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Everything posted by Megalodon 720
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Yep, here you go:
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10/10 Because it's full of smeg heads.
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In KSP there's nothing more satisfying than watching a ship separate into 50 or more pieces.
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Show off your awesome KSP pictures!
Megalodon 720 replied to NuclearWarfare's topic in KSP Fan Works
Just some tests: -
I'll take a few shots at it, then I also get to test my new missiles. Ok, I fired 2 poppers and 2 SRB missiles, half the Victory's armament, at the medicine. The poppers fragmented inside the ship and took out fuel tanks and missiles. The SRBs simply tore through one side of the ship and came out of the other. This picture was taken from what I assume is the front of the ship. This is the debris field from the Victory, which was 1.3 km away at this point.
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9/10 I would never trust a Kerbal with a whole train.
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Both are fine.
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I fear to imagine how much damage my Praegrandis could do if ramming were allowed. Anyway, here's my first ship. I had to go to the old thread to find this, I had to endure my own unacceptable grammar, pitiful first designs (like the one above) and silly missiles that would struggle to kill an orange fuel tank.
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Here, have some downloads: Britannia Praegrandis Victory Endymion
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I fear that I've made a mistake, they're just 26 parts each.
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I've been working on this: The old Mk-V Victory has some problems that I've only just noticed, and some are only fixable by completely re-designing the craft. So I made a new Victory class, with weapons attached to 4 points (That means that it would take four shots to disarm her). She is armed with four of my own 'Popper' missiles and four SRB-powered missiles.
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I have! I HOLD THE SECRET!
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Yep, I'm now developing my own 'popper' style missile. I'll use two of them at the front of my Victory class and leave 6 SRBs, that should work fine.
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I need to keep part count down though, especially on Victory, so my 11 part SRB-powered missiles are good enough for my ship. I could build a popper-type missile, and replace two of my SRBs with them.
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Good ol' SRB and structural pylons are fine for me. Also, do you mind shooting a Victory for me? I want MOAR things to improve on. Download.
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The way in which Zamovinar's ship splits is familiar, reminds me of my own ships before I started building them around a central spine.
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Nope, Andrew123
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I managed to build the Praegrandis with just 440 parts, I might be able to add a partial second layer of heavy armour. Actually, I'll just make some aesthetic changes.
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I can't handle the high part counts, so no, sorry.
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Tests with Victory? She appeared to land two pairs of hits, and with them she seemed to blast a hole in your ship. Not to mention that Victory's missiles are flawed, and the 2nd, 3rd and 4th pairs don't do nearly as much damaged as they could. And I know how to fix it, but the fix was given to my newest ship, Praegrandis. I don't know where to go wih Victory, I don't know whether to make a new version, rename the Praegrandis or keep using and updating the current version.
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I made this video for people, it might help you. Part two is in the bar to the right of the vid.
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Why are your ship's so part count inefficient? Is it the weapons, armour or what? Because I would love to fight you but I just can't handle part counts over 700
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Have you considered getting a dog? Walking it everyday will make you lose weight faster than you'd think.
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Here are mine: 1: Stop making lists B: Be more consistent 7: Learn to count.
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Make a wish... and have it horribly corrupted!
Megalodon 720 replied to vexx32's topic in Forum Games!
Granted, but it becomes a hotdog in a few minutes. I wish I had a more powerful computer.
