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Nuke

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Everything posted by Nuke

  1. unfortunately grandpa died some 20 years ago and the collection has been liquidated by greedy members of the family (read most of them). the only thing i got was a massive roll of rosin core 60-40 solder, which i still haven't used up yet. i kind of wanted to make the ancient tv run doom.
  2. check your tax codes, donations to science might be tax deductable.
  3. my head canon is that its an 8 track. my grandpa was an electronics repairman so i saw all kinds of gizmos visiting the grandparents. they also collected antiques. when there was some overlap awesomeness ensued. old timey radios, betamax, a very early tv with a tiny screen, all functional of course.
  4. so the bounty would need to be higher than its value as scrap. is it just me or do those tiles look shinier? looks almost like a snake skin.
  5. wouldn't be surprised if space-x had bounties for 3rd party hardware recovery.
  6. your expensive space hardware has just become my new sail boat.
  7. despite my nuke theme going on here i have never played fallout nor half life.
  8. im starting to like the whole disembodied brain thing. rocket science and brain surgery together at last.
  9. sounds like the perfect little drive for shotgun space exploration.
  10. oj simpson was killed by flattus maximus' battleaxe prostate cancer. whether he did it or not is an exercise for the reader.
  11. im remembering an article i read a week ago so it may not specifically be the tx buffer. voyager's memory has fared better than mine. looks like its not a tx buffer proper but an intermediate buffer for formatting the data for transmission. still something you can address to an unused block.
  12. best tape decks in the known universe. i think the real solution is to remap the tx buffer into an unused memory location. since there are a lot of systems you can no longer use due to lack of power, and other failures. if some of those have memory mapped i/o, you mighty be able to use that memory space for a new buffer. while this is trivial to do in asm, there just isnt any hardware you can test and verify this earth side.
  13. angry, depressed, demoralized workers do shoddy work. its as simple as that.
  14. yes, but statecraft would require more attention than you could split between it and scientific endeavors. even if you have all the cheat codes.
  15. there is a problem where in that the leaders tend to not be the ones very good at technological progress. look how well congress or any other governing body understands science and technology. stem fielders they are not. you would be better off giving the knowledge to archimedes or davinci or the like. also im not convinced one person could know everything, eventually you will reach a limit to what you can store in the brain. i have a feeling if you dumped all the worlds knowledge into one mind, you would just drive it to madness.
  16. judas priest's new album is pretty damn good.
  17. in our case, its cat treats. every time somone rustles a chip bag or something like that, the cats think they are getting treats, and get really demanding. we usually feel guilty and get out the cat treats at that point. one time i got a bag of cat nip and the cats were disapointed it wasnt treats, look at us all judgy like, before turning into total nipheads over the course of the next 30 seconds.
  18. my machine is called "trust me, im an orbital mechanic" but it stuck me in the middle of an undeveloped part of the map. orbital mechanic 3 looks like it was perma added. and its still up.
  19. theres another xkcd game up. this time you need to build a rube goldberg ball machine. https://xkcd.com/2916
  20. you also want to keep the cross sectional area of the aircraft down. you could always go back to the og prone configuration implemented by the wright brothers. though i cant imagine that being all that great for acceleration, but when doing climbs and dives maybe. a traditional seat still seems like it gives you the most stable position from which to control the aircraft.
