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peachoftree

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Everything posted by peachoftree

  1. I'm just going to post this again because it seems to have been forgotten in the maintenance transition, also because I got stickied, yay!
  2. here you go: http://forum.kerbalspaceprogram.com/threads/25074-1-0-x-KSP-Keyboard-Map-v2-5-Old-School-Gaming-(Aug-5)
  3. I progress in career up until spaceplanes, when I lose all my time to the SPH, also I have 90+ mods
  4. it has on reddit here: https://www.reddit.com/r/KerbalSpaceProgram/comments/3hu5l5/docking_under_the_mun_arch/ It's super cool!
  5. The "squad needs to focus more on performance / stability and not parts" complaint is now, in my mind, null and void. The person making these parts is prokjet, who AFAIK does not know how to program in unity. He also specializes in space plane parts, which is why we are getting more of those parts. While porkjet is doing his thing the rest of the team (Harv, Ted, etc.) are working on Unity 5, a huge boost in performance and stability.
  6. I did this just to make this plane look cool, but for whatever reason, they finally made my plane able to reenter without stalling all over the place! It was the first time I didn't have to use my engines during final approach since 0.90!
  7. just download this config and put it anywhere in your GameData folder (and install ModuleManager if you haven't already) download: https://drive.google.com/file/d/0B4sp4m6H5t1TRnZXSVc3SWNPTTg/view?usp=sharing
  8. I was going for a minimal mod approach, but will add Real chute to the list of recommended mods
  9. the small jets + new mk1 cockpit = one sweet looking learjet
  10. What!? since when, how is this even possible!
  11. all you should have to do is extract the zip into your KSP_[OS] folder and you should be good to go.
  12. I tell myself the same thing, but always end up spending 4 hours straight tweaking SSTO's
  13. I just knew it from the meme, I had no idea it was from MLP
  14. I wouldn't be so sure about that, any app that uses the applauncher will have to be updated, toolbar is likely too. I very much doubt this will be an update where mods will be backwards compatible.
  15. You need a decent amount of data in there to get good science returns. try filling it up to 400 mits and see how you get around 4 science per day
  16. It's super simple, just tilt up the wingtips by about 30 degrees to get a super cool looking effect. before: after:
  17. Is there any point in using the shock cone intake anymore? from what I can tell, it has less intake area, less intake capacity, and pretty much the same drag.
  18. there should be an option to disable vernors in the torque calculations, this would make things a lot easier for spaceplane builders
  19. that's nothing, I found a $50,000 dollar kit. I think they're hoping somehow someone will come along and actually buy it, or they are trying to generate fake reviews. (for extremely overpriced things they can be quite hilarious)
  20. Really? in the new experimental tread they said they'll announce them tomorrow (EST, its 01:00 here)
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