. As the service module plunged to its doom, Newton’s heat shield deflected and soaked up the heating that it generated as it slammed into the atmosphere to slow down, generating a plasma sheath along the way. Soon enough, the spaceship turned aircraft started its jet engines for the final trip home. Minutes later, Newton’s autopilot lined up on the runway and touched down perfectly, slowing to a stop near one of Yeager Astrodome’s large hangars. Though it suffered a couple of minor issues on its flight, the spaceplane returned home safely. With their milestones met, the Ministry of Space was ready for the next stage in their space program: kerballed spaceflight.
  8. Uh, that's hard for me to triage. What I'd do is start with a clean build of KSP, then install Blueshift, then Kerbal Flying Saucers (if you have that), then spacedust. Before installing Spacedust, make sure things are working.
  9. Maybe this will help: https://github.com/Angel-125/WildBlueTools/releases/tag/v1.90.1
  10. Maybe this will help: https://github.com/Angel-125/WildBlueTools/releases/tag/v1.90.1 Whoops, wrong thread!
  11. Hey @Jason Kerman, this looks like a fun mod! I'm in the process of putting together some planet packs for me to explore in my next game and saw yours. I currently have Event Horizon, will the Kcalbeloh System work with it?
  12. It works with either Classic Stock Resources or Community Resources Pack. Install either one of those. If that doesn't work then find the 000WildBlueTools/Templates/CRP/MM_SAFER.txt file and give it the .cfg extension.
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