  21. you know kerbin doesn't have any axial tilt and its orbit is circular. part of the reason our calendar is what it is was because it was designed with agriculture in mind. but on a planet without seasons, there is no reason to have a complex calendar. meeks and minths does let you track tidal events (along with time of day for solar tides), which will be the primary use of the calendar. kerbin has enough water, and kerbals float, so there was likely a rich seafarer tradition amongst the ancient kerbals (fishing for skwids, a common snack when deep fried, marketed as skwideos or kraken-rings). tides would also indicate when it is safe for landlubbers and sailors to visit the sea shore, as 3 tidal sources stacking is likely going to cause some flood issues, or reduce navigable waterways for the stacked low tides. something to think about. interesting factoid, ancient kerbal lore states that a skwid once grew so angry with the kerbal's insatiable lust for their primary snakstuff, that it swore an oath to destroy all that kerbalkind has created. some say though some magic and others by consuming a very large number of klankton (small singlecellular organisms abundant in the kerbin oceans), the kraken grew to massive proportions and started hunting kerbal skwiding boats. a brave kerbal by the name of jibidia kerman (jebediah kerman's ancestor) set out in a grand quest to slay the kraken. thus he sailed a skwiding ship full of explodium into the depths of the great kerbin sea. when the kraken swallowed the ship whole, with jibidia at the helm, it is said that the kraken was cast out beyond the mun, perhaps even beyond minmus to lie in wait while it plotted its revenge. at least that's the story on the back of the kraken-rings bag.
  22. i blame hardware store culture. was over at our little hardware store yesterday. mom got a used power wheelchair and it needed a few parts. they are all made in china so everything is metric. i find this ironic because these things are so well regulated by the relevant agiencies that they still use lead acid batteries and brush motors, eschewing lithium ion and brushless motor technology ubiquitous on e-bikes, drones, and children's ride-on toys (i guess its ok for children to die in battery fires but not old people). they also regulate replacement parts, one time my mom had to get a prescription for a motor and new batteries. you even need a cert to do the repair even though its all pretty much off the shelf technology (its really just a paywall for service manuals and proprietary tools). the us government seems to swing either way, military uses metric and nasa seems to alternate, at least on their public facing information. reguardless our hardware store mostly speaks freedom units. so when i went to look for grub screws, there were 7 trays of imperial and only 1 with metric (and frankly i was shocked they had any at all).
  23. its all vector math. i wrote something like this for a custom lead indicator back in my freespace modding days. now its a matter of finding the damn code. leadtarg = function(epos, evel, ppos, wvel) --pretty much the same math as wanderers, but reduced in size local vlen = evel:getMagnitude() local edis = ppos - epos local dlen = edis:getMagnitude() local trig = edis:getDotProduct(evel) local a = (wvel^2) - (vlen^2) local b = trig * 2 local c = -(dlen^2) local d = (b^2) - 4 * a * c if d >= 0 and a ~= 0 then local m1 = ( -b + math.sqrt(d) ) / ( 2 * a) local m2 = ( -b - math.sqrt(d) ) / ( 2 * a) if (m1 >= 0 and m1 <= m2 and m2 >= 0) or (m1 >= 0 and m2 < 0) then return epos + ( evel / (1 / m1) ) elseif m2 >=0 then return epos + ( evel / (1 / m2) ) else return epos end else return epos end end here is the lua function from my mod. should note that this is for a non-newtonian game, but i do seem to recall it working in my newtonian mod attempt (i think the only difference is you need to add your ship velocity to your weapon velocity, but i do believe this was done in the engine when certain command line parameters were set). ymmv. evel and epos are the enemy position and velocity. the thing you want to shoot at. ppos is player position, and wvel is weapon velocity. returns a point in space you need to shoot at. all calculations are done in world space.
  24. Nuke

    Dune: part 2

    in the books they mention riding the worm to exhaustion after which the worm sulks for awhile (becomes lethargic) before departing. hence the 20-thumper trip to the southern regions, you would need to call 20 worms to have the range. if you have range left in your last worm, just circle your destination until it gets tired. none of the movies show it but there is also a goad (pretty much just a drum) used to control a worm's speed to some degree, usually placed near the tail. suspensors are not used for the same reason you don't use shields. of course if the fremen are insane enough to ride a worm they probably have a way to get off at an arbitrary time. i suspect the best way would be to run for the tail and jump off while someone is manning the makerhooks. one fremen can remain on to run the worm down. you may also be able to "beach" the worm on rocks and get off that way. of course the worm would probably thrash its way back to the sand and so long as you fled uphill you could maybe survive. just taking the worm close to a rock formation you limit what it can do when you get off, and thus flea in the direction of the rocks. you used a natural feature to get on you might as well use it to get off.
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