-
Posts
591 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Bug Reports
Everything posted by Megalodon 720
-
How did ye make that chart? EDIT: Oh, why o' why did I get rid of this? EDIT x2: Currently, my largest craft is my HMS Vanguard replica, at 64m.
-
Callidus is longer by .7 meters. But it's part count is almost 1000 parts lower.
-
How long is the Drek XXX?
-
I've been working on something too.
-
Show off your awesome KSP pictures!
Megalodon 720 replied to NuclearWarfare's topic in KSP Fan Works
Endymion class Frigate, 60 tons, 250 parts, 4,500km D/V, and a TWR of .46 -
Show off your awesome KSP pictures!
Megalodon 720 replied to NuclearWarfare's topic in KSP Fan Works
'Callidus' class Battleship, 170 tons of steel, fuel, engines and missiles that can gut any ship it comes across. This ship's missiles can tear armour off with ease. Not only that, but it's under 450 parts! (It's the one on the right BTW) Your move Zekes. -
I just noticed that.
-
I built it for fun, it has no internals whatsoever, but I am considering giving it some fuel, engines and armament.
-
Got bored, built this:
-
Thanks, I'll see what I can do. EDIT: How's this? It was difficult, but I managed to make a nice bow in a few minutes. Here are a few pics:
-
Download? I might be able to help. After all, I have a thread dedicated to building boats.
-
Show off your awesome KSP pictures!
Megalodon 720 replied to NuclearWarfare's topic in KSP Fan Works
Started constructing a Mun colony, my first ever! -
You'll need texture replacer, when you have it, simply place the images in the 'Default' folder.
-
Nah, I need better ships if I want to battle. BUT! I now know, thanks to your turn, that the Callidus has two main weaknesses, she is easily immobilised and disarmed. Here is the improvement I made on her weapon mounts, she is now harder to disarm: As you can see, there is no longer a weak cubic strut holding the missiles on, but a very strong I-beam. Here is the central spine which connects the ship's engines to the rest of the ship. It is now covered by two layers of heavy armour.
-
That was just shoddy aiming from me, the missiles actually fire very straight. Also, I'm going to have to quit this battle, my frigates can barely scratch paint.
-
BATTLE UPDATE The TCMS Obliquus waits for one of the Fireflies to come to it's periapsis, then it rendezvoused with it and fired. Her first pair of I-beams miss. The second pair hit, but only hit the little bit at the front, it seems that only minor damage was done. The third shot, an SRB missile, misses. Persist
-
Ok, I'll deorbit one of my Calliduses and move the other into a lower orbit. After the crash the ship's hull was actually pretty intact, her crew had survived and many of her internals in her midsection and her bow were still there. I'll take my turn now.
-
I'll go 3v3, that sounds more fun. So, was the persist that Spartwo gave me the one with your ships on it?
-
I got it here. It's Overfloater's skybox.
-
So, I'm fighting you with 3 or 4 ships?
-
I was asking about Spartwo's battle. Where should ours be? And don't worry, I'm only bringing 3 ships to our battle. EDIT: Also Spartwo, you left this in low Eeloo orbit:P:
-
2 Calliduses and 2 Frigates? I'm up for that. Should I take my go once I've set up the persist?
-
What's your fight? EDIT: Also, the new SAS things next to the navball make me fell like I'm piloting an alien spacecraft. EDITx2: Actually, come to think of it, I am piloting an alien spacecraft.
-
Ok, I'll bring two frigates (46 tons each) and one Callidus (201 tons). Where should we fight? Callidus' Stats: Weight: 200.84 tons. Length: 36 M Weapons: 8 Anti-capital ship missiles, firing in pairs. D/V: 4,200 m/s TWR: 0.33 Picture:
-
I love KSP for the fact that it isn't very realistic, I like the souposphere that we have and I like the fact that I don't have to worry about life support.
