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KSP2 Release Notes
Posts posted by RC1062
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Four and a half game time or real time?
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I suppose there isn't really much point in me posting... I have a 'decent' mac (actually a spectrum of macs, most old and bad, but still running KSP) but I'm 17.
Think you'll still need mac testers in a year's time?
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I watched the episode again because step mum turned it over to watch X factor on ITV 2 >_>
And oh my god T_T
Shortest series in the history of doctor who!
I believe they've taken what I would refer to as the "American system". Where you have a shorter series but two within a year... Which really sucks...
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Hmm... Well... That series really didn't tie together...
Except the first episode...
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Have you looked at the rules? Piracy is most certainly a no, no!
Also, solutions have been discussed to death...
I believe the general consensus was that it would harm users more than pirates who would break it anyway.
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Woo! The angels have gone away from killing people!
Personally I found the non-killing part scariest... Being lost somewhere in time would be hell... :S
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1: Might as well label the sun "Kerbol" (its proper name).
Actually 'Kerbol' is now labelled as 'Sun' if you tab to it.
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Nice craft! Looks a bit explode-y... So perfect!
I also happen to be interested in how the heck you did that imgur thing...
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There should be a rule that one must not post a challenge unless they've done it themselves.
I believe there is. Or not... Oh well, at the least it is a major 'faux pas' in this community.
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You've got to remember that the team is only really going for a rough copy of our own system to provide a series of different conditions.
And I'm assuming you mean if we were one of Jupiter's moons.
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Time to change 'Extremely Hard' to 'Surprisingly Easy'?
Well ok, it ain't that easy. But very fun. A possible way to simulate thicker atmospheres?
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Why not try to land horizontally using SRBs to retro burn?
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Dude. Have YOU tried this? You go *poof* because the thrusters can't slow you down enough to land on Kerbin.
Proof: Try to lift using RCS on Kerbin. You can't, so you have absolutely no hope of slowing.
What about reaching a craft in Kerbin orbit, with those external drop pod things. Would that be possible? (Maybe the craft should RV with the Kerbal instead...)
@Below: Ninja'd!
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Flight sims? Yes. Build-your-own-aircraft flight sims? No.
Well... If it is a proper simulator you can build the plane...
But in terms of build-your-own-aircraft-and-fly-it games (and thus much simpler), this is the first I've seen.
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Well... As long as you don't try to land you'll be fine...
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There's an interesting picture I think Collins took. It shows the ascent module returning with Earth in the background. As far as we're aware, he was the only member of humanity not in that picture.
Besides, I think it is depressing that my friends fail to name Yuri Gagarin as the first man in space...
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Nah, you can wing it.
Take a ship with lots of fuel and RCS. Get into a lower orbit. Guess when to make the burn based on experience. Aim to land too far behind as apposed to being in front. Make sure your ap is lower than the target orbit. Circularise your orbit (you should be going slightly faster. Point your ship towards the others purple marker. I then use that and its position within my engine bell and use the RCS to keep it still while using its distance to guess at speed.
(How do I spoiler now?)
Also, I miscalculated on the fuel...
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Right, um... So can you post a picture?
Also go to 'Go Advanced'.
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Did I hear; "Call 911."?
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Lol, thanks. Didn't know that was there.
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*Cough* It is 'loses' *Cough*
Awesome planes, especially the 'Greatsword'.
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What developer console? We can't access that can we?
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http://kspwiki.nexisonline.net/wiki/Kerbin
Kerbin's wiki page has the exact altitude, aswell as some other handy stuff.
IVA problems
in KSP1 Gameplay Questions and Tutorials
Posted
Yes, those two aren't done yet.